Scars above
Scars Above is an action-adventure game with a third-person perspective and horror elements. The game takes place far beyond the solar system. You in the role of Dr. Kate Ward will find yourself on a mysterious planet with deadly fauna, terrible monsters and the remains of a certain civilization. There the heroine was transferred by a mysterious artifact that appeared in Earth's orbit. Recovering from the hostile flora and fauna, Kate decides to go on a campaign to find the team and find out why she ended up on this planet.
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100% Scars Above Walkthrough - All Puzzle Solutions

Full walkthrough Scars above available on PC, Xbox, PS5. Scars Above is an action-adventure third-person shooter. Check out our guide to walkthrough and solve all the puzzles in the game.

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Introduction

On board the Hermes, start talking to Mike in his office following the objective marker. Then continue to the room opposite to collect the high voltage device. Take the first part of the device in the trunk and make the second one in the workshop. Return to Mike's office to collect the two pieces on the table. Interact with the Tesla Coil in the upper left to charge it up. Finish with a computer and tablet to calibrate the frequencies.

You have a Vera device in your hands. Follow the target to take the elevator down to the bottom of the ship. Use the generator node shooting device and complete the task by shooting the generator core. Go back upstairs to put Vera in the trunk and join the crew. You can talk to the team members and sit down at your station to trigger a cutscene.

When you wake up, follow the phenomenon and familiarize yourself with the new commands. Once at the top, follow the path to the east to find a pillar on the plain. Interact with him to spawn a storm and advance to Chapter 1.


Chapter 1

When you arrive, search the crates opposite to find a backpack and a helicopter. Use the cutter on the nearby vines to get through. The enemy is waiting for you on the other side. Use the carver to knock him down. Scan the enemy to identify him.

Destroy enemies to get to the closed door. Head west of the door to find a passage that can be destroyed along with your carver while following the stream. At the bottom you will find a trunk with a Vera device. Equip yourself with the device and go to the closed door. Use the device as a weapon to protect yourself and open the door by pulling three locks.

On the other hand, take out the new enemies in the water. A combo must occur to cause more damage between electricity and water. Other spiders are waiting for you after the pool. Kill the queen to eliminate them in one hit. Follow the objective to find the second pillar. In front of him is a barrier currently impenetrable. Follow the Hermes cables to the right of the barrier to find a passage.

Go deeper to find cover. Feeding the workshop using the lever on the left. Then examine the computer to the right of the workshop to find a note from Robinson. Rotate the computer to find the thermal module. Use the module in the workshop to create new weapons.

Exit the cave while shooting eggs to avoid a fight. Join the barrier to remove its growths. Once the barrier is destroyed, cross over to the other side to see the phenomenon again. Then go down the path to the left of the closed door.

Move forward to find enemies and a new barrier. Eliminate threats and use incendiary weapons to destroy the barrier. On the other hand, go up the slope to find a path. Go ahead and burn the eggs on your way to avoid the fight. Then walk through the grass without being seen.

Start looking for a research area in front of the monolith. Interact with the backpack, the footprint on the stone, the bile and the shoes to complete the investigation.

Then go to the right of the monolith to find a passage. Open the closed door to create a shortcut. Continue diving into the swamp to find a path through the grass.

A larger enemy appears than the others. Aim for his exposed limbs, such as his head, to deal heavy damage. When the opportunity arises, shoot at the heart of his weak spot to weaken him. Dodge each attack with a roll to avoid getting hit. If you need it, some ammo can be found around the arena.

After the fight, head up the slope, eliminate the arachnid threats, and lure the exo-alluvial into the thermal balls. Shoot him to kill him with one shot. Keep going to get to the frozen mud. Follow the frosty path to find a specimen to study.

Interact with the insect to start an investigation. Interact with the brain first to activate x-ray vision. Interact with the stinger, gland, brain, and nerve channel to complete the exploration. You get a weapon that can freeze slime.

