Romance Club
The Romance Club is a collection of interactive romance novels in which the player controls the fate of a character by making multiple decisions during each story. The game offers dozens of stories to choose from, divided into seasons and series. The novels unfold in popular and romantic settings: an aspiring actress in Hollywood, a confrontation between vampires and werewolves, pirates in the seas, the curse of the Aztecs, a medieval fairy tale, and so on.
About the game Release date Requirements News Official site Song of the Crimson Nile Elite Tag Heaven's Secret 2 The Desert Rose Vying for Versailles Psi The One Hell and High Water
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Romance Club. Sails in the Fog walkthrough (Season 5)

Walking through Season 5 of Sails in the Mist will show the impact of each choice on your character and story. A guide to the popular history of the Romance Club.

PLEASE PAY ATTENTION:  options that do not have a significant impact on the story (e.g. do not affect game points and statistics) or that do not provide interesting information about the characters or backstory were NOT included in the walkthroughs.

Features of the gameplay in the story "

Most of the decisions you make in the Sails in the Fog story affect one of four stats: you can follow a path Diplomacy ⚖️ or Energy 💪, explore Light 🔮 or Dark 🔥 magic.

Your choice may also affect your pirate reputation 🏴‍☠️ and The state of your ship ⚓. These options greatly change the story, how you interact with other characters, the outfits you can use, and the scenes you can play.

Your romantic choice also has a significant impact on the story. If you choose to have a relationship with a certain character, romantic scenes with other characters may be cut off or not available at all. Some characters can become love interests at the same time, but others are only available if you've made certain choices in the story.

Contents:


Sails in the Fog Season 5 Walkthrough The Romance Club (episode 1-14)

Episode 1 - Skull Coast

The long-awaited end of the Odyssey is coming. What dangers await Adelaide at the end of the world?

Diamond cost: 0/11/18 - wreath of flowers, 18 - a scene with a favorite, 18/33 – herbs and seasonings, 0final match. - outfit, 0/18 - makeup.

The Adelaide galleon moored without difficulty to the unpleasant shore. The Spirit of the South will volunteer to show the way to the map piece. We need to leave someone to guard the ship.

If your favorite is on this list below, then he will go with you anyway. Attention, choosing one of the friends - we leave him to look after the ship, you will not receive the characteristic indicated next to him in the future. All other companions who went with the main character will give up their characteristics gradually, during the campaign for the map.

"I think it will..."

  1. Sebastian. +1 Dark Magic.
  2. William. +1 Strength.
  3. Chris. +1 Light Magic.
  4. Jackie. +1 Diplomacy.

The team struggled through the overgrown jungle. Adelaide will notice a spider on Bobby's back.

  1. Don't turn around! +1 Diplomacy.
  2. You have a spider on your back. +1 Strength.

During their campaign, Adelaide and the team constantly feel someone's presence nearby. After a short stay, the travelers were going to move on, but their plans were thwarted by the appearance of a poisonous snake.

Attention, choicer on time!

  1. Be dumbfounded. is the wrong choice. -1 reputation.
  2. Rebound. — right choice. +1 reputation.
  3. Be dumbfounded. is the wrong choice. -1 reputation.
  4. Be dumbfounded. is the wrong choice. -1 reputation.

The hot tropical air was haunting. All clothes were soaked with sweat. "This…"

  1. Unbearable. Sebastian. +1 Dark Magic.
  2. Just the beginning. +1 Light magic.

The team stopped for a halt, and the main character decided to get down to business and collect decorations from tropical flowers. Choose an accessory:

  • Lush tropical beads (11 diamonds). - nothing.
  • Fairy flower decorations (18 diamonds). +1 Dark Magic. +1 Light magic.
  • Lush tropical beads (is free). - nothing.

Adelaide will go to the reservoir to swim. The company will make her a favorite. Magic will begin to escape from the girl. (the scene is available if you are in a relationship with Sebastian/William/Chris/Jackie).

  1. Relinquish some of the magic. - nothing. Adelaide will give up some of the magic.
  2. Subdue all magic to yourself (65 Light/Dark Magic Points).Adelaide harnessed her magic. This will play a role in the battle with the dark forces.

A love scene will follow if your favorite is Sebastian/William/Chris/Jackie. After swimming under the waterfall, the couple will warm themselves by the fire. "What to do next?"

  1. seduce him/her (18 diamonds). - love scene between Adelaide and Sebastian/Christina/William/Jackie.
  2. Relax on the beach. - Nothing. Let's skip the scene.

The next morning, the Aboriginal trap awaited the travelers. Bobby got caught in it and hung head down above the ground. "What to do?"

  1. Lay low. +1 Diplomacy.
  2. Break out. +1 Strength.

While Bobby was fighting the trap, the team disappeared. The man panicked.

  1. Make noise, draw attention to yourself. +1 Dark Magic.
  2. Keep quiet and try not to make noise. +1 Light magic.

Lost Bobi went to the jungle. Along the way, he found many interesting plants. "Collect..»

  1. Healing herbs (18 diamonds). — help heal the main character from the poison, and save the team from scurvy.
  2. Seasonings (18 diamonds). — help get the team out of the cauldron and save Bobby's leg.
  3. Healing herbs and spices (33 diamonds). +1 reputation. Herbs will help heal the main character from poison, and the team will be saved from scurvy. The condiments will help get the team out of the cauldron and save Bobby's leg.
  4. It's nothing. - nothing.

Bobby reached the Aboriginal settlement. The locals were preparing for the holiday.

Choosing an outfit for Adelaide:

  • Divine Incarnation Outfit (18 diamonds). +1 Diplomacy, +1 Strength.
  • Priestly attire. - nothing.

Choosing makeup for Adelaide:

  • The face of the divine incarnation (18 diamonds). +1 Light magic, +1 Dark magic.
  • Ritual paint. - nothing.

Path of Diplomacy: Adelaide sat on a huge high throne next to a stone statue. The natives performed a ritual dance in front of the pirate, and then at once fell on their knees in front of the girl.

Path of Power: Adelaide was chained to a rack, and the girl was rolled through the entire settlement to some kind of cave

In the middle of the village, a vat of water was heated on a fire. It was prepared for members of the pirate crew.


Episode 2 - Ceremony

Exactly all friends will become a dinner for cannibals, is this really how this adventure will end?

Diamond cost: 0/23/26 - dress, 0/8/23 - splinter, 26 - tame Agog.

Adelaide woke up in an Aboriginal hut after being stabbed with a poison dart. A shaman of a wild tribe will enter the building.

Path of Diplomacy: The Spirit of the South will translate the words of the shaman. The man recognized the goddess Enka in Adelaide. The missing bride of the god Agog-Agog. The natives apologize to the main character and are ready to get married right away. The girl will be seated on a throne in the center of the village. "What to do?

  1. Abort the ritual. +1 Dark Magic.
  2. Play along. +1 Light magic.

Path of Power: The shaman assessed Adelaide's body. The spirit of the South will translate the intentions of the native - he chose the main character as the main dish. The girl was lubricated with oil, and her hair was sprinkled with spices. Adelaide was tied to some kind of rack and rolled out into the street. South will report that the girl was chosen as the main dish, and her companions for a simple dinner. "What to do?

  1. Break free. +1 Dark Magic.
  2. Wait what will happen next. +1 Light magic.

End of the scene on the path of Power / Diplomacy.

Bobby hurried to the rescue of friends. The first step is to get weapons for the team. It was under the protection of an aborigine. The rigger climbed onto the vines and hung over the guard.

Attention, timing!

If a native BDIT, Then:

  1. Wait. is the right choice.
  2. Attack.

Attention, timing!

If a native turned away, then:

  1. Wait.
  2. Attack. is the right choice.

If these elections no mistakes, then we get +1 reputation.

If you made a mistake during the elections with an aboriginal, then the guard can make a fuss and Bobby's plan will fail. Further choices follow:

  1. Shut up the guard (8 diamonds). +1 reputation. The guard will not panic.
  2. Get confused. The guard will panic.

Bobby collected weapons, disguised himself as the local population and headed towards the boiler to distribute weapons to friends. Adelaide noticed the release of the team. "What to do?

  1. Escape quietly. +1 Diplomacy.
  2. Draw attention to yourself. +1 Strength.

The team rushed to the duck, and the natives ran after them, throwing spears. You need to carefully monitor which side the trees will appear in order to hide from the enemy.

Attention, timing!

If the tree left, Then:

  1. Get confused.
  2. Left. is the right choice.
  3. Right.

Attention, timing!

If the tree to the right, Then:

  1. Get confused.
  2. Left.
  3. Right. is the right choice.

If these elections no mistakes, then we get +1 reputation.

If you made a mistake during the elections with the nativesи, then:

  1. Nobody saved her. — Adelaide will be eaten.
  2. Help arrived at the last moment (8 diamonds). Adelaide will be saved.

Adelaide and her team will hide within the walls of an ancient temple, from the persecution of the natives. "The main thing is…”

  1. We are together and alive. +1 Diplomacy.
  2. We can fight back. +1 Strength.

Adelaide will notice part of the map, but you can't touch the black plates under your feet to get to it.

Attention, timing!

«step on…”

  1. White. is the right choice.
  2. Black.
  3. Black.
  4. stumble.

If these elections passed without errors, then we get +1 reputation.

The main character will reach the map.

  1. Finally I reached my goal. +1 Light magic.
  2. It can't be that easy... +1 Dark magic.

The Aboriginal god Agog-Agog will appear. He will mistake Adelaide for his dinner/bride Enka (depending on the path of Strength/Diplomacy). "You understand that this is…”

  1. Just a misunderstanding. +1 Diplomacy.
  2. It might end badly. +1 Strength.

The deity and his minions are going to devour all the magic of Adelaide. The creatures will attack.

Pay close attention to the depiction of monsters. Adelaide must fight the creature that appears last on the screen before choosing.

Attention, timing!

«Fight with…”

  1. hesitate.
  2. Yellow.
  3. purple.
  4. King.

RџSЂRё unfavorable outcome of the battle, as usual, a choice for diamonds will appear, which will allow Adelaide to defeat the monsters and not die.

Having won, the girl will turn to Agog-Agog: “Well?"

  1. Choking? +1 Strength.
  2. To the world? +1 Diplomacy.

The king is going to refresh himself with his offspring and continue to fight with the main character.

  1. Finish him off while he's weak. +1 Strength.
  2. Don't let the minions get eaten. +1 Diplomacy.
  3. Fill it with magic. +1 Light magic.
  4. Take his magic for yourself. +1 Dark magic.

