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It Takes Two - Walkthrough 100%. All Puzzles, Bosses, etc.

guide

In It Takes Two, all the puzzles, platforming segments, boss walkthroughs and more need to be solved together. This adventure will take Max and Cody to a variety of locations in their home, from a shed with an evil toolbox to a tree that serves as the backdrop for a war between squirrels and wasps and more. This is just the tip of the iceberg.

As you progress through the game, the challenges that Max and Cody face will become even more difficult, and it will be easy to get lost throughout your journey. You might be wondering where to go next or how to solve a puzzle. Fortunately, we have the answers. This walkthrough shows you how to get from point A to point B with detailed step-by-step instructions and screenshots to help you along the way. It also points to every mini-game in every level, which is essentially the system collectibles It takes two.

Introduction. Barn

After the introductory cutscene, approach the generator and interact with the lever. Two fuses will knock out, and the third will run away from you. Pick up the fuses lying nearby and insert them back into the generator, then follow the third fuse.

Climb up the boxes and break the glass jar. To do this, jump on top of it and press the appropriate key to perform jump shot. At some point you have to interact with each other. After reaching the two red buttons, activate them at the same time, hook on the spinning disk and climb up. To stay in the air longer while jumping, use double jump и jerk. Move the paint can to the right side and climb over the grate.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Use the jump kick on the rosette in front of you, then interact with the buzz saw. Raise the fuse and return to the generator. After the cut-scene with the vacuum cleaner, you will first encounter pipes sucking in air. Use them to keep moving. If you come across a pipe with one end down, then one of the players must pick it up and hold it until the partner moves to the other side.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Having reached the next device with two pipes, help your partner climb first to one side to activate the button, then to the second. When both buttons are activated, the blower in front of you will begin to suck in air and you will be able to climb higher.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Move the spring plate to the right of the fan so that your partner can get through and move the pipe that makes the blades spin. While the fan is not active, join a friend. In the room you will see three broken wires and a button to start the power. Here is the procedure:

  1. The first player grabs the cliff right after the button.
  2. The second player presses the button and goes to the second place of the cliff.
  3. When the current passes through the first player, he must have time to run to the third place of the cliff and grab it.
 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Having reached the location with large fans, any player interacts with the steering wheel and moves the fan blades so that the second player can get to the other side. Once on the opposite side, the second player activates the button to automatically rotate the fans.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

In the next room, you will see a passage behind glass with three fans. There is a lever nearby. The green fans blow air out and the red fans draw it in. One player must use the lever to switch the position of the fans, while the second player must go through the passage with the fans.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

After a while, you will be in front of a lever next to two fans. The first blows out air, and the second sucks. One player stays at the lever and toggles it so that the second player can cross over to the opposite side. Now the second player grabs the hose and uses air to move the platform for a friend.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Here you will see a red button. If you click on it, then a platform will appear to the right of the pipe for a few seconds. Do the following:

  1. One of the players stands on the platform, and the second presses the button.
  2. The first player jumps into the pipe.
  3. The second player quickly moves to the other end of the pipe and lifts it up so that the partner can gain height.
 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

On the opposite side, the second player presses the button. The device reverses the air supply, so the first player can climb into the pipe and get out on the opposite side. Use the vacuum cleaner to suck up the red balloons while the second player has to guide the pipe to the platform and make it heavier. Use the platform to get to the other side and jump down. The level boss is waiting for you - "Vacuum Cleaner Tower".

Chapter 1

This enemy uses a single attack. He shoots the heroes with incendiary spray cans. At the other end of the location, you will see a platform that, after the boss attacks, will rise up. Here is the correct course of action:

The first player grabs the pipe from below and starts sucking up incendiary spray cans that are scattered around the location.
The second player climbs onto the platform and directs the pipe towards the boss.

Repeat the steps until you destroy the Vacuum Cleaner Tower. When her health level reaches a critical state, approach her pipes and press the key indicated on the screen. If you do not hesitate and perform all actions in a coordinated manner, then you can deal with the boss in just two or three approaches.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Chapter 1. Underground

After the battle with the boss, go ahead and watch the video, after which your heroes will have their first unique abilities:

  • Cody can throw nails at wooden surfaces and to secure platforms;
  • May uses a hammer to cling to nails and overcome various obstacles, as well as a percussion instrument.

After reaching the first puzzle, Mei must hit the yellow button with a hammer, and while the platform is in the upper position, Cody moves to the other side. When May hits the platform again, Cody must throw a nail into a special hole and hold the platform in that position for a while. Similar mechanics will often occur at this level.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Next, Cody throws nails at the yellow pieces of wood so that Mei can get to the other side with a hammer. May uses the hammer on the mechanism to raise another platform for Cody.

