Dota 2
Dota 2 is a continuation of the legendary team tactical-strategic game with elements of a role-playing game, in which each player controls one hero, and, if the hero has the appropriate abilities, a number of additional creatures.
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Dota 2 Update 7.32: Full Changelog

Update Dota 2 Update 7.32 brings changes to the gold map and formulas, new and updated abilities, upgrades from Aghanim's items, and neutral items. All this should definitely brighten up the expectation of regional qualifiers for The International, which will be held from 3 to 18 September.

Fly into the game and take a ride with the Centaur, enjoy the help of friends with Ayushta and boldly fall face down into the mud like a Viper. Or go to update pageto see the full list of changes.

Here are some changes:


GENERAL CHANGES

  • Primal Beast added to Captains Mode
  • Changed the amount of experience required to gain a level.
  • Kill streak experience changed from x^2 – x + 8 to 1,25x^2 – 2,5x + 10
  • Added standard bearer creep. From 2:00 replaces one melee creep in every second wave. Has 40% magic resistance and an aura that restores 3 health per second to all allies within a 700 radius. When an enemy standard bearer is killed, the player and all allied heroes within a 1200 radius will receive gold equal to 100% of the reward for killing a melee creep. Your standard bearer cannot be finished off with an ability (such as Demonic Conversion), and no gold is awarded for a normal finishing move.
  • Dire ladder moved deeper into the forest (it is in the same place, but the area of ​​the hill next to Roshan has become smaller)
  • Moved the Dire outpost further away from the river (because the ladder has also been moved back)
  • Wealth rune moved further away from the river (because the ladder is also moved away)
  • Changed the location of the trees around the right middle creep camp in the main Dire forest
  • Base teleportation time to outpost increased from 5 to 6 seconds
  • Removed small creep camps near mid lane
  • Team building fortification now recharges on the first destruction of a tower of each tier (i.e. first destruction of a tower of the first tier, first destruction of a tower of the second tier, and first destruction of a tower of the third tier)
  • Fountain immunity now applies on respawn regardless of whether there are enemy heroes nearby
  • Passive gold per minute reduced by 15%
  • Ancient Armor increased from 13 to 23
  • Elders under Bypass Protection increased from 90 to 180 health per second

ITEM CHANGES

BLACK KING BAR

  • Avatar now costs 50 mana to cast

BLADE MAIL

  • Damage Return duration increased from 4,5 to 5,5 seconds

BLOODSTONE

  • Recipe cost reduced from 900 to 700 (total cost decreased from 4600 to 4400)
  • Bloodpact Spell lifesteal multiplier increased from 2 to 2,5

DRAGON LANCE

  • Build now requires Blade of Alacrity, Belt of Strength, and a 450 gold recipe (total cost is the same)
  • Attack range bonus increased from 140 to 150
  • Agility bonus reduced from 16 to 15

EUL'S SCEPTER OF DIVINITY

  • Cyclone now dispels effects first and then applies Cyclone

FALCON BLADE

  • Damage bonus increased from 12 to 14

FORCE STAFF

  • Health bonus increased from 150 to 175
  • Force cooldown reduced from 20 to 19 seconds

GLIMMER CAPE

  • Glimmer cast range increased from 550 to 600
  • Magic resistance bonus increased from 15% to 20%
  • Glimmer invisibility delay reduced from 0,6 to 0,5 seconds

GUARDIAN GREVES

  • Recipe cost increased by 50 (total cost decreased from 5100 to 5050)
  • Mend healing increased from 300 to 350

HAND OF MIDAS

  • Transmute: Casting on a neutral creep is now guaranteed to drop a neutral item if not all of them are obtained

HEAVEN'S HALBERD

  • Disarm cast range increased from 600 to 650

HELM OF THE OVERLORD

  • Lifesteal increased from 18% to 20%
  • Now lifesteal from creeps is half as much (10%)

HURRICANE PIKE

  • Hurricane Thrust cooldown reduced from 20 to 19 seconds

MAGE SLAYER

  • Magic resistance bonus increased from 20% to 25%

MASK OF MADNESS

  • Lifesteal increased from 20% to 24%
  • Now lifesteal from creeps is half as much (12%)