Choose a trophy outfit:

  • Aether Shard Dress (23 diamonds). - nothing.
  • Dress from the streams of Ether (26 diamonds). +1 Light Magic, +1 Dark Magic.
  • Magic Shard Dress (is free). - nothing.

Choose an accessory:

  • Aether Shard (8 diamonds). - nothing.
  • Piece of Phlogiston (23 diamonds). +1 Light Magic, +1 Dark Magic.
  • Shard of Sorcery (is free). - nothing.

From the abundance of magic, the vaults of the temple began to crumble. Adelaide grabbed a piece of the map and rushed to run to her waiting companions.

Agog crept up to Adelaide in the jungle. Choose the color of the creature at your discretion.

«How to deal with him?

  1. Tame him (26 diamonds). +1 reputation, +1 Strength, +1 Diplomacy. Let's give the creature a name, and the agog will go on a journey with Adelaide.
  2. Finish him off. +1 Strength.
  3. Drive him away. +1 Diplomacy.

In the same jungle, Silver will appear with his pirates from the Walrus. The men came for a debt.


Episode 3 - Long way

Ahead is the road home for the last part of the map. But some of the old acquaintances stand in your way.

Diamond cost: 30 - play along with the chaplain, 10 save Bobby's leg 0/30 - outfit, 0/20 - hat, 0/20/20 - Outfit for Lorenza.

Silver with his team overtook Adelaide and stood in her way. The pirate wants the treasure map back. "How to deal with him?

  1. I'm willing to share the map on one condition. +1 Diplomacy.
  2. But I won't give you the card. +1 Strength.
  3. Tease them with a card. +1 reputation.

Aborigines crept up to the arguing pirates. Silver snatched the card from the hands of the main character and rushed to run.

Keep a close eye on who Silver tossed the card to. Adelaide must rush to the pirate who was indicated in the conversation and shown last on the screen.

Attention, timing!

«To whom to rush?

  1. To Dirty Lou.
  2. To Billy Bones.
  3. To the Black Dog.
  4. Silver.

If you passed the elections without errors, then we get +1 reputation.

Adelaide, along with the team and opponents, ran to the coastline.

If Pew's eye was kept in season 1, episode 10, then a man from the Walrus will fire at the Galleon. -1 ship integrity.

If in season 1, episode 10 allowed Pugh to lose an eye, then the man from the Walrus will not be able to fire at the galleon. Let's keep the ship intact.

On the one hand, the natives, on the other, the aggressive Walrus. Adelaide will have to make a choice for reputation points among the pirates. It is worth noting that the price tag with a reputation for each player will be different. The price is made up of many factors: in whose hands the card is, whether you tamed Agog, whether Silverna made a deal against Adelaide, who was the captain of the Walrus, on whose side the council of captains from Tortuga. The more facts on your side, the less reputation points you will be asked to spend on making a decision. "I…"

  1. I won't let you take your card. — The Walrus has become your enemy. Pirates will strike and deprive the galleon of integrity at the most inopportune moment.
  2. Give the card, and we're even. (15 - 21 reputation points).the Walrus has the map, the pirates will no longer disturb you.
  3. I want to take you under my command (30 - 42 reputation points). - The Walrus will join you in the final battle.

If the chaplain went with Adelaide on a journey, then the priest will begin to read a sermon for the natives. "I…"

  1. play along with him (30 diamonds). Your choice will have consequences. +1 Reputation, +1 Light Magic, +1 Dark Magic, +1 Strength, +1 Diplomacy.
  2. Pull it out. - Nothing.

The galleon left the island with the natives and headed for Santa Domingo, for the last part of the map leading to the end of the world.

If your ship integrity is 9 or higher, we will automatically get +1 integrity, and if not, then we will be offered to repair the galleon:

  1. Superficial. +1 ship integrity.
  2. advanced (5 diamonds)+2 ship integrity.
  3. reinforced (9 diamonds). +3 ship integrity.
  4. Maximum (20 diamonds)+4 ship integrity.

William will call the main character to the sick Bobby, the man may lose his leg. "Bobby…"

  1. Don `t cry! +1 Strength.
  2. Take it easy. +1 Diplomacy.

If in season 5, episode 1, Bobby collected herbs in the jungle, now they will help save the man's leg for free.

If in season 5, episode 1, Bobby did not collect herbs, then:

  1. I can try magic (10 diamonds).Bobby's leg can be saved!
  2. Alas… Bobby's leg couldn't be saved.

Something went wrong and the tailwind disappeared. The sea was calm. The galleon stood motionless for long days, and the scorching sun baked the ship until the very day.

Choose a light outfit:

  • Delicate strips of fabric30 diamonds). +1 Diplomacy. +1 Strength.
  • Simply wound fabric (is free). - nothing.

Choose a hat:

  • Oriental style hat20 diamonds). - nothing.
  • Shelter from the sun (is free). - nothing.

Lorenza will approach Adelaide and complain about the heat. A noble girl is very stuffy in her magnificent outfits.

Choosing an outfit for a girl:

  • revealing outfit (20 diamonds). +1 Diplomacy. +1 Strength.
  • pirate outfit (20 diamonds). +1 reputation.
  • Light outfit. (is free). - nothing.

Time passed, days turned into weeks. And the galleon stood motionless. Fury boiled in the soul of the main character.

  1. Calm down. +1 Light magic.
  2. Let the anger rage. +1 Dark magic.

Bobby regrets to report that the fresh water supply on the galleon is depleted to the limit. Adelaide is not ready to give up and die a painful death on the high seas. "I propose..."

  1. Collect dew. +1 Strength.
  2. Evaporate sea water. +1 Diplomacy.
  3. Evaporate urine. +1 reputation.

What to do with food?

  1. Try to fish. +1 Diplomacy.
  2. Cook belts and boots. +1 Strength.

Lack of clean water, lack of proper nutrition - all this led to the onset of scurvy in the team.

If in season 5, episode 1, Bobby collected spices in the jungle, or you captured a siren, then the command of the galleon will be saved from scurvy.

If in season 5, episode 1, Bobby did not collect spices in the jungle, and you captured the siren, that -1 ship integrity.

Sheamus will share the sad news with the main character - tomorrow one of the sailors will voluntarily withdraw himself so that the rest have enough food and water supplies.

  1. This is unacceptable! +1 Light magic.
  2. I understand. +1 Dark magic.

Such a draw will be held every day, later officers should also join this ritual."I AM…"

  1. I will participate tomorrow. +1 reputation.
  2. I refuse this tradition. +1 Diplomacy.
  3. I'll disturb you! +1 Strength.

Due to approaching death, a female spirit appeared on the galleon. He came for Sebastian.


Episode 4 - Another Time, Another Place

Time to reveal the cards. What is going on and going on behind Adelaide's back all this time?

Diamond cost: 29 - give the heart to the Mermaid / Manta, 0/29/101 - dress, 0/30 - outfit, 0/21 - hairstyle, 0/9 - mask.

Playing as Sebastian: Young Sebastian lost all his possessions to Slippery Nick, but the devilish henchman will offer the young man to stake the most priceless thing he has.

  1. I do not understand what you're saying. - nothing.
  2. I'm listening to. - nothing.

Slippery Nick wants Sebastian's soul.

The young captain accepts this bet, but in return he wants complete obedience to the waves and Nick's promise not to play with Sebastian's intimates. This time, the victory was on the side of the captain. Nick is shocked by what is happening. "Be…"

  1. Polite. +1 Diplomacy.
  2. Daring. +1 Strength.

Sebastian was not easy. The man played on Nick's greed and deliberately pulled off this whole plan in order to achieve what he wanted. The devil will fulfill part of his deal, but he was not going to give up. He set up a fateful meeting for Sebastian. Leaving the bar, the half-naked captain, inspired by victory, met a street dancer with an orchestra and fell in love. The girl will make a remark to him because of the naked torso.

  1. Sorry. +1 Diplomacy.
  2. And it doesn't bother me! +1 Strength.

That evening, Sebastian was already circling the dancer Conchita in a passionate dance. “Then I suggest…”

  1. Repeat this tomorrow. +1 Diplomacy.
  2. Retire. +1 Strength.

Conchita demanded proof of serious intentions from Sebastian. "What's the plan?" You can choose from three options presented.

  1. Dedicate songs and poems to her. +1 Diplomacy.
  2. Do not let other gentlemen. +1 Strength.
  3. Fill with flowers and gifts. +1 Light magic.
  4. Give us a generous tip. +1 Dark magic.

Sebastian gradually became his own in the musical ensemble, every day he helped and saw Conchita. But one day, the girl said that she was leaving this city.

  1. Okay… have it your way. +1 Diplomacy.
  2. I will fight for you! +1 Strength.

Conchita and Sebastian decided not to part again. After a while, we will see a scene in which the couple gives a score. There were a variety of guests. The official, an old acquaintance of the late parents of the young captain, will be surprised at the rootless origin of Conchita.

  1. Yes. So what? +1 Diplomacy.
  2. What's your business? +1 Strength.

The official will recommend Sebastian to take up his mind and start earning by sea trips, otherwise there will be no money left for the maintenance of the parental home and the whims of his wife.

  1. Got you. +1 Diplomacy.
  2. I'll figure it out myself! +1 Strength.

Sebastian firmly decided to go sailing soon. Before leaving, Conchita presented her lover with a gift - a pendant with a drop of her blood as a talisman.

"I am waiting…"

  1. Return home as soon as possible. +1 Diplomacy.
  2. Good treasures. +1 Strength.

We learn that Conchita is a hereditary witch, and the girl often does business with Slippery Nick. The devil decided to bring confusion into the relationship of his ward and showed the knowledge how Sebastian was fascinated by the sirens in his swimming.

  1. Kill her. +1 Strength.
  2. Drive her away. +1 Diplomacy.

So Conchita was disappointed in Sebastian's love. And she cursed the captain, sending a huge wave in his direction.

Attention, timing!

If the wave comes from slight lead, Then:

  1. Keep the course. is the right choice.
  2. Full speed ahead! is the wrong choice.
  3. Slow down! is the right choice.

Attention, timing!

If the wave is coming behind the ship, Then:

  1. Keep the course. is the right choice.
  2. Full speed ahead! is the right choice.
  3. Slow down! is the wrong choice.

Attention, timing!

If the wave is coming straight to the ship, Then:

  1. Staying on course is the wrong choice.
  2. Full speed ahead! is the right choice.
  3. Slow down! is the right choice.

If you managed to cope with the wave without errors, then we get +1 reputation.