There are two platforms in front of you. May hits them with a hammer and Cody throws nails. The left platform should be slightly higher than the right so that both of you can climb up.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

In the next location, Cody must help May cross over to the other side and stand on a suspended platform. When the platform is lowered, the door associated with it will open. You just have to fix it with a nail. Use the nail again to stop the platform and go to the next location.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Now Mei must overcome all the obstacles with the help of Cody. The latter throws nails and fixes the right platforms so Mei can pass the test. After overcoming it, Cody stands on a yellow platform, and May hits it with a hammer.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

In the next scene, Cody has to pass a test. In front of you is a circular saw that moves back and forth. Approximately in the middle of the path there is a platform with which you can climb up. Wait for the circular saw to move away from you and run towards the platform. You need to time it right, as Mei from the opposite side must use a hammer and hit the platform.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

After climbing up, switch platforms for Mei with the help of nails. This is where many players may encounter the problem of returning nails.

Council: In order for Cody to return the nail you need to his inventory, move the screen over it. Otherwise, pressing the return nail button will return the last installed nail to your inventory!

When Mei reaches the two vertical platforms, Cody will activate the left platform first. Mei has to hook onto it, and then Cody activates the right one. So Mei will be able to rise above.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

This will take you to the toolbox. Run along the only path and dodge falling nails. In the end you will find yourself on a small wooden platform, where you will need to fight the second boss - Toolbox

Boss 1. Underground: how to defeat the Toolbox

Pay attention to the hands of the boss. On the left hand you will see two wooden inserts into which you can throw a nail. When the boss hits with this hand, Cody must fix it in one position. At this moment, Mei moves to the boss with the help of the previously installed nails and knocks the locks off the box.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

When you manage to knock down the first lock, the Box will start making holes in your platform and will also use a saw. Repeat the steps and get rid of the second castle so that the enemy moves on to the next phase.

Dodge spades and falling nails. When the Box lowers his hand with a shovel to you on the platform, Cody must have time to climb onto it, and May must hit the yellow button. While flying, Cody throws some nails into the spray can on top of the Box and destroys it.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Chapter 1

This chapter will not be too difficult. Use wires to quickly move around locations. To deactivate the fans, you will need to simultaneously press the special buttons.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Chapter 2

You are on a big tree. Grab the hooks to climb up the tree and get to the squirrel base. Watch the extended cut-scene.

Chapter 2

From the video you will learn about the new abilities of the heroes. Cody can spray tar and Mei can shoot fire matches and set her on fire. At some points, you will have to use this mechanic to open passages and fight enemies. From time to time, the player playing as Cody will need to spray resin on wooden objects to make them heavier. To overcome wooden barriers, you should spray the resin directly on the barrier, then ignite it with a match shot.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

In the very first room, you will have access to several targets for training new abilities. Run forward, Mei will open the grate with shots, and Cody will spray resin on the raised platform. Having crossed to the other side on the platform, Mei must shoot the resin. The platform will be raised up again and you can climb even higher.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Here you will see a plant holding a wooden platform. Cody sprays her with tar and May sets her on fire. In the next location you will reach the cage. Use resin to lower it lower and climb inside. Get out the other side and spray the resin on the cage again. Once you're on the roof of the cage, Mei must get rid of the tar.

A large red box with a target is suspended in the center of the room. Cody sprays resin on a wooden structure with a hook to the right of this box and gets to it. When Cody gets caught on one of the sides of the red box, May shoots at the targets and turns it in the right direction.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

In the next location, you will find three barrels with platforms that can be rotated with resin. Mei stands on the manhole cover on the right side of the location, and Cody sprays resin on the barrel tied to it to raise the cover higher. May then climbs over the platforms while Cody sprays the resin in the right direction so that May can move on.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Open the passage and go down to the locked lid, which is held by red brackets. If you spray resin on them and shoot them, the staples will open for a few seconds. You need to spray the resin in such a way as to start a chain reaction and open all the staples. For this stock of resin should be enough.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

You will reach a mobile platform. Spray resin on the nearest lever to make the platform roll towards you, then get rid of it with Mei's weapon.

In the next location, wasps will attack you for the first time. They can be killed with Mei's normal weapon shot, and temporarily weakened by spraying resin with Cody's weapon. Since Mei can't "spam" shots, and each reload takes a long time, Cody will have to help his friend and hold back the insects for a while.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Having reached two lifting platforms, Cody must fill them with resin and stand first on one, then on the second. May shoots the tar and Cody gets to the other side. Here you will see yellow plants that block the passage. To get rid of them, Cody needs to spray resin from the plant to a spot where Mei can ignite the resin.

Soon you will find yourself at a large door with three levers that need to be sprayed with resin. When the door starts to open, you will be attacked by wasps. For the second time, regular wasps will be joined by Wasp Shield, a strong opponent that uses a shield to protect against direct hits.

Dodge enemy attacks, and when he stops, Cody must spray resin on the enemy's weak spot. At the same moment, Mei can fire a shot and deal damage. Repeat the steps until the Wasp Shield dies.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Chapter 2

At the beginning of this level, larvae will attack the heroes. They will explode when approaching the heroes. To stop their appearance, destroy special honeycombs.

