Teamfight Tactics
A strategy game where you take on seven opponents and assemble a strong team of League of Legends champions to fight for you. The main goal is to be the last survivor.
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Teamfight Tactics: Patch 10.9 Description

TFT

This post contains information about the latest TFT 10.9 update, which brings new galaxies, trait and champion changes, changes to the item system and, of course, Odyssey arenas!

 Let's start with the balance of champions: now it will be easier to get a 3-star fighter of the 1st rank, and the heroes themselves will be a little more useful. Hopefully this paves the way for more interesting compositions. For the same purpose, large vertical features were weakened and small auxiliary ones were strengthened. But perhaps the most interesting change is the rethinking of Chrono Warriors. The perk now always increases attack speed by 15% every few seconds, and the first effect occurs at the very beginning of the battle. In addition, when new Chrono Warriors are added, the frequency of the attack speed boost will increase, not the size of the bonus.

Jump into this portal to travel to Description of the update for League of Legends!

And now about everything in more detail.

 

KEY FEATURES OF THE UPDATE

NEW ODYSSEY ARENA

Arena Jinx from Odyssey

Arena Yasuo from Odyssey

Arena of Malphite from the Odyssey

SYSTEMS

Chance of spawning champions in the shop

  • ♦3-й уровень: 70/30/0/0/0% ⇒ 75/25/0/0/0%
  • ♦4-й уровень: 50/35/15/0/0% ⇒ 60/30/10/0/0%
  • ♦5-й уровень: 35/40/20/5/0% ⇒ 40/35/20/5/0%
  • ♦6-й уровень: 20/35/35/10/0% ⇒ 25/35/30/10/0%
  • ♦7-й уровень: 14/30/40/15/1% ⇒ 19/30/35/15/1%

Item and Loot Changes

  • ♦ Players can no longer sell fighters if doing so would result in the item being removed.
  • ♦Players can no longer open loot orbs if their item inventory is full.
  • ♦Now all players get at least one small orb in the first three PvE rounds.

New galaxies

  • ♦Treasury: Every minion and monster in the game leaves a loot orb upon death.
  • ♦Star Cluster: All rank 1/2/3 champions spawn in a 2-star carousel.

Probability of hitting galaxies

  • ♦Treasury - 12,5%
  • ♦Star cluster - 12,5%
  • ♦Niko World - 7,5%
  • ♦Purple Nebula - 7,5%
  • ♦Medium legends - 7,5%
  • ♦Superdense galaxy - 7,5%
  • ♦Trade sector - 10%
  • ♦Regular game - 35%

FEATURES

Comprehensive balance changes

As discussed above, the large vertical features have been loosened up and the smaller ancillary features have been buffed up to open the way for more interesting builds.

  • ♦Blademasters proc chance: 30/60/100% ⇒ 30/55/100%
  • ♦Space Gunner Bonus Attacks: 3/6 ⇒ 3/5
  • ♦ Brawler Bonus Health: 300/700 ⇒ 350/650
  • ♦Celestial healing: 15/40/65% ⇒ 15/35/60%
  • ♦ Cyberwarriors Health and Attack Power: 350 & 35 / 750 & 75 ⇒ 350 & 35 / 700 & 70
  • ♦ Darkstar Attack Damage & Ability Power: 25/30/35 ⇒ 20/25/35
  • ♦Saboteurs bonus attack speed: 50/80/125% ⇒ 50/75/120%
  • ♦Saboteur: The effect now refreshes on kill/assist at all levels.
  • ♦Defender Shield Duration: 20/30/45% ⇒ 25/30/40%
  • ♦Rebel Shield Strength: 150/225/350 ⇒ 150/210/330
  • ♦Sorcerer Ability Power: 20/45/80/125 ⇒ 20/40/75/120
  • ♦Star Guardian Mana: 30/60 ⇒ 30/50
  • ♦Vanguard Armor: 60/250 ⇒ 125/250
  • ♦Starship: 20 units mana per second ⇒ 40 mana mana per second
  • ♦Valkyrie Threshold: 50% health or less ⇒ 40% health or less