Conchita will understand what trouble she has brought on her lover and will throw herself off the cliff, breaking to death. Slippery Nick will tell Sebastian that this adventure is his work. The devil did not forgive the captain for winning the cards. Distraught with grief, Sebastian tore out his own heart so as not to endure the endless pain. "So let him take it..."

  1. Dark! (29 diamonds). +2 Dark Magic. Sebastian is indebted to the dark spirit, he will have to do everything that Manta asks.
  2. Mermaid! (29 diamonds). +2 Light magic. Sebastian owes a bright spirit, he will have to do everything that the Mermaid asks.
  3. Sea Devil. — Sebastian's heart will belong to Davy Jones.

Now you know the secret of the captain's heart.

We will see the scene in which the spirit of Conchita is talking to Nick in the dead man's locker. It turns out that the girl's soul did not rest, because Conchita tied her heart with Sebastian, and now the couple can only rest together.

The captain is ready to go after his former lover, but just let her not touch Adelaide and other team members. Adelaide does not agree with this scenario.

  1. Try to disturb her. — Conchita will not leave the galleon alone, and will put up obstacles in its journey.
  2. drive her away (24 Diplomacy points). Conchita will leave, but will return in the final against Adelaide.
  3. Calm her down (47 Diplomacy points). - Conchita will leave the galleon alone and will not appear again.
  4. Understand and win over to your side (95 Diplomacy points).Conchita will go with the galleon and help Adelaide in the final battle.

"Use…"

  1. Light magic. +1 Light magic.
  2. Dark magic. +1 Dark magic.

A fair wind appeared, and the galleon moved towards Santa Domingo. Upon arrival, Adelaide will see the waters of her native town, dotted with Diego's warships. "Affairs…"

  1. lousy. +1 Dark magic.
  2. Fixable. +1 Light magic.

The main heroine is going to change clothes for the Day of the Dead festival, infiltrate the island incognito and find out everything. Choose an outfit:

  • ghost veil (29 diamonds). +1 reputation.
  • witch dress (29 diamonds). +1 Light magic. +1 Dark magic.
  • vamp dress (101 diamonds). +2 reputation.
  • Necromancer Dress (101 diamonds). +2 Light magic. +2 Dark magic.
  • Dress for all saints day. (is free). - nothing.

Choose a hat:

  • ghost veil (21 diamonds). +1 reputation.
  • witch hat (21 diamonds). +1 Light magic. +1 Dark magic.
  • Shapoklyak. (is free). - nothing.

Choosing a mask:

  • Skull mask (9 diamonds). +1 reputation.
  • Rook mask (9 diamonds). +1 Diplomacy. +1 Strength.
  • vamp mask (9 diamonds). +1 Light magic. +1 Dark magic.
  • Half mask (is free). - nothing.

We will see the scene as the parents / parent of Adelaide are preparing an uprising against the power of Diego.

Adelaide will make her way to the main square, where the governor is about to give a speech to the assembled people.

  1. And here you are, scum! +1 Dark magic.
  2. Let's hear what you have to say... +1 Light magic.

Diego prepared for the uprising of the rebels. Gord was engulfed in blood and flames.


Episode 5 - World on Fire

Adelaide will have to save her parents, her people, her city and not forget to get the last part of the map.

Diamond cost: 12 - take treatment 32 - Convince Anansi 32 - the form.

Diego's mercenaries staged a massacre on the streets of Santa Domingo. Their target was the militias under the command of the former governor's family.

«How to proceed?" Attention, timing!

  1. Stay put. - the choice will negatively affect the resistance.
  2. Break through to Diego. +1 Strength.
  3. Retreat with everyone. +1 Diplomacy.
  4. Inspire the rebels. +1 reputation.

Adelaide had to retreat, along with the conspirators, into the narrow streets of the city. Diego's soldiers drove people into traps, and because of the shelling of the navy, a fire started in Santa Domngo.

Two men in carnival costumes fought in mortal combat. "Which side to take?"

  1. Pull back. — your actions negatively affect the resistance.
  2. On the side of the drag. — your actions negatively affect the resistance. You will intercede for the mercenary Diego.
  3. To the side of the skeleton. — your actions had a positive impact on the resistance. You stand up for the townspeople.

If you failed to negotiate with the Walrus, and his team is chasing Adelaide, then the following choice will appear:

Attention, timing!

  1. SHIRCH (behind). — need to turn around.
  2. Lou attacks. — you need to go under the left hand. Lou is left handed.

Kelpie will appear on the city streets. The supernatural creature doubts that Adelaide is capable of fixing anything in this world. "You…"

  1. You have no right to say that! +1 Light magic.
  2. You can think whatever you want. +1 Dark magic.

The main character went to the tailor's house, where her parents were hiding. But it turned out to be empty, only the spirit of Anansi with its web settled in a cozy room. The man will tell you that Adelaide's parents led the resistance, but at the last moment they were caught and taken away. The girl is indignant because Anansi did not help her father and mother."You.."

  1. Little coward! +1 Dark magic.
  2. Just lazy! +1 Light magic.

Adelaide will throw a piece of cloth on the table, which she took from the English colony. Anansi will offer to make something useful out of this material. "I choose…"

  1. Sail. +1 ship integrity
  2. Outfits. — your actions had a positive impact on the resistance. Anansi will sew a uniform for resistance.

Adelaide is injured, and the spirit will offer healing.

  1. Accept treatment (12 diamonds). Adelaide is healed of her wound.
  2. Refuse. - nothing. The fewer wounds on the main character, the better.

Anansi will ask what the main character will go for first.

  1. For parents. - nothing.
  2. For part of the map. - nothing.

Adelaide will find out from the spirit that her parents are in Diego's house. "How to react?"

  1. Shout out. +1 Dark magic.
  2. To smile. +1 Light magic.

Before heading back to her former home, Adelaide invites Anansi to join the fight for world peace. The spider resolutely refuses.

  1. Still you will take my side (32 diamonds). Anansi will join you in the final battle.
  2. As you know. - nothing.

The townswoman calls for help. A dead man is chasing her. "This…"

  1. It's not my business. — have a negative effect on resistance.
  2. Just an illusion. — we choose this option if the townswoman believes that this is her deceased MOTHER. Your actions have had a positive effect on the resistance.
  3. Just a dead man. — we choose this option if the townswoman believes that this is her deceased PARTNER. Your actions have had a positive effect on the resistance.

If Conchita didn't leave Adelaide and the galleon alone, then the ghost will appear and attack the girl.

Attention, timing! We carefully look from which side Conchita will appear.

If Conchita left, Then:

  1. We leave to the right. is the right choice.
  2. We leave to the left. is the wrong choice.

Attention, timing! We carefully look from which side Conchita will appear.

If Conchita to the right, Then:

  1. We leave to the right. is the wrong choice.
  2. We leave to the left. is the right choice.

Adelaide decides to get close to Diego by cunning. Choose an outfit:

  1. maid uniform (32 diamonds). +2 Diplomacy
  2. maid uniform (is free). +1 Diplomacy.
  3. Guards uniform (32 diamonds)+2 Strength.
  4. soldier uniform (is free)+1 Strength.

If Adelaide introduces herself to the military:

  1. Lost in the fog. +1 Light magic.
  2. Killed the conspirators. +1 Dark magic.

If Adelaide introduces herself as a maid:

  1. To smile. +1 Holy Magic
  2. Give a slap. +1 Dark magic.

Having entered Diego's house, the main character will overhear the conversation of two soldiers of the governor. Men are dissatisfied with such a life - they are tired of performing the tasks of a tyrant.

"Yeah..."

  1. poach them (15 Strength/Diplomacy points).your actions have had a positive effect on the resistance. The soldiers have come over to your side.
  2. Leave alone. - Nothing.

Having made her way to her bedroom, Adelaide will not find the necessary picture.


Episode 6 - In a cage with a monster

Ahead is the decisive battle for Santa Domingo. Will the freedom of the colony be restored, or will the city be consumed by fire?

Diamond cost: 0/10/23 - decoration, 27 - Davy Jones skin 0/10/23 - hair, 27 - Convince Kelpie 0/23/27 - armor.

Adelaide will meet with the young lady, whom she feasted on at the opening of the galleon. The next scene will depend on what relationship you have established with the girl.

If at the ball you became allies with the young lady: Adelaide will remind you of the agreement made at the ball. The young lady doubts her fulfillment, since the main character brought a lot of trouble to Diego and their house.

  1. your home? +1 Strength.
  2. He himself is to blame for his troubles. +1 Diplomacy.

The young lady will share her feelings about her relationship with Diego. She would like to return to Spain with her chosen one. We learn that Adelaide's things from her room were stolen into the pantry.

The union with the young lady remains in force (your actions have had a positive effect on the resistance. In season 5, episode 8, she will lure some of the soldiers to the side of Adelaide). The girl will ask that Diego not be hurt. "I AM…"

  1. I can't promise. +1 Dark magic.
  2. I'll line up. +1 Light magic.

If at the ball you became enemies with the young lady: The young lady recognizes Adelaide and rushes into the fray.

  1. Hit back. +1 Strength.
  2. Capture her. +1 Diplomacy.

What to do with the young lady before leaving?

  1. Leave tied. +1 Light magic.
  2. Stun her. +1 Dark magic.

If at the ball they did not establish any relationship with the young lady:

  1. causticity. +1 Dark magic.
  2. Compliment. +1 Light magic.

Adelaide ended up in the closet where her belongings were stored. All property was littered with trash and supplies. In what order will you clean up the rubble irrelevant. The main character will find the picture and extract the last piece of the card from the frame. Also in the pantry will be a jewelry box.

  • Family beads (10 diamonds).
  • Family heirloom (23 diamonds). +1 reputation.
  • Old beads (free).

Forgotten spirits will warn of impending danger.

  1. Sometimes you need to smile. +1 Light magic.
  2. You are right. +1 Dark magic.

Meeting with Diego was inevitable. The governor will point out to Adelaide that she has once again fallen into his trap.

"And every time..."

  1. You stay with the nose. - nothing.
  2. I'm getting out of it. - nothing.

Diego will start listing his victories.

  1. And what are you getting at? +1 Diplomacy.
  2. Maybe stop talking? +1 Strength.

Diego will offer to drink and talk on an equal footing. Having expelled the soldiers surrounding them, the man walked around the main character, and was about to move a chair behind the girl.

  1. Let him. - nothing.
  2. Resist. - nothing.

The main character did not negotiate until Diego let her parents go. The future allies drank the wine (choice of bottle does not affect the story). The governor will ask about all the parts of the map, is it true that Adelaide has already collected them?