 

Walkthrough It Takes Two - bosses and puzzles in all levels (updated)

Run to the next location. After you lower the first bottle, wasps will start flying out of their nests. Try to drop the remaining two bottles as quickly as possible to block access to the nests and deal with all the enemies.

Having reached the open area, the heroes will be attacked by numerous wasp swarms, and then you have to overcome a long descent to the roots of the tree.

After a long descent, you will find yourself on a large wooden cover that you will use as a raft. Cody must manage it, and Mei - to destroy various dangers. Get to the location with jellyfish, light the lanterns with resin and go through the cave.

Once at a large cliff, you will see small clouds of blue. Use them to take off and cover long distances.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After a while, you and your partner will find yourself on the back of a giant flying catfish. From time to time it will drop or roll over sharply, so you need to try not to fall down.

When you get to the wooden platform, dodge the insects and use your weapons to keep the wasps at bay. In the end, you will find yourself in front of another boss - the Giant Beetle.

Waking up one morning after a restless sleep, Gregor Zamza discovered that he had turned into a terrible insect in his bed.

Chapter 2

On a small platform, you will see four holes that can be filled with resin. Do this and lure the beetle into that area to fire a shot and deal damage.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 2. Liquidation

After fighting the bug, get on horseback and run along the only path with obstacles. Cody must control the insect, and Mei must get rid of wasps and other obstacles on the way in time. In the end, you will reach the Wasp Queen, who also needs to be fought.

Chapter 2

The queen is a mechanical robot protected by living insects. The tactics of fighting with her are quite simple:

  • A living shield of insects appears in front of the queen, as well as another swarm that will attack the heroes;
  • Two swarms should be destroyed in order to weaken the queen and expose her weak points (such places are marked with red crosses);
  • Cody sprays tar on the queen's vulnerabilities and May sets the tar on fire;
  • To do the same in the back of the robot, you will need to use a rail.
 

Walkthrough It Takes Two - bosses and puzzles in all levels

When the queen is below half her health, she will enter the second phase. At this moment, the heroes will be attacked by several swarms of wasps in the form of military bombers at once. The camera will rise above the heroes, and you will need to dodge these attacks by all means. If at this stage both heroes die, then you will have to start the passage almost from the very beginning.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After a while, when the queen is almost destroyed, the battle platform will collapse down, and Cody and May will remain on the rail and ride around the robot. Now the queen has only one weak point - this is the chain that holds the mechanism. Get rid of her to end the fight.

Chapter 2. Escape

After watching the cut-scene, the heroes will again have to perform different functions. Cody has to fly a makeshift plane while May has to shoot obstacles, setting them on fire.

When you get out of the tree trunk, you will be attacked by a squirrel leader named Chef. Cody also continues to fly the plane while May fights the squirrel one-on-one. At this point, the game turns into a real fighting game. You definitely need to defeat the Chief in order to continue the passage. He is a rather slow opponent, but occasionally uses magic strikes and fast attacks that are hard to dodge. It's better not to bring it up!

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After the battle, you need to glide to your house and get into Rose's room.

Chapter 3

Search Rose's room for a few mini-games, after which you will encounter an astronaut monkey. From now on, your heroes will have new abilities:

Kodi can grow or shrink in size;
Mei can move on special white surfaces, regardless of the laws of gravity.

To leave the room, Cody must shrink down and walk under the door. On the other side, Cody grows in size and presses a big red button. Reaching the machine in the form of a robot, Cody again shrinks in size, enters the machine through a small hole and interacts with the battery. At that moment, Mei switches the lever. Keep this mechanic in mind as it will occur throughout the chapter.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3

Climbing up, you will see several portals. Each of them is a small test.

Trial. Ground floor (red portal)

Get to the central makeshift planet. This can be done with the help of rails and planets flying nearby. Inside you will see two red balls hanging from a rope. Mei needs to climb onto the first ball, and Cody needs to grow in size and push him towards the second ball. Mei jumps to the second ball, and from it to a special platform.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The player controlling Mei will see red buttons at the top. Each button is responsible for a separate drawer that can be pulled out. Press the buttons in such a sequence that Cody can climb up.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Having done this, you will find a robot already familiar to you, which you need to activate with a battery and a lever.

Trial. Ground floor (green portal)

This challenge is a 2D platformer where you have to follow the same path but in different ways. Mei climbs onto the ceiling and continues to move like this until almost the very end. In some places, Cody will have to decrease in size, or vice versa, increase.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Trial. First floor (purple portal)

You find yourself on a large platform with an unusual ball on it. Mei jumps on the ball, and Cody grows in size and pushes it up to the wall so that Mei can climb up and grab the glass cube. May then moves the cube down for Cody, Cody jumps onto the cube and shrinks.