Use your new weapon to create a bridge to the shore. Join the arena where you fought the first Exo-Alluvial, using his technique to trigger a boss fight.

How to beat Alpha

Alpha is a tougher exo-alluvial, but it follows the same patterns. Use your weapon of Faith to shoot him in the head and remove his defenses. Before he charges, prepare your weapon to stop him with a headshot to knock him down. Use Cryo Launcher to freeze him and slow him down. It will be easier for you to get to his weak point in the chest and defeat him.


Walk past the grass of the arena to return to the slime near the monolith. Use the launcher to create a bridge to the other side. Turn right at the fork to meet two Exo-Alluvials. Use Faith to quickly take them out with a combination of water and electricity. You will find an inactive altar to the left of the currently useless waterfall

Then go through the passage east of the waterfall and turn straight right to find an organic passage. Eliminate threats and dive into the search for a new path. Take the right to meet exo-alluvial and spiders. Climb down after the fight to find an altar with drones. Collect the alien artifact.

Climb up the slope to find a passage through the grass. Go down into the pool to find the second altar guarded by the Colossus. Use the Cryo Launcher to freeze him and shoot him in the mouth for heavy damage. After the battle, restore the artifact.

Follow your steps to reach the altar near the previous waterfall. Use both artifacts to trigger a puzzle. You will need to place the correct symbol on the correct plinth. To solve the puzzle, you must activate the x-ray vision on the altar to reveal the three correct symbols. Then place the face of the corresponding symbol on the correct pedestal to succeed.

Then climb up to get to the cave. Approach the entrance to the west to find a cryogenic upgrade in a crate. Eliminate the threats and continue climbing to join Robinson.

How to beat Roi Alluvial

Robinson turned into a monster. Use your incendiary weapon against his growths to injure the weak spot near his mouth. Shoot the Vera at the blue weak spot to deal heavy damage. When the king spits his bile into the water, use the cryogenic launcher to protect yourself. Dodge his attacks with a throw. Persist in your moves until the end of the fight to defeat him.


Chapter 2

After the fight with Robinson, scan the beast to get Flammable Liquid. Then go through the nearby passage to exit the arena. Go down the slope to get to the phenomenon. Head west of the beasts to find a crate containing an electrical storage device. Keep following the beasts to find the climb. The cut-scene starts next to the crates.

Next to the monolith, go down to dive into the cave. You will find a pillar inside. Keep running into fleshy alluvial. Freeze the beast and shoot Vere through the chest to knock it down. Other enemies are waiting for you below. After clearing, move forward to find the nest. Quickly use your incendiary rifle to burn the eggs before they hatch.

Go to the target marker to find the entrance to get to the other side of the cave. Interact with the alien mechanism to create a shortcut. Continue by dashing through the gap nearby to get outside.

Three Rippers are waiting for you on the plain. Use the cryogenic launcher to freeze their movement and finish them off with Faith. Then join the ruins to trigger an appearance cutscene. You receive a holo-bait. Move towards the target to get to the crash site. Destroy nearby enemies. Once cleared, use Faith on the hanging container's cable to knock it down. Climb onto the container to go upstairs and find an upgrade for Vera in the crate.

Then join the target to reach the pool. Before you go downstairs, destroy the eggs with your incendiary weapon. Then drop down to defeat the remaining enemies. Then walk through the grass to exit.

Join the goal to reach Hermes. Inside, visit the last room at the end of the corridor on the left to find a passage. Be careful, the enemy is waiting for you inside, use dodge to escape and eliminate him. Search the room to find Scar's jacket and access card.

Head to Mike's office to use the access card on the safe and get the helicopter upgrade. Go to the storage room where you created Faith to find a crate. Use the drawer card to find a photo with the date 06.20.10/XNUMX/XNUMX behind it. In the hallway, use the keypad code to open it.

Investigation zone launched. Interact with Mike's body to find something wrong with his organs. Use the nearest electronic panel to find the scan result. Then examine the computer and microscope to complete the study. Exit the ship to end the chapter.

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