  1. This is so. +1 Light magic.
  2. You've been lied to. +1 Dark magic.

Diego wants to take possession of the sword of the dead and lead the world domination. "You…«

  1. Monster. - nothing.
  2. Fool. - nothing.

Diego offers to join forces and become allies. Adelaide will point out the futility of all this if the fog with its essences envelops the whole world. In confirmation of her words, walkers appeared very close. While the commander-in-chief was distracted by uninvited guests. "What to do with Diego?"

  1. Throw the drink in your face. +1 reputation.
  2. Poke him with a knife. +1 Strength.
  3. Let go of the sharpness. +1 Diplomacy.

Taking advantage of moment, the girl sneaked out of the backyard. The streets of the city were already filled with the dead and Diego's punitive detachment attacked.

  1. Burn in hell! +1 Dark magic.
  2. God rest their souls. +1 Light magic.

Undead souls are drawn to Adelaide. Carefully watch from which side the dead are approaching you.

Attention, timing!

If the dead BYPASSED TO THE LEFT, Then:

  1. Get confused.
  2. Dodge left.
  3. Dodge right. is the right choice.
  4. Change direction.

Attention, timing!

If the dead STRETCH RIGHT, Then:

  1. Get confused.
  2. Dodge left. is the right choice.
  3. Dodge right.
  4. Change direction.

Attention, timing!

If the dead BLOCK THE ROAD, Then:

  1. Get confused.
  2. Dodge left.
  3. Dodge right.
  4. Change direction. is the right choice.

Adelaide will be in a fog. Davy Jones will talk to her. The main character will ask the spirit to appear.

  1. I will only speak to those I see (27 diamonds)+2 Dark magic, +2 Light magic. Davy Jones will change masks for a long time until he stops at one look.
  2. Let's try this. - nothing.

The spirit will report that everything is going according to his plan, but before the final he got nervous, suddenly something

"I AM.."

  1. I will ruin your plans. +1 Diplomacy.
  2. I will destroy you. +1 Strength.

Davy Jones decides to refresh himself with the magic and powers of Adelaide, but the girl will be saved by Kelpie in the form of a horse, and taken away from the fog.

Having reached the indicated place - the prison fortress of Santa Domingo, Kelpie will endow the main character with a long hair in parting. Choosing a hairstyle:

  1. Very long hair (10 diamonds).
  2. Luxurious mane (23 diamonds). +1 Dark magic, +1 Light magic.
  3. Hair is longer (free).

Farewell to Kelpie:

  1. Wait. I want you to join us in the war (27 diamonds). Kelpie will join you in the final battle.
  2. Goodbye. - nothing.

Before her speech, Adelaide is about to change into something more militant.

  1. leather armor (23 diamonds).
  2. Combat pirate costume (27 diamonds). +1 reputation.
  3. Leather protection (is free).

The main character will give an inspiring speech against Diego's tyranny to the oppressed citizens of Santa Domingo.

  1. For freedom! +1 reputation.
  2. Death to a tyrant! +1 Strength.
  3. For home! +1 Diplomacy.
  4. We are invincible! — this choice will have a positive effect on resistance.

The townspeople will support Adelaide out loud.


Episode 7 - Long way

Viva Ia Santa Domino

Diamond cost: 11 - dressing, 20 - To not give up, 0/34 - eyes, 0/20 - clothing of spirits.

Galleon with allies sent to help Adelaide and the resistance. Their task is to break through Diego's naval defenses and thin out his fleet.

If the nose figure came to life, then she will help in battle and keep galleon 1 ship intact.

Pay close attention to the locationships on the screen.

ВAttention, choice on time!

  1. Not visible... the right choice if there is no ship at all.
  2. Left side. — the right choice if the ship is shown on the right.
  3. Right on board. — the right choice if the ship is shown on the left.

If you have successfully dealt with enemy ships, that your actions have had a very positive effect on the resistance.

Soldiers lead Adelaide's parents/parent to be shot (if you haven't lured the soldiers to your side) to a safe place (if the soldiers are now on your side).

  1. Have mercy. +1 Light magic.
  2. Angry/Angry. +1 Dark magic.

During Adelaide's inspirational speech, the townspeople will notice the former governor and his wife. People will be glad that the former leadership is still alive.

  1. Encourage the militia. +1 Diplomacy.
  2. Shake up the militia. +1 Strength.

Carefully follow what exactly they write in front of the team from Jackie!

ВAttention, choice on time!

If STILL PREPARING, Then:

  1. We wait! — right choice!
  2. To the shelter!

ВAttention, choice on time!

If Бah-bah-bah, then:

  1. We are waiting!
  2. To the shelter! — right choice!

During the boarding, Christina will be attacked by an enemy sailor.

Pay close attention to which side the enemy is attacking from!

ВAttention, choice on time!

If sailor attacks LEFT, then take a hit:

  1. Get confused.
  2. Left. is the right choice.
  3. On right.

ВAttention, choice on time!

ECwhether sailor attacks RIGHT, then take a hit:

  1. Get confused.
  2. Left.
  3. On right. is the right choice.

The boarding continues.

Carefully watch which of the characters is attacked by an enemy sailor, and that will be covered by William.

ВAttention, choice on time!

  1. Anyone.
  2. Sebastian. - if Sebastian flashed before the elections.
  3. Chris. - if Christina flashed before the elections.
  4. Jackie. - if Jackie flashed before the elections.

If you have successfully boarded an enemy ship, that your actions have had a very positive effect on the resistance.

If Evie went on an adventure with you, then we can choose the next action:

  1. I'll switch to a new one. — Evie and her crew have moved to a new ship, expanding your fleet.
  2. I'll stay on the galleon. — Evie stayed with her team, strengthening the galleon.

Adelaide was joined by her spirits:

  1. Glad you. +1 Light magic.
  2. Why so long? +1 Dark magic.

Adelaide had some interaction with the resistance and was ready to fight when Davy Jones pulled her back to him. The spirit feeds on the weakness of the main character.

Attention, timing! (It's worth pointing out that the timer in this choice is too fast. Try to make a choice instantly. This will need to be repeated several times).

  1. Surrender. is the wrong choice.
  2. Fight. is the right choice. +2 Holy Magic (on the path of Light magic)/ +2 Dark Magic (along the path of Dark magic).

If you have successfully passed thethe next choice, then "Until you resist Davy Jones and give him your powers."

If you made a mistake in the previous selection, then an additional one will appear:

  1. Give up. -3 Light magic (on the path of Light magic)/ -3 dark magic (along the way of the Dark mаgee). Adelaide lost part of her forces.
  2. To not give up (choice for diamonds). +2 Holy Magic (on the path of Light magic)/ +2 Dark Magic (along the path of Dark magic).

The spirit will show his world to Adelaide, and offer to stay with him. Something happened to the girl and she opened her eyes:

  • The gaze of darkness (34 diamonds). +2 Dark Magic.
  • star Light (34 diamonds). +2 Holy Magic.
  • Blazing Eye (34 diamonds). +2 reputation.
  • Black eyes (is free). +1 Dark magic.
  • shining eyes (is free)+1 Light magic.
  • Red eyes (is free). +1 reputation.

Faithful helpers of Adelaide - forgotten spirits broke into the world of Davy Jones. It changed their appearance.

  • Angry spirits. (20 diamonds). +1 Dark magic.
  • Spirits of balance (20 diamonds). +1 Holy Magic.
  • Perfume (is free). - nothing.

Davy Jones threatens to kill one of the parents, and then promises that Diego will sink all the ships of the main character's friends with the help of magic.


Episode 8 - The Last Step

Adelaide must take the last step towards victory, but at what cost?

Diamond cost: 0/30/105 - spirit body 21 - sneak away, 8 - don't let it sink 0/21/30 - attire, 0/21/30 - flag.

Davy Jones showed Adelaide how the evil spirits of Diego, having been nourished with strength, were transformed: they acquired their own body, blocked the strait and are ready to sink entire fleets. Now the friends of the main character are in trouble.

  1. My friends can do it! +1 Light magic.
  2. I will avenge my friends! +1 Dark magic.

Fight allies with evil spirits:

Jorge. "Course to..."

  1. Queen. — The queen will be completely destroyed.
  2. Inquisitor. — The inquisitor will be destroyed completely.
  3. Slaver. — The slave trader will be destroyed completely.

Attention! If you send Conchita, Agog and Panzo to one spirit, then the three of them will completely destroy it.

Conchita. "Which Spirit to weaken?"

  1. Queen. — the ghost will claw at the Queen.
  2. Inquisitor. — the ghost will tear with the claws of the Inquisitor.
  3. Slaver. — the ghost will claw the Slaver.

agog. "Whose magic to feast on?"

  1. Queen. — Agog will drink the blood stream of the Queen.
  2. Inquisitor. — Agogo will catch the lightning bolts fired by the Inquisitor.
  3. Slaver. — Agog will draw in the poisonous smoke of the Slaver.

Panzo. "Which spirit to weaken?"

  1. Queen. — Panzo will take some of the Queen's magic.
  2. Inquisitor. — Panzo will take some of the Inquisitor's magic.
  3. Slaver. — Panzo will take some of the Slaver's magic.

The slave trader attacks the galleon (green spirit). To cope with the spirit, carefully read the instructions of the satellites.

Attention, timing!

If the smoke LEFT/RIGHTS on board, then you need to go in the opposite direction.

  1. Be taken aback. is the wrong choice.
  2. Leave to the left. - if the smoke is RIGHT on board.
  3. Leave right. - if the smoke is RIGHT on board.

The queen attacks the galleon (red spirit). To cope with the spirit, carefully read the instructions of the satellites.

Attention, timing!

If the blood LEFT/RIGHTS on board, then you need to go in the opposite direction.

  1. Be taken aback. is the wrong choice.
  2. Leave to the left. - if the blood is RIGHT along the board.
  3. Leave right. - if the blood is RIGHT along the board.

The inquisitor attacks the galleon (blue spirit). To cope with the spirit, carefully read the instructions of the satellites.

Attention, timing!

If lightning LEFT/RIGHTS on board, then you need to go in the opposite direction.

  1. Be taken aback. is the wrong choice.
  2. Leave to the left. - if the lightning is RIGHT along the board.
  3. Leave right. - if the lightning is RIGHT along the board.

If you have successfully bypassed the evil spirits, that your actions have had a very positive effect on the resistance.

The scene with Davy Jones will follow again. The spirit assures Adelaide that all participants in his plan were under his power and control even before they were born.