Trial. Second floor (orange portal)

Move over the pillows to the central platform. There is a swing here, with which Cody can throw Mei higher. May jumps onto the platform with the springs, then jumps onto the swing so as to bounce Cody up.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Upon climbing onto the platform, Cody grows in size and lowers it down so May can also climb up. Then Cody shrinks and both heroes get to the platform with the robot.

Trial. Second floor (blue portal)

In this challenge, Cody needs to shrink down and get into the slot machine. Mei launches the ball with Cody on the machine and opens / closes the shutters at the right time. It is best to launch the ball from the right side, as there are the fewest obstacles.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Cody reaches the finish line and opens May's passage. In the next room, Cody operates an umbrella-shaped machine and moves May around the room so that she can open the next passage.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Trial. Second floor (purple portal)

Here you need to find and bring some lightning figurines to the central platform in order to power the robot you already know.

  1. The first figurine is to the right of the platform. Cody must shrink in size, go through the pipe and pick it up.
  2. The second figurine is also to the right of the robot and can be taken by any player. Ride the rails to the platform suspended in space to reach it.
  3. The third figurine is to the left of the robot. Any hero can reach her. It is enough just to get to the platform on moving cubes.
  4. The fourth figurine can only be taken by Mei. To the left of the robot, get to a special platform on which this hero can stand, ignoring gravity. Get to the dome under which the statuette is located and ask Cody to increase in size in order to press the big red button in front of the robot. When this happens, the dome will rise, and you can pick up the figurine.
 

Chapter 3

The monkey uses a laser to attack. One player must distract the boss, and the second one finds and stands on one of several glowing platforms. The player distracting the monkey runs behind the raised platform so that the boss will break the glass platform and take damage.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Repeat these steps until the heroes get rid of the laser on the monkey's flying saucer. After that, tactics will change a bit. The boss will fire one rocket at each hero. You need to use boost and dash to stay away from the missiles for as long as possible. At some point, the rockets will run out of fuel, they will fall to the ground, and you will be able to take control. Aim rockets at the boss's flying saucer until he enters the third phase.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The last phase is a major test, mainly for the player who controls Mei. While Cody tries to get to the boss's cockpit inside the flying saucer, Mei needs to stay alive as long as possible while dodging the monkey's multiple attacks.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After that, the monkey will leave the flying saucer, and you will be able to control it. On Cody's screen, you see the approximate direction of the boss on the radar, and you must also aim the gun and shoot when the monkey is nearby. Meanwhile, Mei is flying a flying saucer. After a few hits, the monkey will give up, and you can move on to the next level.

Chapter 3

After the cutscene with Rose, you will be back in her room. Use the dice to open paths and follow the story. When you get to a location with cubes depicting animals, stop. One player must remain next to the cubes and stand on them in a certain sequence. At this time, your partner follows the rails and tells you the pictures you need to stand on.

Correct sequence:

  1. Pig.
  2. Mouse.
  3. Horse.
  4. Mouse.
  5. Pig or horse.
  6. Bear.
 

Walkthrough It Takes Two - bosses and puzzles in all levels

Once on the next platform, the first player goes along the rails, and the second one clicks on the cubes:

  1. Frog.
  2. Dog.
  3. Lev.
  4. Sheep.
  5. Frog.
  6. Lev.

Thus, you will find yourself in one room, from where you will need to climb into the school auditorium. Here you will face several simple tests.

Test (math examples)

In front of you on the table are nine numbers from 1 to 9. On the left is a timer, and on the right a certain number will appear. You need to make an equality that will fit the specified number. It's simple, isn't it?

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Test (find a pair)

On the next table there are 12 cards with two identical fruits and berries. You need to find a pair of each card and use less than 7 mistakes. If you do not meet this number, you will have to start the test again.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Test (dotted pattern)

This is the most difficult test presented at this level. You need to use a pencil to draw a dotted pattern in a certain amount of time. Two people need to use a pencil:

  • Cody can move the pencil up and down;
  • Mei moves the pencil right and left.
 

Walkthrough It Takes Two - bosses and puzzles in all levels

When you get out of the school auditorium, you will land on a table with two platforms. You need to roll the yellow ball between the holes and place it in a special green box. To do this, move along the platform in the right direction.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Now you will find a small corridor with obstacles. Once in a room with a few pillows and air drops, proceed as follows:

  1. One player (for example, Mei) stands on a cushion, to which a red hose goes.
  2. Cody jumps on the pump, Mei is thrown into the air and she grabs a hook above the ceiling (this hook activates the turntable for a while, which can also be hooked on).
  3. Before the platform returns to its original position, Mei stands on the pillow on the left, and Cody uses the appropriate pump.

Repeat these steps in the same sequence, only for Kodi. For the rest of the level, you need to use the spinner to stay in the air for a long time, and also look for levers to block the supply of balls.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After a while, you will reach Rose's kaleidoscope. The only non-obvious puzzle here is the recoloring of the tiles to open the passage. On the walls you will see glowing tiles on both sides, which you need to connect with the same color. Just step on the tiles to make them change color.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3

Once at the train station, look around the toy town and find some figurines.

