Battlefield Mobile for Android Appeared on Google Play
The Battlefield Mobile page has appeared on the Google Play Store as EA announced a series of Android-only playtests.
The listing has a full description of the game, as well as a few screenshots.
Players will be able to play in squads and build gear using weapons and gadgets that veteran players should know, such as the F2000 bullpup rifle.
It looks like you'll also be able to drive vehicles like tanks and quad bikes, and the maps will include Battlefield's signature environmental destruction.
Players can choose from four classic classes - Assault, Support, Medic or Scout - with a choice of class-specific gadgets.
The game will also include War Heroes: characters with a "unique narrative" and their own tasks. This is similar to the approach taken by DICE in Battlefield 2042, where players can choose from a unique cast of characters, each with their own backstory.
Judging by the screenshots, the game looks eerily identical to Battlefield 3, with what looks like a port of the Grand Bazaar map, albeit with simplified graphics.
DICE has previously stated that a Battlefield mobile game is in development in 2022 and will enter the extremely competitive mobile FPS market with the likes of PUBG: Mobile and its more traditional rival Call of Duty Mobile. The game is being developed by Industrial Toys, led by Alex Seropian, one of the original co-founders of Bungie, creators of the Halo franchise.
It will be interesting to see what compromises have been made to bring Battlefield to low-end hardware, especially with claims of large-scale destruction and map sizes. Game modes like Conquest are also incredibly long, but it's unlikely that mobile players will be able to play the game for more than half an hour or more.
As you would expect from a mobile game, Battlefield Mobile is free-to-play and will be monetized through cosmetic items, unique unlockables, and the Battle Pass.
The game is currently being tested in Indonesia and the Philippines, indicating that the game is aimed at the Asian market, where the number of console owners is much lower, although it will be expanded to other regions later.