  1. I do not believe you. +1 Light magic.
  2. Do not flatter yourself. +1 Dark magic.

Magic overwhelms the main character and this is also the work of Jones. All this in order for his brothers, who initially had no place in this world, to appear from other dimensions.

Magic escaped from the soul of Adelaide and changed her body.

Path of Light Magic:

  • Undine (30 diamonds). +1 Light magic.
  • Melusina (105 diamonds). +2 Light magic.
  • Mermaid (is free). - nothing.

Path of Dark Magic:

  • Sprigan (30 diamonds). +1 Dark magic.
  • Slua (105 diamonds). +2 Dark magic.
  • Scat (is free). - nothing.

Davy Jones once again decides to attack Adelaide. If you took a pet on the island (lemur / parrot), then the animal will try to recapture the owner from the demon.

The forgotten spirits will try to hold Davy back while Adelaide tries to escape, but in vain. Jones firmly clung, with his magic, to the main character.

Particular attention, the choice of time (the timer works very fast)!

  1. hesitate. is the wrong choice.
  2. Break out. — right choice. Adelaide will run away from Jones.

If you failed to escape from Jones, then:

  1. Stay in claws. -3 Light/Dark magic.
  2. Sneak away (option for diamonds). “Adelaide will break free from Jones' clutches.

If you have previously captured the siren, that creature decides to side with Adelaide and will use, against the enemy:

  1. Voice and charm. +1 Diplomacy.
  2. Claws and teeth. +1 Strength.

The galleon is attacked by coastal artillery. Pay close attention to the screen: during the flash, you need to press the button "Maneuver". If you do this sooner or later, then the galleon will overtake the cores!

If you are still unable to maneuver correctly, the following choice will appear:

  1. Leave the ship. -2 reputation. The choice will negatively affect the resistance.
  2. I won't let you drown (choice for diamonds). - The ship will stay afloat.

If you previously took a chaplain with you on a trip, then the priest will delay Diego's mercenaries.

Adelaide returns to the world of the living after meeting Davy Jones. Choose an outfit:

  • Shadow shrouds (21 diamonds). +1 Dark magic.
  • Wave Robe (21 diamonds). +1 Light magic.
  • Cloak of Darkness (30 diamonds). +2 Dark magic.
  • ocean dress (30 diamonds). +2 Light magic.
  • patches of darkness (is free). - nothing.
  • sea ​​spray (is free). - nothing.

The main character got to her parents / parent. "Reveal..."

  1. Warmth. +1 Diplomacy.
  2. Composure. +1 Strength.

Determined, Adelaide turned to the people of Santa Domingo.

  1. Friends! +1 Diplomacy.
  2. Fighters! +1 Strength.
  3. People! +1 reputation.

During her pep talk, the girl magically changed the flag of the colony:

  • Flag of the Republic (21 diamonds). +1 Strength, +1 Diplomacy.
  • Aztec flag (21 diamonds). +1 Dark magic, +1 Light magic.
  • Jolly Roger (21 diamonds)+1 reputation.
  • Flag of an independent republic (30 diamonds). +2 Strength, +2 Diplomacy.
  • Flag of the Aztec Empire (30 diamonds). +2 Dark magic, +2 Light magic.
  • Pirate Island Flag (30 diamonds). +2 reputation.
  • Colony flag. (is free). - nothing.

Jones will reappear in the subconscious of the main character. The spirit will tell that one of his whims and the uprising will be crushed.


Episode 9 - The Destiny of Santa Domingo

It's time to decide the fate of your native colony and take a step to the ends of the world...

Diamond cost: 18 - distract the dead 18 - persevere 31 - pick up the blade 0/18/31 - the appearance of the city, 0/5/10/18 - integrity, 0/18/31 - outfit, 0/10/18 - Priestess outfit.

Adelaide has very little time left. Davy Jones' threats are real, and you need to quickly save Santa Domingo from the tyranny of Diego and the ominous fog. The resistance wins the first victory.

  1. Keep it up! +1 Diplomacy.
  2. Do not relax! +1 Strength.

Adelaide, together with Christina, distract the enemy and make way for resistance. William is also going to join.

  1. Good. - nothing.
  2. No. - nothing.

The team quietly sneaks near the dead, the main thing is not to make noise.

Attention, timing!

"Step..."

  1. Careful. is the right choice.
  2. Stumbled. is the wrong choice.
  3. Stumbled. is the wrong choice.

If Adelaide was sloppy, then the following selection will appear:

  1. Get confused. — part of the resistance will die.
  2. distract the dead (18 diamonds). - let's save the resistance.

An encounter with Diego's people is inevitable. Adelaide doesn't want to use magic again because of that Davy Jones. We have to achieve everything at the expense of human sacrifices.

  1. Such is the price of victory. +1 Strength.
  2. Apparently it's necessary. +1 Diplomacy.

Adelaide came out of hiding, and gave the command:

  1. Forward! - nothing.
  2. Attack! - nothing.
  3. To battle! - nothing.
  4. Aboard! - nothing.

Resistance rushed into battle, everyone from young to old participated.

A mercenary attacks Adelaide. Watch the screen carefully which mercenary is attacking and from which side.

Attention, timing!

If mercenary on the left, then: "Repel the attack..."

  1. Get confused.
  2. Left. is the right choice.
  3. On right.

Attention, timing!

If mercenary on the right, then: "Repel the attack..."

  1. Get confused. is the wrong choice.
  2. Left. is the wrong choice.
  3. On right. is the right choice.

If shooter left, then: "Hide from shots..."

  1. Get confused. is the wrong choice.
  2. Left. is the wrong choice.
  3. On right. is the right choice.

Attention, timing!

If shooter on the right, then: "Hide from the shots ..."

  1. Get confused. is the wrong choice.
  2. Left. is the right choice.
  3. On right. is the wrong choice.

If you dealt with the mercenaries without mistakes, then "Your actions will have a very positive impact on the resistance."

The resistance rushed to attack Diego's soldiers and mercenaries. A deadly battle ensued. The results of the bark will depend on your actions made earlier:

  • If you have won a landslide victory with resistance, then as a reward we will receive: +2 Strength, +2 Diplomacy, +2 Reputation.
  • If you have won a victory with the resistance, but there are numerous losses in its ranks, then as a reward we will receive: +1 Strength, +1 Diplomacy, +1 Reputation.
  • If you did a bad job capturing Santa Domingo, then: -1 Strength, -1 Diplomacy, -1 Reputation.

Adelaide left the victorious citizens behind her and rushed deep into the governor's house. All for the sake of meeting Diego. "Everything is over."

  1. Give up. +1 Diplomacy.
  2. Die! +1 Strength.

Fights with the use of edged weapons can not be avoided.

Attention, timing! Follow Diego's actions.

If Diego says:I have magic too«, Then:

  1. Be taken aback.
  2. Move away. is the right choice.
  3. Be taken aback.
  4. Be taken aback.

Attention, timing! Follow Diego's actions.

If Diego attacks from the LEFT, Then:

  1. Be taken aback.
  2. Protect your head.
  3. Defend on the left.
  4. Defend on the right. is the right choice.

Attention, timing! Follow Diego's actions.

If Diego attacks RIGHT, Then:

  1. Be taken aback.
  2. Protect your head.
  3. Defend on the left. is the right choice.
  4. Defend on the right.

Attention, timing! Follow Diego's actions.

If Diego attacks in the HEAD, Then:

  1. Be taken aback.
  2. Protect your head. is the right choice.
  3. Defend on the left.
  4. Defend on the right.

It's time for Adelaide to attack Diego. Read carefully how the opponent defends.

Attention, timing!

If Diego defended RIGHT, then: "Attack«

  1. Nowhere. is the wrong choice.
  2. To the head. is the right choice.
  3. Left. is the wrong choice.
  4. On right. is the right choice.

Attention, timing!

If Diego defended by the LEFT, then: "Attack«

  1. Nowhere. is the wrong choice.
  2. To the head. is the right choice.
  3. Left. is the right choice.
  4. On right. is the wrong choice.

Attention, timing!

If Diego HEAD is protected, then: "Attack«

  1. Nowhere. is the wrong choice.
  2. To the head. is the wrong choice.
  3. Left. is the right choice.
  4. On right. is the right choice.

If Adelaide did not fight well enough and Diego defeated her, then the following choice will appear:

  1. Surrender. Adelaide will die.
  2. Persist (18 diamonds).Adelaide will intercept Diego's blade.

Diego will declare that he never gives up. The man will go to the last decisive attack.

  1. Skip. -1 reputation. Diego will stun the main character and escape, while losing the ring of true magic.
  2. Defend (27 Strength points). Diego will escape, the ring of true magic will pass to Adelaide.
  3. Repulse the attack (55 Strength points). +1 reputation. Diego will not run away, the ring of true magic will pass to Adelaide.
  4. Disarm him (110 Strength points). +2 reputation. Dhe will not escape, the ring of true magic will pass to Adelaide. The man recognizes the main character as a worthy opponent.

If Diego didn't run away, then Sebastian will ask what to do with the main culprit?

  1. I will execute him myself. +1 Strength.
  2. I'll take him to court. +1 Diplomacy.

Diego's sword is still charged with violent power and magic, what to do with it?

  1. Pick up for yourself (31 diamonds). +1 Diplomacy, +1 Strength, +1 Reputation.
  2. Throw away with a kick. +1 Diplomacy.
  3. Break. +1 Strength.

Adelaide went out into the street of the liberated Santa Domingo. The townspeople rejoiced at the victory, and the gray, ruined buildings spoke of recent bloody battles. We need to restore order in the colony.

  1. Decorate (10 diamonds). — nothing, just a beautiful picture of the city.
  2. Rebuild (18 diamonds). — nothing, just a beautiful picture of the city.

Adelaide will return to the galleon.

If your ship integrity is 9 or higher, we will automatically get +1 integrity, and if not, then we will be offered to repair the galleon:

  1. Superficial. +1 ship integrity.
  2. advanced (5 diamonds)+2 ship integrity.
  3. reinforced (9 diamonds). +3 ship integrity.
  4. Maximum (20 diamonds)+4 ship integrity.

Santa Domingo was saved, and in the hands of the girl there were pieces of a map leading to the end of the world. Adelaide understands that magic is indispensable here. It is necessary to put on the appropriate clothes before the magical ritual.

  • Sorceress Robe (18 diamonds). +1 Dark magic, +1 Light magic.
  • Ceremonial robe (31 diamonds)+2 Dark magic, +2 Light magic.
  • Ritual Robe (is free). - nothing.