  • Worker figurine;
  • Figurine of a girl;
  • Figurine of a boy;
  • Driver figurine: on the far building on the right side of the location.

Use the railcar to get to the next level.

Chapter 3

At this level, you need to separate the roles:

  • One player takes control of a large dinosaur in the center of the location;
  • The partner climbs onto the platform next to the trolley and controls the small dinosaur.

The first player, who controls the large dinosaur, must move the correct platforms for the second player, who rides the small dinosaur. Some platforms will be upside down and the first player will not be able to hook on them until his partner uses the special buttons.

At first, everything will be simple, but with the last two platforms, it can become difficult. Ask your partner, who controls a large dinosaur, to grab onto the platform available to him, and hit the button yourself so that the second one turns over with a bone towards him. In this way, a friend will be able to move you over the cliff.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Such a trick will need to be done several times, but you have already understood the principle and you can continue the passage without any problems.

Chapter 3

Now you take control of the toy ship. Each player controls one blade, so your movements must be in sync. If one player turns right and the other left, the ship will not turn in either direction. Swim forward, dealing with enemy ships, until you get to the octopus.

Chapter 3

This is one of the easiest bosses in the game. He is very slow, so you can make short work of him. From time to time the boss will raise its tentacles and try to hit you. Turn the ship around and shoot the tentacle with cannons a few times, then continue attacking the boss again.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3. Main View

At the next level, you need to lower the bridge that leads to the Elephant's castle. To do this, move the iron ball from one clown toy to another in different ways. When you get to the cannon, with which you need to shoot down several target balls, one player must climb inside and calculate the flight path, and a partner must fire.

The far ball is the most difficult, as you not only need to aim well, but also fire the cannon in time to hit the timing of the closing curtains.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Take the iron ball to the slingshot and shoot it at the huge ball holding the bridge.

Chapter 3

Once in the castle, do not rush to follow the story. Here you will find many interesting interactive items and several mini-games to diversify the passage.

In any case, you need to get to the upper platform with a crane, take a bowling ball, turn the platform around and knock out the main gate of the castle.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3

After the cut-scene, your characters acquire special skills, and the gameplay itself will be more like an isometric role-playing game.

Cody's abilities:

  • Able to teleport a short distance through walls;
  • Shoots a long freezing beam;
  • At close range, it attacks with a stream of cold, which also freezes lava (in the future it will need to be used to get over cliffs);
  • Ultimate Ability: Cody fires a frost beam that deals heavy damage to enemies in the area of ​​effect.

Mei's abilities:

  • Can quickly move over long distances (overcome large cliffs);
  • Attacks with a sword in close combat;
  • Hits the ground and causes enemies to burn;
  • Ultimate ability: Mei creates a fiery cloud around herself, which causes great damage to all enemies in the radius of action.
 

Walkthrough It Takes Two - bosses and puzzles in all levels

At this level, you need to follow forward and destroy all enemies in your path. Use the abilities of the heroes to the maximum to reduce the time to complete the level. Having reached the final room, a huge doll will attack the friends. Destroy the walls to hide from her, and at the last moment, deal with all the chains on the left side of the room.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3

Once in the arena, you need to fight the toy bull. Here you will see several chains that hold the grate in the center of the arena. Lure the bull to the wall with the chain to get rid of it. Repeat the steps four times, then hit the boss's hands.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 3

To defeat this boss, you just need to use all your abilities. After the victory, watch the video with the Elephant.

Chapter 3

The elephant will hide from you in the toy machine. To get it, control the lifting mechanism using the arrows. Your target travels approximately the same route, so you just have to press the button in advance and grab it.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 4

When the heroes realize that their method did not work, the Book will offer them to undergo "family therapy" and send them to the Gates of Time, endowing them with new abilities.

  • Cody can control time, rewinding it at the right moments;
  • May can leave a clone anywhere and, if necessary, teleport to it.

To learn how to use the abilities, Cody must approach the destroyed bird statue and rewind time. The same trick must be done with the destroyed wall that blocks the passage.

Mei, in turn, must go to the locked door and leave the clone here. When the partners activate two levers, the door will open for a while. Mei quickly moves to her clone and manages to get through the door.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Cody gets to the broken hook lever, rewinds time and holds it for May. The partner moves to the other side and presses the button. At this point, a passage will open where you will see another broken bird statue. Cody rewinds time and May plants a clone under the statue. When the bird is destroyed, May teleports to the area and Cody lifts his partner up, rewinding time.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

In the opened room, Cody restores another statue, and Mei stands on a black platform. If Cody puts everything back in place, the platform will rise and push Mei forward. By the same principle, Cody raises his partner higher.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

There are three buttons in the next room. Each of them opens a certain lever. Cody must stand on one button and May use a clone to press the other two.

