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Hyper Scape Update July 12th: Anti-Cheat, New Guns, Bug Fixes, etc.

characters

Along with the launch of the Hyper Scape Open Beta, Ubisoft has also released the new Battle Royale Patch 0.3, which brings a host of fixes, features, and a new anti-cheat system.

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The July 2-8 closed beta provided gameplay data and a feedback base for the Hyper Scape developers, after which they released a new patch with an open beta that addresses connectivity issues while providing some new elements, settings, and an anti-cheat protocol.

Patch 0.3 new features

  • ♦Harpy SMG : The first SMG in the game, perfect for high mobility, close combat with high reload speed, high fire rate and bullet spread penalties for sprinting and jumping
  • ♦Shockwave Hack : second real hack damage-dealing game, Shockwave delivers an AOE burst that deals less damage than Slam but has a faster cooldown, range, and knocks back enemies
  • ♦Haste Game Event : A viewer-exclusive in-game event that can be triggered via Crowncast on Twitch and increases the speed of every player in the game.
  • ♦Progress Crowncast Battle Pass : Watching partner streamers on Twitch now allows players to level up their Battle Pass up to two levels per day
  • ♦Invitations to the Crowncast team : Twitch streamers can now easily invite their Crowncast viewers to join their in-game team.
  • ♦Open Beta Battle Pass : 30 levels were made available for free during the open beta
  • ♦Crown Rush Solo Mode: added solo version of traditional trio mode for 100 players

These new features should spice up the game for PC players looking forward to experimenting with Hyper Scape, and the Crowncast Battle Pass integration should satiate console players a bit who want access to their unlocks before accessing the game later this summer.

Patch 0.3 adjustments

  • ♦Salvo rocket launcher : detonation radius reduced from 0,9 to 0,7
  • ♦Low Gravity Game Event : duration has been reduced from 50 seconds to 35
  • ♦Autopsy and Crown modes : Destroyed Sector Damage x33 during Reveal and Hacker Weapon Reload Time increased by 33% by XNUMX%.
  • ♦Ammunition : Players now only need four ammo, down from six, to reach their maximum ammo capacity
  • ♦Weapon exchange: changing weapons now takes 0,5 seconds instead of 0,8

Players were very quick to become concerned about the likelihood of carpetbombing dislikes due to volley and hack abuse from late-game crown holders, so these adjustments should take that into account while making some other general improvements.

Patch 0.3 anti-cheat, technical optimization and fixes

  • ♦Anti-cheat : if BattlEye detects a hack or scam, the accused player's Ubisoft account will be permanently banned along with the PC via hardware ID
  • ♦Optimization : Enabled texture streaming for weapons and characters, tweaked global texture stream memory pools, and reduced load time from 90 seconds to 60 
  • ♦Corrections : fixed restore error, orchid-CO15 error and "multiple client and server crashes"

It should be interesting for fans to see Ubisoft being aggressive with adjustments and additions to their new battle royale, as ensuring a regular cadence is critical to keeping players interested.

Hyper Scape Open Beta was announced with a trailer that finally introduced some knowledge of the game along with its dynamic gameplay. Now the community is just waiting to see how responsive Ubisoft will be regarding player feedback during the next public phase of the game.

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