Choose a hat:

  • Veil of the High Priestess (18 diamonds). +2 Dark magic, +2 Light magic.
  • Enchantress Veil (10 diamonds). +1 Dark magic, +1 Light magic.
  • simple veil (is free). - nothing.

Putting her hands on the pieces of the map, the main character began the ritual. Fragments of history flashed before the girl, and then the puzzle came together - the portal opened. We need to keep heading north.


Episode 10 - Over the edge!

Santa Domingo is free, and the way to the end of the world is open ... What awaits Adelaide with the team on the other side?

Diamond costs: 23 - a scene with a favorite, 23 - linen, 9 - free space, 28 - Persuade the Baron and Bridget to help.

A luminous comet has outlined the night sky - this is an indication of the path to the End of the World.

Will night city walk scene and a little dialogueif your favorite is Sebastian/William/Christina.

Will love sceneif your favorite is Clive/Kai/Jorge/Lorenza

Relationship with Kai: "Rush..."

  1. To your home (23 diamonds). - the scene of intimacy between Kai and the main character.
  2. Through the streets - nothing.

If you went on an intimate stage with Clive / Kai / Jorge / Lorenza, then the choice of linen will appear:

  • moving water (23 diamonds). +1 Light magic.
  • living darkness (23 diamonds). +1 Dark magic.
  • Floating Ribbons (is free). - nothing.

The parents / parent of the main character are worried about another breakup with their daughter.

  1. Show tenderness. +1 Diplomacy.
  2. Cheer up. +1 Strength.

Before sailing, Jackie asks Adelaide for advice on ammunition. He believes that the girl is well versed in the creatures with whom they have to fight.

  1. You overestimate me. +1 Diplomacy.
  2. This is rightly noted. +1 Strength.

We select ammunition. This choice will affect the final battle. The more ammunition, the more chances to win.

"Well, let's see what we can fit..."

  1. Bombs. - at your discretion.
  2. Knippels.- at your discretion.
  3. Buckshot. - at your discretion.

Adelaide is considering buying more ammunition. "HM…"

  1. Gotta make room (9 diamonds). - we can buy the 2nd type of ammunition.
  2. Enough is enough. - nothing.

Adelaide is considering buying more ammunition. "HM…"

  1. This is not enough! (9 diamonds). - we can buy the 3nd type of ammunition.
  2. Enough is enough. - nothing.

The galleon set off on its final voyage.

In the evening, Adelaide went to her cabin, to the smell of freshly brewed coffee and cigarette smoke. Samedi and Bridget were in charge there. The main character will be offered a drink to choose from:

  • Pepper coffee. +1 Light magic.
  • Saturday alcohol. +1 Dark magic.

Bridget came to bless Adelaide with the last mission, but Saturday does not believe in a positive outcome. He will declare that the world is heading for the abyss, it's too late to do something

  1. I'll fix it. +1 Diplomacy.
  2. It won't stop me! +1 Strength.

Adelaide is able to enlist the support of Bridget's mother and Baron Saturday in the final battle.

  1. But I need allies, not wishes (28 diamonds). - Baron Saturday and Mama Bridget will join you in the final battle.
  2. Thanks for the warning. Bridget is glad that there is Adelaide among the people.

If you previously enlisted the support of allies, then the ship will appear Kelpie, Siren, Pineapple.

The ship has arrived at the right place. Sebastian will ask about the readiness of the main character.

  1. More than ever! - nothing.
  2. Not sure. - nothing.
  3. I can handle! - nothing.
  4. It does not matter. - nothing.

The spirit of the North will appear before Adelaide and confirm the correctness of the previously adopted course. The spirit promised to help break through the edge of the world. Cortez needed a blade and a lot of human sacrifice to break through the barrier, but can Adelaide cope?

  1. None of them get hurt! +1 Light magic.
  2. I can break through and so! +1 Dark magic.

North will warn that such efforts taken by the main character can destroy her.

  1. Spit! - nothing.
  2. Never mind! - nothing.
  3. I can handle it! - nothing.

The northern one will remind you that one more step and there will be no going back.

  1. Let it go! - nothing.
  2. I will make it! - nothing.
  3. This is what I want! - nothing.

North will begin to lament that Adelaide has done something irreparable.

  1. What was supposed to! - nothing.
  2. Better help, not Noah! - nothing.
  3. I will not Give Up! - nothing.

North will tell the rules of the universe. The main character must respond with the same color that will appear in front of her, namely at the zenith. Don't rush or delay!

Example: Red color appeared, then you need to select red.

Attention, timing!

  1. Red. - if a red circle appears.
  2. Blue. - if a blue circle appears.
  3. Green. - if a green circle appears.

Adelaide will drag a whole galleon over the edge of the world's end. But you have to pay for everything, now the main character is not a person. A mentor will appear - Mermaid / Manta.


Episode 11 - On the Far Shore

Santa Domingo is free, and the way to the end of the world is open ... What awaits Adelaide with the team on the other side?

Diamond costs: 33 - scene with spirit 12 - do not fall 12 - be saved 0/22/33/98 - outfit, 0/20/33 - headdress.

Path of Dark Magic: A Manta will appear aboard the galleon. He notices a dramatic change in the image of Adelaide after penetrating the edge

  1. And you are observant. - nothing.
  2. Changed hairstyle. - nothing.

Manta will warn the main character that one more step towards magic can forever turn the girl into a spirit. "I AM…"

  1. I'll try to restrain myself. - nothing.
  2. Ready to go for it! - nothing.

Manta with the help of a dagger will begin to drive over the body of the main character - to clear the streams of the girl.

  1. Well, don't pull! (33 Diamonds). intimate scene with Manta.
  2. Sorry, not now. Let's skip the intimate scene.

Manta will offer Adelaide a choice: stay in spirit form or return to human form.

  1. Stay in spirit form. +1 Dark magic, +1 Light magic.
  2. Change to human form. +1 reputation.

Path of Light Magic: Mermaid will appear aboard the galleon. He will note that Adelaide really suits the image of a mermaid.

  1. Thank you. - nothing.
  2. Do you like? - nothing.

The mermaid will warn the main character that one more step towards magic can forever turn the girl into a spirit. "I AM…"

  1. I'll try to restrain myself. - nothing.
  2. Ready to go for it! - nothing.

The mermaid will begin to run her hands over the body of the main character - to clear the streams of the girl.

  1. Well, don't pull! (33 Diamonds). intimate scene with Mermaid.
  2. Sorry, not now. Let's skip the intimate scene.

The mermaid will offer Adelaide a choice: remain in spirit form or return to human form.

  1. Stay in spirit form. +1 Dark magic, +1 Light magic.
  2. Change to human form. +1 reputation. Adelaide will change into human clothes.

The members of the ship will begin to see all those characters that have become material in the spirit world: Panzo, the figure on the prow of the galleon (if they have joined your expedition).

The galleon moved through the world of spirits, and the crew members admired its beauties. But this idyll did not last long.

Attention, timing!

  1. Left! — -1 Ship.
  2. On right! is the right choice.
  3. Get confused. — -1 Ship.

A crew member will report that the water is running out - there is a waterfall ahead.

If the wind is beating on the port side, Then:

Attention, timing!

  1. Stay where you are!
  2. Jump to the port side! is the right choice.
  3. Jump to starboard!

If the wind is beating to starboard, Then:

Attention, timing!

  1. Stay where you are!
  2. Jump to the port side!
  3. Jump to starboard! is the right choice.

If the deck is level, Then:

Attention, timing!

  1. Stay where you are! is the right choice.
  2. Jump to the port side!
  3. Jump to starboard!

If you failed to keep the ship from a gust of wind, Then:

  1. Fly into the abyss
  2. Fight for vitality (12 diamonds). We can continue the journey.

You can't swim any further, you have to move on land. The travelers walked for a long time and decided to make a halt. In one of the reservoirs, various drinks were found instead of water. "In the language of taste ..."

  1. Roma. +1 Strength.
  2. Chianti. +1 Diplomacy.
  3. Coffee. +1 Light magic.
  4. Oil. +1 Dark magic.

Damage hangs around, travelers should not plunge into it, and so on up to 3 times.

Attention, timing!

  1. Sneak away is the right choice.
  2. Get in. is the wrong choice. Take away the stat.

Then the main character will go alone.

Attention, timing!

  • A stone has surfaced jump on the stone.
  • A snag appeared - jump on a snag.
  • Board floated - jump on the board.

If you still drown, Then:

  1. Give up.
  2. escape (12 diamonds). We can continue the journey.

Adelaide and Panzo will meet Cortez.

  1. Tactful. +1 Diplomacy.
  2. Strict. +1 Strength.

Adelaide will take the blade from Cortez, but then all the antagonists will appear: Diego, Slippery Nick, Davy Jones. Diego will take possession of the sword of Cortez. "Stop, Diego! Or…"

  1. You will destroy us all. +1 Diplomacy.
  2. I will leave you. +1 Strength.

The main character is going to neutralize Diego. Davy Jones begins to incite the girl to use magic and lose control.

  1. You won't knock me down. - nothing.
  2. I won't be wrong. - nothing.
  3. Your plan will fail! - nothing.

Davy Jones will begin to distract Adelaide with visions in which her parents are in mortal danger. The girl throws all her strength in order to neutralize the influence of the demon through thousands of kilometers and save her parents. Meanwhile, Diego freely destroys the dead man's locker and releases the dark souls out. The magic of the main character, who tore apart time and space, is part of the insidious plan of Davy Jones. The girl is furious, with her tearing cry she connected with the edge of the world.

Adelaide was bound:

  • The shackles of duty (20 Diamonds). +1 Light magic.
  • Chains of sin (20 Diamonds). +1 Dark Magic.
  • Chains of eternity (33 Diamonds). +2 Light magic.
  • Chains of the Void (98 Diamonds). +2 Dark magic.
  • Eve's Shrouds (98 Diamonds). +4 Light magic.
  • Veils of Lilith (33 Diamonds). +4 Dark magic.
  • Fetter (is free). - nothing.

Choose a hat:

  • Goddess Tiara (20 diamonds). +1 reputation
  • Goddess Crown (33 diamonds). +2 reputation
  • Crown of the Goddess. (is free). - nothing.

Davy Jones calls Adelaide the goddess of the end of the world. And now the girl will not be able to prevent the appearance of monsters on earth.


Episode 12 - Decisive Battle

Davy Jones' cunning plan worked, and now Adelaide is trapped at the end of the world. And ahead is the last battle with the forces of evil for this world.

Diamond costs: 0/10/21 - wings, 103 - ask Katrina for help, 103 to be with Diego.