Another mystery in this level will be the mechanism of the door that needs to be opened. With his ability, Cody raises the bell above the right button, and May uses a clone and interacts with two buttons at once.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

This will take you to a huge part of the toy city. As in the castle location, take your time to follow the story - here you will find several mini-games, many interactive items, and even a standalone challenge.

When you're ready, follow the rails to the barrier in front of the building. You will see an impromptu fire that needs to be put out. Cody uses his powers to raise and lower the painted rain while Mei moves the cloud in the right direction.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Upon reaching the open bridge, May uses a clone to activate two buttons and lower both sides of the bridge for a few seconds, with Cody rewinding time to hold them.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Once at the large gate with a clock, you need to set the arrows in the same way as shown on the tower behind the gate.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 4

Use new friends to fly above the earth. Now you need to destroy the dome, which prevents you from entering the main tower. To do this, head to one of the two small towers and solve a few puzzles.

Chapter 4

In the first tower you will find a round platform with animals, the moon and the sun. Cody raises a broken bridge for May. The partner sets up a clone next to the entrance and returns back. When the door opens, Mei uses her ability to teleport and sneak into the room.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

In this room you will see several clocks, above which are the same images as on the round platform. The player controlling Kodi must activate them in the correct sequence:

  1. Bee.
  2. Bird.
  3. Cat.
  4. Moon.
  5. Dog.
  6. The sun.

When the top of the first tower is destroyed, you can find wisps in the sky and throw them at the device that supports the central dome.

Chapter 4

In the second tower you will see a tricolor clock. When the arrow points to a certain color, the corresponding platform will be active. In the next room, the task becomes a little more complicated. Cody needs to fix the bridge for May. The partner passes along the bridge and finds two buttons - green and blue. With these buttons, Mei can change the color of some of the platforms so that Cody gets to the other side and activates the button.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After getting out of the tower, destroy both dome defense devices and open the gate to the central tower.

Chapter 4

Once inside, the game will want to kill the heroes. The wall in the room will start moving towards you. Mei should go up to the wall right next to her and set up a clone. When the wall gets a little closer, Mei teleports behind it and activates the lever.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Follow the main hall with the statue. Find the rails that will take you to the next puzzle. First, Cody activates the ability to make Mei climb higher. Cody then needs to restore both platforms. At this point, the game invites you to act in sync, because with the change in time, one platform will be destroyed, and the second will be restored. But you can set the slider to be roughly centered (maybe a little to the right of center) so that Mei walks along the platforms.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Mei lowers the cage containing the key to the ground, after which it breaks and falls. Cody rewinds time when the cage is at the top and May leaves a clone under the cage. That way she can get inside the cage when she falls. To get out, repeat these steps, only in reverse order.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Return to the main hall and find the passage to the second key. Here, Cody needs to manage time by moving various platforms for Mei. Once you have both keys, insert them into the platforms in the main hall and rotate. Now you are waiting for a meeting with the boss.

Chapter 4

Cody activates the platform on the far side of the room, and May uses the clone anywhere, away from the platform, and stands on it. At this moment, the wooden slab comes down and attracts the attention of the bull. When the boss starts running, Mei teleports to her clone, the boss crashes into the pedestal and the bust falls on him. Repeat these steps three times, after which the bull will be defeated.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Run forward all the time, opening new paths with the help of your abilities. When you find yourself in a time loop, you will need to break all the clocks on the platform. After doing this, get to the main clock and watch the cut-scene.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 5

In this chapter, the heroes will have new abilities:

  • Kodi can attract blue magnets and repel red magnets;
  • Mei, on the contrary, attracts red magnets and repels blue magnets.

This mechanic is very simple, so it makes no sense to describe every activity during the passage. When you need to lower a bridge or an obstacle, pay attention to what color magnet is located on it.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

When you get to the gear tower, Cody is pulled towards the blue gear and turns it around for Mei. And in order to repair the bridge and get to the small hut, Cody pushes the first part of the bridge from the left side, and Mei pulls it from the right side. Cody climbs onto the bridge and pulls the second part of the bridge.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After reaching the frozen settlement, you need to climb the central tower and ring the bell. To do this, Cody pulls the platform with the blue magnet, lifting the stone, and Mei goes upstairs and interacts with the bell.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 5

So you will find yourself in the main settlement, which you need to unfreeze with the help of three towers. In addition to the main task, you can also find many side activities and mini-games here. For some activities you can get achievements!

Left Tower

May uses the swing mechanism to get to this tower, while Cody clings to its main part.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Central tower

Any player uses a small platform with a blue magnet to rotate a large platform that contains blue and red magnets. When the hero hooks onto a magnet of the opposite color, his teammate rotates the main platform so that a magnet of his color is under the first player. That way he can jump up and get to the bell.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Right tower

To get to this tower, Cody uses a catapult with red magnets and shoots them at the walls. The magnets will immediately begin to slide down, so Mei needs to move through them as quickly as possible. It looks something like the screenshot below.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Once the bells on all three towers have been activated, a platform in the center of the village will be available and you can proceed to the next level.