Other changes

  • ♦Blademaster: Increased the speed of additional attacks.
  • ♦Chrono Warrior Attack Speed: 15/35/75% every 4 seconds ⇒ 15% every 8/4/2 seconds
  • ♦ChronoWar: The first proc now occurs right after the start of combat.
  • ♦Mech pilots gain 25 mana when they destroy a mech ⇒ 0
  • ♦Mech base health: 1800 ⇒ 1500
  • ♦Mech Bonus Health: 50% pilots total health ⇒ 45% pilots total health

CHAMPIONS

Rank 1 Champions

  • ♦Fiora's Parry Stun: 1,5/1,5/1,5 seconds ⇒ 1,5/1,5/3 seconds
  • ♦ Graves' Smoke Grenade blind duration: 4/4/4 seconds ⇒ 3/4/5 seconds
  • Kha'Zix's Taste of Fear♦ Damage 175/250/400 ⇒ 200/275/500
  • ♦Leona's Eclipse Damage Reduction: 40/80/120 ⇒ 40/80/200
  • ♦ Malphite's Energy Shield: 40/45/50% ⇒ 40/45/60%
  • ♦ Twisted Fate Wild Card Damage: 200/300/500 ⇒ 200/300/550
  • ♦Bomb Damage! Ziggs: 250/325/550 ⇒ 300/400/700

Rank 2 Champions

  • ♦Annie's Health: 600 ⇒ 700
  • ♦Lucian: If Lucian's current target dies after dashing, he shoots at the nearest enemy.
  • ♦Aria of Fortitude Sona Purge: All Debuffs ⇒ Stuns Only
  • ♦Sona's Fortitude Aria Heal: 100/150/200 ⇒ 150/200/300
  • ♦Rakan's Glorious Appearance targeting: furthest unit within 3 cells ⇒ furthest unit within attack range + 1 cell
  • ♦Yasuo's Last Breath targeting: fighter with the most items ⇒ furthest fighter within attack range + 2 slots

Rank 3 Champions

  • ♦Master Chosen Yi Healing: 8/10/15% ⇒ 12% at all levels
  • ♦Rumble Flamethrower Damage: 250/400/800 ⇒ 350/500/1000

Rank 4 Champions

  • ♦Jinx Missile Magic Damage: 100/175/750 ⇒ 125/200/750

Rank 5 Champions

  • ♦Aurelion Sol's Mana: 30/80 ⇒ 40/120
  • ♦Gangplank Mana: 75/175 ⇒ 100/175
  • ♦Gangplank's +Speed ​​upgrade delay: 1 second ⇒ 0,3 seconds
  • ♦Xerath Space Bomb Damage: 350/450/2500⇒300/400/2500
  • ♦Damage to Enemies near Xerath's Space Bombardment (from base damage): 50%⇒25%

ITEMS

  • ♦Swift Silver Shield Duration: 15 seconds ⇒ 10 seconds

ERROR CORRECTION

  • ♦The 3-piece Star Guardian trait is now considered bronze.
  • ♦Fixed a bug due to which Xerath could launch meteors during the revival from the Guardian Angel if he started using the skill right before death.
  • ♦Fixed an issue that caused Xerath to revert to his normal form when Guardian Angel is activated.
  • ♦Fixed a bug due to which Xerath would get stuck in the idle animation if he was stunned during the transformation.
  • ♦ Ahri no longer releases a second orb until the first returns.

MOBILE VERSION

  • ♦ Selecting items in the cosmetic content menu will now be much faster.
  • ♦We took out the tuning fork and corrected the sound effect of successful authorization.
  • ♦The cosmetic content menu will no longer shuffle when you exit the app.
  • ♦ Arena icons have been scaled down so you can see the entire arena at a glance.
  • ♦Now you can delete friends - nothing, it happens to everyone ...
  • ♦You will no longer stay in the game if you turn off the option "Do not log out". Wonders.
  • ♦The stage indicator bar will no longer break (it's a technical term) if you gave up in one of the past games.
  • ♦The rarity of Little Legends is now displayed in the cosmetic content menu.
  • ♦Fixed minor visual bugs in the readiness indicator and the social panel. In general, now these interface elements will become cleaner.
  • ♦Get out! Overdue quests will no longer show up in the quest bar.
  • ♦Fixed a bug due to which players who logged in using social networks could not open the inventory on the first login.
  • ♦The game no longer crashes when you open the traits panel in the team planner. Oops.
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