The locker blocking the darkness fell, Adelaide became helpless. Diego decided to buck in front of Davy Jones - he does not want to share dominance. Slippery Nick volunteered to deal with the rebellious Diego.

"To attempt…"

  1. Help Diego. +1 Diplomacy. +1 Strength.
  2. Stop Davy Jones. +1 reputation.
  3. Take control of your powers. +1 Light magic, +1 Dark magic.

Davy Jones walked up to the portal with a bunch of keys.

If Panzo is with you, then the old man will block the way for the monster, thereby will buy you some time. «The amulet of life will give strength to Adelaide.«

If Panzo is not on your team for the final battlethen The amulet of life will give strength to Adelaide.

Davy Jones will lunge at Panzoi and tear his soul to shreds. "Goodbye! You were good…”

  1. Another. - nothing.
  2. Mentor. - nothing.
  3. Human. - nothing.

Diego personally decided to deal with Davey, but was defeated. The man handed his sword to Adelaide before the monster prepared to devour him.

Relationship with Diego: The choice will be available if you have previously met all the conditions for getting closer to Diego.

  1. Don't you dare touch him! He is mine! (103 Diamonds). - Adelaide began a relationship with Diego.
  2. Well, serve him well... - nothing.

If you previously drew a Strength card, then she will give strength to Adelaide, and the girl will increase in size.

If you previously drew an Empress card, then she will give strength to Adelaide.

Adelaide will go after Davey with Diego's weapon. "This rapier increased Adelaide's chance of winning.» +1 Strength or +1 Diplomacy It depends on the path you are on.

"Fight…"

  1. It's embarrassing. - nothing.
  2. Confidently (30 Strength points).Adelaide confidently fights Davy Jones. The choice will have little effect on combat.
  3. Incredible (115 Strength points).Adelaide does a great job with Davy Jones. The choice will significantly affect the fight.

If you have a slaver's whipthen this weapon will delay Davy Jones.

The panzo, the amulet, the map, Diego's weapon, the degree of combat, the slaver's whip - all this protects Adelaide from damage. The absence of one of the above items means -1 damage to Adelaide.

The souls from the locker broke free. Davy Jones will set them on Adelaide.

If you have previously drawn a Fate cardthen she will betray Adelaide confidence.

If you have previously drawn a "Death" cardthen she will turn Adelaide's sword into a scythe.

"Adelaide was..."

  1. Not strong in diplomacy. - nothing.
  2. Self-confident (30 Diplomacy points). - the choice will affect the fight.
  3. Master in negotiation and persuasion. (115 Diplomacy points). - the choice will significantly affect the fight.

Two armies are ready to clash with each other.

Choosing Wings:

  • light wings (10 diamonds). +1 Light magic.
  • dark wings (10 diamonds).  +1 Dark Magic.
  • Wings of Creation (21 diamonds).  +2 Holy Magic.
  • Wings of destruction (21 diamonds).  +2 Dark magic.
  • Wings. - nothing.

If in episode 10 the Baron and mom agreed to join the final battlethen now they will lure some of the dead to your side. "The scales are starting to tip in your direction."

If previously pulled the carthat "Tower", then the fate card delayed Davy Jones significantly.

The Adelaide team is ready to fight and give their lives for their captain.

  1. Thank you! - nothing.
  2. I'm glad you're around. - nothing.
  3. You can be relied upon. - nothing.

If you loaded the hold with buckshot in the 10th episode of the 5th seasonthen fire from the deck will sweep away some of the dark souls.

If Evie joined the final battlethen her intervention will be useful in battle.

If Diego's people were lured earlierthen the soldiers were very helpful in the battle.

If Adelaide played along with the Chaplain on the cannibal island, then he will come out to the dead in the guise of a new deity with a prayer and a flame.

If Sirena joined the Adelaide team, she will actively protect the Chaplain from the enemy.

If earlier Sebastian gave his heart to Mante, then the spirit will return him to the captain, and the man will rush into battle.

Catherine will appear, the spirit cannot be near the portal - it destroys it.

  1. You should fight next to me (103 Diamonds).Mictlancihuatl will join your fight.
  2. Farewell… - nothing.

Catherine and Xibalba will join the battle.

If you convinced Anasi to join the final battle, then he will be able to bring confusion and discord into the ranks of the enemy.

If Sebastian's heart was given to Davy Jones, then Sebastian will not be able to fight and will slow down the team.

All of the above "If" affect the damage that Adelaide will receive if you did not use one or another advantage during the game.


Episode 13 - Last Chance

The battle seems lost, but there is another clear chance to save the day ahead.

Diamond costs: 0/11/18/30 - pirate costume 0/11/18 - headdress.

The harlot sat on the tail of Adelaide's ship.

  1. You won't dare. - nothing.
  2. Don't touch them! - nothing.

If you previously drew a Fortune cardthen she will help against the harlot.

If you took a Parrot / Lemur and Agog with you on a swim, that "The pet's actions have weakened the monster."

"You…"

  1. Both are my favourites! - nothing.
  2. Worked great! - nothing.

If you have only one petthen he will die in battle.

If Lorenza joined the teamthen "Lorenza kept the harlot with her magic."

  1. Finally you believed in yourself. - nothing.
  2. Now you are a magician. - nothing.

If Kelpie gave a pearl, then they will shoot her at the Whore.

Manta/Mermaid will tell Adelaide how to get away from the harlot. You need to turn to yourself and find out who believes in the main character, so that these people give the girl strength. "Adelaide was..."

  1. Not very famous (is free). nothing.
  2. Very famous. (30 reputation points).Adelaide received considerable strength from people who remember her. Will affect the fight with the harlot.
  3. The legend of these seas (60 reputation points).Adelaide received powerful power from people who remember her. Significantly affect the fight with the harlot.

"Let's go..."

  1. To the native world! - nothing.
  2. Get off the edge of the world! - nothing.

If Adelaide made a deal with Xibalbathen the main character will call on her and strengthen her powers.

If you previously received a Mir cardthen it will facilitate the movement of Adelaide.

The gates of the real world opened up for Adelaide.

Choosing clothes:

  • Officer uniform (11 Diamonds). - nothing.
  • Parade tunic (18 diamonds). - nothing.
  • Triumphal Form (30 Diamonds). - nothing.

Choice of headgear:

  • Traveler's Tricorne (11 Diamonds). - nothing.
  • Tricorne of the discoverer (18 diamonds). - nothing.

If your mentor is a Mermaid, then she dies after being wounded by a Harlot. The mermaid will return Sebastian's heart before dying if the captain gave it to him for safekeeping. —"A newfound heart helps Sebastian."

The kraken unleashed its might upon the galleon.

If you have the uniform of the "Flying Dutchman"then Philip van der Decken will come to your rescue.

If you have a cocked hat "Queen Anne's Revenge", then the undead will come to the aid of the main character.

If you own both items listed above, then Adelaide will become the admiral of the dead fleet, and the dead will significantly distract the Kraken.

If your beloved Clivethen the captain will become a hindrance to the Kraken.

If your beloved Kaithen Whaler will deal significant damage to the kraken.

If in season 5, episode 10 stocked up with the appropriate ammunitionthen "During the time, the stocked knipels inflicted wounds on the Kraken."

If Kelpie previously joined Adelaidethen the younger spirit wounded the Kraken.

The kraken tried to roll onto the deck.

Attention, timing!

"All on..."

  • Get confused. is the wrong choice.
  • Left side! — the right choice if the kraken is on the port side.
  • Starboard! — the right choice if the kraken is on the starboard side.
  • Stern! - the right choice if the kraken is in the stern.

Otherwise, we will take damage.

After the Kraken, the next threat awaited the Adelaide team - Leviathan.

If Sebastian returned the heartthen "Sebastian will be able to mitigate the damage."

If Evie got a new shipthen the captain's maneuver will slow down the monster.

If Diego became the chosen one of Adelaidethen Juan will shoot the monster.

If Jorge became the chosen one of Adelaidethen Jorge will ram the monster.

If the king of crab has defected to Adelaide, that"The Crab King deflected the Leviathan's attack."

If Serena sided with Adelaide, then the sea creature will call on its sisters to fight the monster. "The attack of the sirens confused Leviathan."

If in season 5, episode 10 stocked up with bombsthen "The bombs came in handy to hurt the Leviathan."

Attention, timing!

"Waiting for Leviathan to Appear..."

Fire! - the right choice only if the monster appeared on the surface of the water. (Note: the monster may not appear immediately, wait a couple of seconds before giving the command).

Adelaide is in despair, because of her actions, spirits and people close to her die. Davy Jones will seize the moment and offer the main character a deal - she becomes a monster, and he saves her loved ones life.

  1. I dont know. - nothing.
  2. Keep silent. - nothing.

Sebastian and the team will rush to set Adelaide on the right path and raise her fading spirit before the final battle with Davy Jones and his remaining associates.

In the hands of the main character there is an effective weapon - a piece of manta cloak.

"Where to direct the destruction?"

  • To the head. - nothing.
  • In hand. - nothing.
  • To the heart. - nothing.
  • In the interior. - nothing.

A shard of darkness inflicted a significant wound on Davy Jones. Adelaide and her team hurried to hide behind the walls of the temple of the ancient gods. There, the girl performed a ritual - shedding her blood on the altar, but nothing happened.


Episode 14 - The Biggest Day

The most important day in the life of Adelaide.

Diamond costs: 0/23/29/105 - dress, 0/23/29 - veil, 0/8/23 - bouquet.

Adelaide doesn't understand why the ritual failed. Davy continues his attempts to win over the main character to his side, and his monsters attack the walls of the ancient temple. Time is running out!

«Ritual of what?«

marriages is the right choice. +3 Light Magic, +3 Dark Magic.

Adelaide will turn to her favorite.

If for the whole game you have not acquired a chosen one, then Adelaide will be offered three to choose from.

Choose a favorite for the main character:

  • Sebastian. - finale with Sebastian.
  • William. — finale with William.
  • Jackie. - finale with Jackie.

After the marriage ceremony, the couple will be transported to the world of the main character.

If you drew a Lovers card before, that she will be able to heal two damage to the main character.

If you previously drew a "Mage" cardthen its effect will depend on several factors:

  • +2 Light Magic, +2 Dark Magic — if the difference between that and that stat is insignificant (14 points).
  • +12 Holy Magic — if you follow the path of Dark magic.
  • +12 Dark Magic — if you follow the path of Light magic.