Chapter 5

After reaching the candy factory, you need to fix three generators. Three pipes of different colors leave the main platform: red, blue and green.

red trumpet

Following the red pipe you will find yourself at a large capsule. Mae must open a passage for Cody, then turn the platform inside the capsule so that Cody gets out and presses the button.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

blue pipe

This pipe leads to the very bottom of the reservoir. Here you will see several valves with unscrewed bolts, as well as hostile fish. In the center of the location, find a wrench with which you need to tighten the loose bolts.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

green pipe

Follow the green pipe until you reach the surface. Here you need to go through a small "obstacle course" to get to the main lever and spin it with your magnets.

Chapter 5

This level will start when you go back to the factory and interact with the only lever. Roll down the slope until you reach a crack in the ice. Use the magnet to move the block of ice and help Cody get to the top. The player controlling Cody climbs up and destroys the block of ice, thus opening a passage for Mei.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Follow forward, interacting with each other, until the cut-scene with the magic book starts. After that, the heroes will have a new ability - they can be attracted to each other with the help of their magnets. Use this ability and get to the slope where the magnetic signs are located. Please note that the signs come in two colors - red and blue. A player with a red magnet can be attracted to blue signs and vice versa. At the same time, the second player must be attracted to the first so that he is not carried away by a strong wind.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After reaching the wooden shelters, Cody needs to help May get over to the opposite side, then return back. When you are opposite each other, simultaneously press the activation key of the ability to be attracted to each other. Thus you will complete this chapter.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 6

In this chapter, your characters will have new abilities:

  • Cody able to capture plants with the help of a flower on his head. Also, this hero can use special places in the ground and turn into various plants.
  • May attacks enemies with a sickle and, if necessary, waters dry ground with water so that Cody can turn into one or another plant.

After dealing with the first enemy, get to the pot with dry earth and pour water over it. Cody must use the pot to turn into a dandelion and cross to the other side. Having done this, grab the branch with the flower on your head and hold until Mei is next to you.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

In the next location you will find a similar pot with dry earth that needs to be watered. With his help, Cody must turn into a cactus and get rid of the plants blocking the road.

After doing this, you will find another pot, which allows Cody to turn into a flower and release leaves. Leaves can be released an unlimited number of times, and this is necessary so that Mei can get to the other side.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The player controlling Mei must find a blue plant that looks more like a pitcher and fill it with water. A passage will open, through which Cody, under the guise of a flower, will help May get to the weed and destroy it.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

In the next location, you will face the boss Shrew. The tactics of fighting him are quite simple:

  • Dodge the boss's blows and wait until he appears from the ground;
  • When the boss does this, Cody should grab him with his appendix and hold him for a few seconds while Mei stabs the boss with the sickle.

Repeat the steps until you defeat the Shrew. Be careful, as from time to time other opponents may appear on the map, which will definitely interfere with your battle.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 6

When you get to the greenhouse, you will encounter less riddles but more often fight various creatures. Win the first fight to tame two spiders and get to the broken wooden wheel. Mei must use a jet of water to get rid of the slime on the tree bark and open Cody's path. The second player, having reached the wheel, uses the appendix on the head and moves the wheel towards him so that Mei can pass.

 

At the end of this level, you will have a long battle with two large weeds, which from time to time will attack the heroes and release small plants. The tactics of fighting with them are about the same as with the Shrew:

  • When the weed releases a swarm of small enemies, get rid of them;
  • Cody must grab one of the enemies with his appendage and hold while Mei stabs the enemy with the sickle.

After dealing with two weeds, Cody transforms into a cactus and shoots the incoming enemies. At this point, Mei must fill the flower with water in order to cross to the opposite side and complete the level.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Chapter 6

After a short cut-scene, you will find yourself in a damp cave. Try not to make noise. To do this, move only on green grass and other plants. At some point, a volume bar for the sounds you make will appear in the center of the screen. We recommend taking turns jumping, as jumping makes the loudest sounds.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After reaching the broken jug, pour water on it so that Cody can be underground. From now on, the player controlling Cody can create a grass cover under his partner so that he does not make unnecessary sounds. Follow deep into the cave until the moles wake up and the real chase begins. When you manage to hide, the level will end.

Chapter 6

After watching the video, you will meet two frogs, which you will control almost until the very end of the level. Run forward until you reach a large pool with stoves. You need to move on these plates sequentially. First, one player stands on the plate so that the next one appears, then the second player moves to the plate that appears. Keep jumping onto new slabs until you get across the pool.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

When you dismount from the frogs, open the sewer hatch with the appendix on Cody's head so that a friend can pass. Now the player controlling Mei must fill the shells with water, and the second player must climb them to the hill.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Having done this, Cody must use the lever to help May climb up and destroy the weed.

