Overwatch 2
Overwatch 2 is the sequel to the first-person online team shooter. The game takes place on the Earth of the future, which is overwhelmed by a technological crisis. Soldiers, scientists, adventurers and weirdos have teamed up to form Overwatch to bring peace back to Earth.
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Overwatch 9 Season 2 update description for February 21, 2024

Here are the general changes to the main version of Overwatch 2. The balance update affects Quick Play, Competitive Play, Arcade and Custom Play.

Following a major patch for Overwatch 2's ninth competitive season that brought sweeping changes to every hero, Blizzard Entertainment quickly released a follow-up patch to clarify some of these key changes.

The OW2 Season XNUMX patch notes, released mid-season, largely focused on reducing the projectile size of heroes that were found to be too powerful after the update. At the same time, some heroes that don't use projectiles and rely on beams or other forms of damage have received small buffs to bring them in line with their hitscan or projectile counterparts.

Here's the full list of changes for the Season Nine update OW2, which will be released on February 21st.

Description of the update for the ninth season of Overwatch 2

These mid-season changes will go into effect on February 21st and include small but noticeable changes for heroes OW2belonging to all categories.

Tank heroes

D.Va

  • In pilot mode (outside a 'Mech), the base pistol projectile size has been reduced from 0,25 to 0,2 meters.

Hog

  • The damage reduction effect of Respite has been increased from 40% to 50%.

Zarya

  • Beam Cannon primary fire now deals increased minimum and maximum damage. Minimum contact damage increased from 85 to 95. damage per second, and maximum damage increased from 170 to 190 units. damage per second.

Dealing damage to heroes

Hanzo

  • The base arrow projectile size has been reduced from 0,1 to 0,075 meters, resulting in a total projectile size of 0,175 meters.

Junkrat

  • High Explosive Mine cooldown reduced from eight to seven seconds. The minimum and maximum damage from a high explosive mine has been increased. Minimum explosion damage increased from 20 to 55 units, maximum damage increased from 110 to 120 units.

Soldiers: 76

  • Primary Fire projectile size now uses the projectile hit modifier from the Season Nine update, bringing the new projectile's overall size to 0,05 meters.

Tracer

  • Primary fire damage is reduced and minimum range is reduced from 12 to 10.

widowmaker

  • Primary Fire projectile size now uses the projectile hit modifier from the Season Nine update, bringing the new projectile's overall size to 0,05 meters. The maximum damage reduction range has been increased from 40-60 to 50-70 meters.

Support Heroes

Illari

  • Healing Pylon's cooldown is now reduced from eight to six seconds. If a pylon is destroyed by the enemy team, the cooldown is now 12 seconds instead of 15 seconds. Ultimate explosion damage when the target is hit by the sun has been increased from 100 to 160, and explosion damage is now reduced by 25%.

Pike

  • The main fire base projectile size has been reduced from 0,15 to 0,1 meters, which is 0,25 meters.

Mercy

  • The base size of the main weapon has been reduced from 0,25 to 0,2 meters. The overall size of the Caduceus blaster projectile is now 0,3 meters.

Zenyatta

  • Base health (not including armor and shield) has been reduced from 100 to 75. Melee kick knockback reduced by 25 percent.
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