Adelaide will enter the violinist's clearing - a paradise for sailors. The leader's daughter will tell you that it all started with her. Cortez captured and killed her, and the leader created a curse. The main character does not understand, he performed the ritual - mixed the blood, but the curse is still in effect - the worlds are destroyed. The daughter of the leader doubts that anything can be changed.

"..."

  1. I'll fix it! - nothing.
  2. I Haven't Lost Yet! - nothing.
  3. I'm sorry it happened. - nothing.

Adelaide will fall into the dead man's locker. There she will be met by the spirit of the leader, he believes that the key to the curse has been found, but too late. Too much blood has been spilled and betrayals committed.

"..."

  1. We have no forgiveness! - nothing.
  2. You are not the only one affected. - nothing.

Adelaide embraced all the disparate worlds with her power and directed all her magic, divinity and humanity.

If the main character is injuredthen the corresponding number of points will be taken away from Light and Dark magic.

Path of Light Magic: Adelaide will be in the world of light spirits. Gathering her light magic, the girl began to darn the wounds of this world.

"I'm strong enough..." The number of stats per choice will depend on the spread of stats between Dark and Light magic, if the difference is small, then the price tag will be less.

  1. Only for breaks. “Adelaide will mend the gaps in the universe, but will not restore the violinist’s clearing and will not resurrect the Mermaid.
  2. Restore the violinist's clearing. (25/30 Light Magic stats). - Adelaide will restore the violinist's meadow, the Mermaid will remain dead, if in season 3 episode 10 you did not make a deal with the spirit.
  3. Return everything as it was. And even better. (50/120 Light Magic stats). - Adelaide will restore the violinist's clearing and resurrect the Mermaid.

Path of Dark Magic: Adelaide will be in the world of dark spirits. Gathering her light magic, the girl began to darn the wounds of this world.

"I'm strong enough..." The number of stats per choice will depend on the spread of stats between Dark and Light magic, if the difference is small, then the price tag will be less.

  1. Only for breaks. “Adelaide will mend the gaps in the universe, but she won’t restore the dead man’s locker and she won’t resurrect Manta.
  2. Restore the dead man's locker. (25/30 Dark Magic stats). - Adelaide will restore the dead man's locker, Manta will remain dead, if in season 3 episode 10 you did not make a deal with the spirit.
  3. Return everything as it was. And even better. (50/120 Dark Magic stats). - Adelaide will restore the dead man's locker and resurrect Manta.

Path of Balance:

Attention❗ If you have collected an almost equal number of Dark and Light magic stats (each player has an individual stat gap, but with 3 units, we are guaranteed to get the balance path), then we will get the Balance path. The resurrection of the Mermaid and Manta in this case will cost much less. We can save both spirits. We will be offered in turn to visit the dead man's locker and the violinist's clearing, restore the world of spirits and resurrect their guardians.

The main character will spend all her magical powers after the restoration of the magical world and become a human. Davy Jones and his monsters will evaporate.

Adelaide will return home to Santa Domingo.

Epilogue: The best day ever.

Choosing a wedding outfit for the main character:

  • Elegant wedding dress (23 Diamonds). - does not affect the story.
  • Open wedding dress (23 Diamonds). - does not affect the story.
  • Luxurious wedding dress (29 Diamonds). - does not affect the story.
  • spicy wedding dress (29 Diamonds). - does not affect the story.
  • Royal bridal outfit (105 Diamonds). - does not affect the story.
  • Exciting bridal outfit (105 Diamonds). - does not affect the story.
  • Wedding dress (is free). - does not affect the story.

Choose a veil:

  • bridal veil (23 Diamonds). - does not affect the story.
  • wedding veil (29 Diamonds). - does not affect the story.
  • wedding veil (is free). - does not affect the story.

Choosing a bouquet:

  • Bridal bouquet (8 Diamonds). - does not affect the story.
  • Luxurious bouquet (23 Diamonds). - does not affect the story.
  • simple bouquet (is free). - does not affect the story.

Parents will come into Adelaide's room. Visit daughter before marriage. The city bell will announce the beginning of the ceremony.

The chaplain will publicly marry Adelaide with the favorite. Svechenek will ask the girl's consent to marriage.

"..."

Yes. consent, no alternative.

The couple sealed their union with a kiss. It remains to throw a bouquet.

"..."

  1. Throw. - nothing.
  2. Quit. - nothing.
  3. Throw. - nothing.
  4. Throw. - nothing.

Bobby will catch a wedding bouquet for his chosen one Margo.

Panzo, Garcia and Cortez watched the happy ending from the sidelines.

Finale with Sebastian: After getting married, Sebastian and Adelaide were finally able to commit to each other. They were able to combine everything in their lives: travel, colony management, love and children. A stormy life lay ahead of them.

Final with Kai Whaler: Kai finally got the holiday he dreamed of. The celebrations lasted two weeks, and the honey was drunk a lot! But he could not sit in one place for long: the sea was calling him. Leaving their native shores, he and Adelaide went on an incredible journey around the world. And their children, who could no longer be attributed to the subjects of some state, did not feel the boundaries and lived all over the earth.

Finale with William: William turned out to be a very good politician, loved by the people. His ideas improved people's lives every day. It was amazing how he could combine so many things in himself: he was both a governor, and a patron of the arts, and a husband and father. And most importantly, in his presence, life did not stop for a moment and was in full swing all the time.

Ending with Lorenza: Although Adelaide lost her magic, Lorenza took over as a sorceress. Every day she became stronger and eventually acquired the status of the main witch of these seas.

Final with Diego: It was a very strange union. During the joint reign, Adelaide hardened and began to resemble the snow queen. She became domineering and cruel. Santa Domingo had to be respected - he and Diego made everyone do it. Both strong personalities balanced each other, not allowing to go beyond. They have grown offspring capable of moving mountains. The crew of the galleon could not come to terms with Adelaide's betrayal of ideals, and each of them found their own way, away from Santa Domingo.

Final with Manta: Regardless of the wedding with the favorite, after many years, Adelaide became uncomfortable. Adelaide finished her household chores, took off her clothes and stepped into the cold ocean. Manta will tell you that the time has come. Now the dark spirit and the main heroin will be reunited forever and ever.

Final with the Mermaid: Regardless of the wedding with the favorite, after many years, Adelaide became uncomfortable. The main character completed household chores, took off her clothes and entered the cold ocean. Mermaid was waiting for her there. The girl is ready to enter eternity, and from there to follow the fate of her children and grandchildren.

Final with Jorge: With the dust of fighting and strife settled, Jorge finally lowered his scarlet pirate flag and was restored to all his regalia. He was a man of the old ways, and in Santa Domingo he became the center of a new chivalry. The people of this colony again remembered what honor and the power of a word are. Together with Adelaide, they became the king and queen of new unknown lands and proudly carried this banner through their lives.

Ending with Jackie: Jackie has long dreamed of a home and the opportunity to go ashore. And, finding himself in a new role, he immediately took up global construction, trying to embellish the city more and more. Around him, as if by itself, a cosiness and a sense of security arose. Their life with Adelaide was serene. Then a new generation began to grow up, which opened up new horizons in the life of the island and the entire golden sea ....

Possible combination of characters in the finale of the story:

Lorenza + William = The phlegmatic Lorenza and the cheerful William complemented each other perfectly: he pulled her into adventures, and she did not let him lose his head. It cannot be said that their life was simple, for it was a union that was ahead of the century - but they managed. And even though they could not have children, women managed to give a family to those who did not have a chance.

Clive + Evie = Clive eventually managed to tame Evie's violent temper, and she began to rule the colony along with him. And finally, after many years, she decided to write a letter to her father.

Christina + Jackie = Christina's explosive nature and Jackie's prudence rallied them into an ideal team. They were able to find a compromise between a secure base on land and crazy adventures at sea.

Evie + Jackie = The child forced Evie to reconsider her outlook on life. And in one moment she made up her mind. Together with Jackie, they went to her aristocratic father in order to finally legitimize their relationship and introduce him to his granddaughter, who was to enter into all the rights of the French nobility.

Christina + Sebastian = Christina and Sebastian were born for the sea, and they did not need more in life. So why deny yourself this? Now all the oceans of the globe were open before them.

Lorenza + Christina = Lorenza and Christina all their lives were a little out of this world, and in the end they decided to go together to the end. Ahead of them was waiting for a lot of exciting adventures and extremely ridiculous situations.

Lorenza + Jackie = Both Lorenza and Jackie have always strived for comfort and tranquility. And in the end, they found a suitable house for themselves on the banks of a quiet river, where no one bothered them to finally enjoy the warmth and love for each other.

Evie + Sebastian = The two captains found each other. Evie and Sebastian were only sweet on the sea wind and wave, and they no longer restrained themselves, going on the longest journey that only the world knew.

Chris + William = Chris and William are an explosive couple. Their irrepressible energy found an outlet in the most unexpected and daring adventures throughout the new world.


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Heaven's Secret: Requiem - Season 1 walkthrough Romance Club
Heaven's Secret 2
Heaven's Secret: Requiem - Season 1 walkthrough Romance Club
100% Passage of Season 1 of the story Secret of Heaven: Requiem Romance Club. All plot branches, decisions and their consequences, relationships with characters and...
Garden of Eden Season 2 - Walkthrough Romance Club
Romance Club
Garden of Eden Season 2 - Walkthrough Romance Club
Walkthrough of season 2 of the Garden of Eden of the Romance Club. All the choices, their consequences, the development of relationships with the characters, as well as the narration of the plot. Edemov...
Garden of Eden: episode 2 of season 2 - walkthrough Romance Club
Romance Club
Garden of Eden: episode 2 of season 2 - walkthrough Romance Club
Garden of Eden - walkthrough of episode 2 “Condescension” for season 2 of the Romance Club. All the choices, their consequences, the development of relationships with the characters, and...
Garden of Eden: episode 1 of season 2 - walkthrough Romance Club
Romance Club
Garden of Eden: episode 1 of season 2 - walkthrough Romance Club
Garden of Eden - walkthrough of episode 1 of season 2 of the Romance Club. All the choices, their consequences, the development of relationships with the characters, as well as...
W: Time Catcher Season 2 Walkthrough Romance Club
Romance Club
W: Time Catcher Season 2 Walkthrough Romance Club
W: The Time Trapper is the thirty-fourth fantasy/mystery story released in the Romance Club mobile game...
W: Time Hunter: walkthrough of episode 3 of season 2 Romance Club
Romance Club
W: Time Hunter: walkthrough of episode 3 of season 2 Romance Club
Walkthrough of episode 3 “Verdict” in season 2 of the story W: Time Hunter of the Romance Club. All elections, their consequences, descriptions of character threads,...