MEKANSM

  • Recipe cost reduced from 900 to 800 (total cost decreased from 1875 to 1775)
  • Restore cooldown reduced from 65 to 50 seconds

MORBID MASK

  • Lifesteal increased from 15% to 18%
  • Now lifesteal from creeps is half as much (9%)

NULLIFIER

  • Armor bonus increased from 8 to 10
  • Nullify cooldown reduced from 11 to 10 seconds

PIPE OF INSIGHT

  • Insight Aura magic resistance bonus increased from 12% to 15%

RADIANCE

  • Burn miss chance increased from 10% to 15%

REFRESHER ORB

  • Reset cooldown increased from 170 to 180 seconds
  • Reset Cooldowns mana cost increased from 300 to 350

REFRESHER SHARD

  • Reset Cooldowns mana cost increased from 0 to 200

SATANIC

  • Lifesteal increased from 25% to 30%
  • Unholy Rage bonus lifesteal reduced from 150% to 145% (total lifesteal remained unchanged when activated)
  • Now lifesteal from creeps is half as much

SHADOW AMULET

  • Fade: Now lasts no longer than 15 seconds

VLADMIR'S OFFERING

  • Lifesteal increased from 15% to 20% on heroes
  • Lifesteal now affects creeps by 50% of its value (10%)

WINDWAKER

  • Cyclone now dispels effects first and then applies Cyclone

WITCH BLADE

  • Intelligence bonus reduced from 14 to 12

WRAITH PACT

  • Lifesteal increased from 18% to 24%
  • Now lifesteal from creeps is half as much (12%)
  • Agility gain increased from 1,9 to 2,6
  • Base health regen increased from 0,25 to 0,5

CHANGES TO NEUTRAL ITEMS

SEEDS OF SERENITY

  • NEW ITEM TIER 1
  • +100 Health
  • Active: Verdurous Dale. Creates a healing effect in the selected area, which gives allies who enter it +8 to restore health. Area Radius: 350. Duration: 14 seconds. Cooldown: 40 seconds.

LANCE OF PURSUIT

  • NEW ITEM TIER 1
  • +200 mana
  • Passive: Hound. Attacking an enemy in the back deals 15 more damage and slows them by 12%/6% (melee/ranged) for 1 second.

OCCULT BRACELET

  • NEW ITEM TIER 1
  • +5 to all attributes
  • Passive: Rites of Eloshar. Each time someone attacks the wearer, they gain an effect that increases their mana regeneration by 0,5. Maximum effects: 5. Effect duration: 10 seconds.

CHIPPED VEST

  • Item removed from the game

KEEN OPTIC

  • Item removed from the game

OCEAN HEART

  • Item removed from the game

EYE OF THE VISIER

  • NEW ITEM TIER 2
  • +125 Cast Range, -20% Max Mana

SPECIALIST'S ARRAY

  • NEW ITEM TIER 2
  • +8 All Stats, +10 Damage
  • Passive: Crackshot. Only ranged combat. The next attack will be made on 2 more targets within the attack radius. Additional targets cannot be affected by attack effects. Cooldown: 12 seconds.

DAGGER OF RISTUL

  • NEW ITEM TIER 2
  • +10 Attack Speed
  • Active: Imbrue. Removes 100 health from the wearer to increase their damage by 8 for 40 seconds. Cooldown: 30 seconds.

ESSENCE RING

  • Item removed from the game

FAE GRENADE

  • Item removed from the game

QUICKSILVER AMULET

  • Item removed from the game

OGRE SEAL TOTEM

  • NEW ITEM TIER 3
  • +12 Strength
  • Active: Ogre Seal Flop. The wearer gallops forward like a walrus 2 times, dealing 150 damage and slowing the movement of enemies within 100 by 225% with each bounce. Range: 400. Slow Duration: 1 second. Mana cost: 75. Cooldown: 40 seconds. Destroys trees.

PALADIN SWORD

  • Now lifesteal from creeps is half as much (8%)

SPIDER LEGS

  • Item removed from the game

THE LEVELER

  • Item removed from the game

HAVOC HAMMER

  • Item returned to the game

EX MACHINE

  • Reset Cooldowns mana cost increased from 0 to 350

MIRROR SHIELD

  • Echo Shield cooldown increased from 8 to 12 seconds

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