Chapter 6

At the beginning of the level, you can find the "Snail Racing" mini-game. Upon reaching the greenhouse, the Cody player turns into a mushroom and helps a friend jump higher. In front of three pitchers, May pours water into the plants in such a sequence that Cody can climb up the petals.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Having made your way to the greenhouse, you will find several simple battles with weeds. All of them are pretty similar, so there will be no problems. Once you've dealt with the weeds on the first and second floors, get ready to face the boss.

From now on, Cody will turn into various vegetables from time to time, and must destroy the emerging weeds. Mei, in turn, must get rid of the slime on the ground, which prevents Cody from picking up speed and ramming plants.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The battle consists of four stages:

  1. In the first step, you need to fight weeds;
  2. At the second stage, dodge the blows of weeds in time;
  3. Fight the weeds again;
  4. Move on ceramic platforms and dodge weeds (the platforms will collapse over time).

Chapter 7

In this chapter, your heroes acquire new abilities:

  • Cody can throw a cymbal from a drum kit, and also use it as a shield;
  • May must use her voice to interact with certain objects.

Climb up the boxes to the high ground and use the lever to trigger a cutscene. So you will find yourself in a recording studio, where you can find many interactive objects. First, Cody must throw the plate several times at the videotape, which is rewound with magnetic tape, after which May will be able to push the tape with his ability. During the passage of this level, some doors can only be opened in a similar way, with the help of Mei's voice.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

In the next room, Mei uses her voice to lift the CDs and get across to the opposite side. Please note that you cannot use Mei's ability indefinitely, so we advise you not to hesitate and get across the disks to the other side as quickly as possible.

Mei must now use her ability on the microphone to activate the speaker. Repeat these steps again on the next column, and when you slide down the platform from the speakers, use the ability again. While in flight, time will slow down, and Cody will be able to throw a cymbal at the button of the jukebox to open the lid. Insert two coins into the machine and climb inside.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Go to the back of the music box so that Cody can get to the electronic boards. The player controlling Mei can use the heroine's voice to send momentum to the speaker Cody is holding. Thus, you will help a friend get rid of various elements on the electronic board that interfere with the passage.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Place the speaker in front of the microphone behind the electronic board, then move the volume control and use Mei's voice. Thus, you will find yourself in a new location.

In this part of the walkthrough, you will be using Cody's plate as a shield. For protection, press the appropriate button and turn the shield in the desired direction. When you get to the cliff, you will see a multi-colored platform and four microphones, which are connected to wires of different colors. With these microphones, Mei must move the platform along with Cody to the left side. By doing this, Cody will be able to get rid of the wire and open a passage for you.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Walk through the tools to the cassette player and close the two cassette covers. Now Cody has to control two discs to move the platforms, and Mei has to climb the platforms to the top.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

When you do this, you will meet wires in the form of snakes. To destroy them, Mei must point the cursor at the snake and use her voice. When the vulnerable part of the snake opens, Cody must throw a plate at it.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

Continue to follow forward, destroying the snakes or simply calming them with your voice if necessary. When you meet the main enemy, just run forward, avoiding the obstacle.

Chapter 7. Rehearsal

At the beginning of this level, you will see three midi keyboards. You need to activate at least half of the buttons on each keyboard, after which you can open the passage. Having reached the dark room, you again have to complete a small test. Cody must navigate the platforms while staying within the spotlight's range. If you stay in the dark for a few seconds, the hero will take damage and may die.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The player controlling the spotlight must also illuminate the lights, which in turn activate passages for Cody. At some point, you will be able to control two spotlights at once. One must always be above Cody, and the second must illuminate the lights to open the passages.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

After reaching the switch, interact with it and watch the cut-scene that will complete the level.

Chapter 7. Symphony

At the beginning of the level, we advise you to explore the room and find the Chess mini-game, as well as other interactive objects. When you're ready, go to the gate and open it. Find the flute among various musical instruments and use it so that Cody can get to the opposite side. This will take you to the room with the accordion.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

The tool periodically releases a stream of strong wind, from which you can hide behind Cody's shield. When you are behind the accordion, reach the lever, activate it and watch the cut-scene.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

So you will find yourself in a new location in which you have to go through two small tests in order to save an impromptu orchestra. Collect notes scattered around the location to open locked doors and start the test.

How to get through the room with clouds

In this room you will see some clouds and a locked cage. Cody can use the dish on the clouds to make it rain. May, in turn, must move the clouds with her voice. The rain will help dispel the fog in the lower part of the location and find two levers that you need to interact with. When you do this, several demons will appear. Defeat them and take two keys to the cage.

 

Walkthrough It Takes Two - bosses and puzzles in all levels

How to get through the room with demons

Here you just have to defeat all the demons and take away two keys from them. Just so the demons will not give you the keys. They will try in every possible way to transfer them to each other, so you will have to work together.

Chapter 7

There will be no difficult puzzles or tests at this level. Just follow forward and try to dodge various obstacles. When you find yourself in a nightclub at the place of DJs, interact with the instruments one by one to warm up the audience and complete the level. Watch the final cut-scene.

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