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Granny: Chapter Two - Complete Game Guide

guide

Welcome to the guide to:

Chapter Two Wiki
Chapter Two 
 Here you can find a walkthrough guide, a list of all items, how to use them and their location, as well as tips on how to play well!

Before passing the game, you need to learn some things that will help you avoid meeting with Grandma and Grandfather and find your way out safely. Let's start in order:

Two ways to escape

One way to get out is the electric door on the 2nd floor. The other is to escape using the boat in the basement. The items needed to escape differ in how you choose to escape.

guide

Items appear randomly

Like the first Grandma game, items in Grandma: Chapter Two since version 1.1 have 5 different presets (also called positions ), so the game decides where they will be placed as the game progresses. When you install/download the game and play it for the first time, you start at position #1, then the others follow in logical order 2, 3, 4, and 5, and then restart and go back to 1. Note that 2 different locations Items cannot fuse, for example, the stun gun cannot be found in the middle drawer of the master bedroom (Position #1) if you have already found the safe key on the drawer in the upper right. (Position No. 4). In addition, after update 1.1, there are 3 new presets that only affect drawing items and a grenade box; they don't come in a specific order, but randomly, which is why the 3 pieces and the box of 3 grenades don't show up in the preset tables listed below. However, 3 new tables are now available.

All item spawn locations

Grandma's house consists of 4 floors and 1 basement. You will start on the 1st floor, which is connected to the second floor and basement.

Map of the 1st floor

granny
Map of the 1st floor of the Granny house
  • ♦Green spawn locations for random items are marked.
  • ♦Orange marked the place where the wooden box stands

Your starting point

When you start the game, your starting position is the first floor. Check the map and collect all the items efficiently.

Only 2 item spawn points

There are only two spawn locations on the first floor. Check the entire location quickly and go upstairs.

You need a crowbar to open a wooden box

You cannot open the wooden crate located directly in front of your starting point. You need a crowbar to open it.

Map of the 2st floor

scheme
Map of the 2st floor of the Granny house

Hidden passage behind bookshelf

granny

You can find a hidden passage behind a bookshelf. Just click the multi-colored book on it. The passage leads you to a shotgun, but you need a weapon key to unlock it.

Try to open the piano and the clock. You can find the item inwipe them on the second floor. Check it out by clicking on them.

Map of the 3st floor

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Map of the 3st floor of the Granny house

As you can see from the map, there are many hidden object spots in the kitchen. Since the search takes some time, try to get some distance from the enemies before searching in this area. In the lower left corner of the map is a security room with stairs leading to the 4th floor. You need a security key to enter.

You can remove the wooden slabs blocking the entrance. Come closer to the plates and move to the right.

Map of the 4st floor

Map of the 4st floor of the Granny house

The room on the 4th floor can be opened by shooting the red button with a stun gun or a shotgun. There is a chain in this room, and you will need wire cutters to unfasten it.

Basement Map

granny
Basement in Granny Chapter2

Not a single item appears on the basement floor. You only need to visit here after you have all the items to escape the boat.

Gather the items you found in one place

Because there are a lot of items in this game, you sometimes forget where you left them. Try to collect all the items in one place so that you can easily access them.

Even if you find multiple items, you can only hold one item at a time. Therefore, knowing which items to use early on is very important.

Items you should get early on

subject

Lock key

All escape routes require a Lock Key.

subject

stun gun

Use the stun gun to get the security key from grandpa. Can also be used to stun enemies.

If you have a stun gun, you can press the red button on the 4th floor. So getting the Weapon Key and Shotgun is optional.

Additional subjects

subject

Weapon key

Opens a crate that stores a shotgun and ammo.

subject

Shotgun

Use the Shoot Gun to press the button on the 4th floor. It can also stun enemies for a certain amount of time.

subject

Castle

Catches the enemy in the room. Use it by aiming the door handle while holding it.

Depending on what items you found along the way, choose which escape route you want to use. See the table below for required items.

Escape routeRequired items 
electrified door
  • Lock key
  • Scrap
  • Nippers
  • Security Key
  • Door knob
  • Flywheel
 
A boat
  • Spark plug
  • boat key
  • Steering wheel
  • petrol can
  • Lock key
 

Can't find items?

Sometimes items are hidden inside a locked room or a wooden box. Use the following items to access them.

subject

Scrap

Opens a wooden box located on the 1st and 3rd floors.

subject

secure key

Unlocks the safe on the 2nd floor.

subject

Security Key

Sometimes the item appears in the security room.

Escape through the door - guide

stepDescription
1Go to the 3rd floor and find the hidden electrical wire behind the painting on the 3rd floor. Cut the wire and turn off the electricity.
2Use the crowbar to break the wooden plate on the electrified door.
3Use the lock key to unlock the lock on the electrified door.
4Unlock the security room on the 3rd floor with the security key
5Climb the stairs to the security room and enter the 4th floor.
6Press the red button behind bars with a stun gun or a shotgun.
7Enter the room with the iron bars and open the shelf by cutting off the chain with the wire cutters. Get a doorknob. 
8Attach a doorknob to an electrified door and escape!

Where is the scrap?

It always requires escaping through the front door and is sometimes required to escape from the boat as well. Its main purpose is to open crates, such as the basement crate and the balcony crate, to obtain the item stored inside. The crowbar is also used to demolish boards on the front door. One hit on Plank is enough to destroy both of them, unlike in the previous game, where two hits were needed in order to knock Bottom Plank off the front door with the Hammer. Scrap is one of the most important items in the game. It can be found in 5 different locations, depending on the preset you're playing with: see the Item Locations page for more information on where to find the crowbar. Also note that the location where you found the scrap will affect the contents of the crates:

Scrap locationBasement box contentsBalcony box
ventilationSpark plugNippers
Attic - officesecure keyWeapon key
Backyard - Shedstun gunFlywheel
Backyard - ShedWeapon keyLock key
Kitchen - Wardrobe 2Nipperspetrol can
  • When falling crowbar breaks a little different than flywheel, special wrench and wrench. The noise, however, is the same as the Engine Engine from the previous Granny game.
  • The Crowbar has a similar use as the Hammer from the first game.
    • However, unlike the Hammer, it cannot destroy the security cameras.

General Item Spawning

These items are always placed here regardless of the given numbers.

SubjectSeats
ShotgunSecret cabinet - gun safe
VaseLiving room - Table
Ammunition

Master bedroom - above drawers (easy only) 2x

Entrance cabinet - over drawers (lightweight only) 2x

Basement - Bench (easy, normal and just for practice) 2x

Attic - Above Crates (Easy, Regular, and Practice Only) 2x

Kitchen - Shelf (plain, regular, hard and practice only) 2x

Secret Cabinet - Gun Safe (All Difficulty) 2x

Shooting mini-game - Ammo Dispenser (All difficulties) Infinite until the game ends, disappears over time.

MeatKitchen - Cabinet / Countertop / Next to Cabinet 2

Box with pictures and grenades

The Picture Box and Grenades have their own customizations that cycle randomly.

Preset Grenade Crate Locations 
1. Long corridor, near the helicopter balcony 
2. Prison cell near the coffin 
3. Backyard, near the baby barn 
Pres.Top of the imageMiddle piece of the pictureBottom of the image
1Guest bedroom - on top of the bedBathroom - in the toiletDining room - next to the balcony door
2Dining tableTV room tableUnderground tunnel
3The backyard is the territory of the childDining tableMaster bedroom - on top of the bed

Presets / Positions:

And here are 5 presets for all other items:

Position #1:

SubjectLocation
Door knobSecurity Room - Crate
Lock keyCanteen - Drawer
Scrap

ventilation

NippersBalcony - Box
FlywheelAttic - office
WrenchKitchen - Microwave
Special keySewer deck - above the boxes
secure keyBackyard - Shed
Security KeyEntrance cabinet - above the drawer
Weapon keyPrison Room - Bottom Drawer
stun gunMaster bedroom - middle drawer
Steering wheelPrison Cell - Chain Coffin
boat keyBathroom - cabinet
petrol canSafe
Spark plugBasement - box
CastleMaster Bedroom - Shelf
Helicopter keyTV room - office
Helicopter guideKitchen - Shelf
glass fuseDining room - Cabinet
ScotchMain Room - Drawer

Position #2:

SubjectLocation
Door knobPrison Cell - Chain Coffin
Lock keyBackyard - Shed
ScrapRoom in the attic - office
NippersEntrance cabinet - Safe
FlywheelMaster Bedroom - Shelf
WrenchTV room - office
Special keyMaster bedroom - middle drawer
secure keyBasement - box
Security KeyKitchen - Microwave
Weapon keyLong Corridor - Shooting Table Minigame
stun gunBackyard - underground tunnel
Steering wheelGuard Room - Control Screens Table
boat keyJail room - middle drawer
petrol canKitchen - Wardrobe 5
Spark plugDining room - Cabinet
CastleTV room - Clock
Helicopter keyventilation
Helicopter guideEntrance cabinet - Drawer
glass fuseBathroom - cabinet
ScotchBalcony - Box

Position #3:

SubjectLocation
Door knobEntrance cabinet - Safe
Lock keyPrison Cell - Chain Coffin
ScrapBackyard - Shed
NippersKitchen - Shelf
FlywheelBalcony - Box
WrenchMaster bedroom - above drawers
Special keyKitchen - Wardrobe 3
secure keySecurity Room - Crate
Security KeyFirst floor corridor - behind the painting
Weapon keyCanteen - Drawer
stun gunBasement - box
Steering wheelAttic - office
boat keyKitchen - Microwave
petrol canventilation
Spark plugEntrance cabinet - bottom drawer
CastleTV room - office
Helicopter keyBathroom - cabinet
Helicopter guideDining room - Cabinet
glass fuseSewer decks - above the boxes
ScotchAttic - Top Drawer

Position #4:

SubjectLocation
Door knobMaster bedroom - study
Lock keyBalcony - Box
ScrapBackyard - Shed
Nippersventilation
FlywheelKitchen - Microwave
WrenchEntrance cabinet - bottom drawer
Special keyRoom in the attic - office
secure keyMaster bedroom - Top drawer
Security KeyCanteen - Drawer
Weapon keyBasement - box
stun gunDining room - Cabinet
Steering wheelSecret closet - against the wall
boat keyMain Room - Drawer
petrol canBathroom - Shower
Spark plugSafe
CastleBasement Wardrobe - Floor
Helicopter keyPrison Cell - Chain Coffin
Helicopter guidePrison Room - Top Drawer
glass fuseLiving room - Piano
ScotchKitchen - Wardrobe 3

Position #5:

SubjectSeats
Door knobventilation
Lock keySafe
ScrapKitchen - Wardrobe 2
NippersBasement - box
FlywheelAttic - office
WrenchMaster Bedroom - Shelf
Special keyBasement Wardrobe - Bench
secure keyPrison Cell - Chain Coffin
Security KeyBasement Wardrobe - Bench
Weapon keyMaster bedroom - bottom drawer
stun gunKitchen - Microwave
Steering wheelLong Corridor - Part Two
boat keySecurity Room - Crate
petrol canBalcony - Box
Spark plugBathroom - cabinet
CastleKitchen - Wardrobe
Helicopter keyBackyard - Shed
Helicopter guideTV room - office
glass fuse

Canteen - Drawer

ScotchSewer deck - Fence
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