Dead by Daylight
Dead by Daylight is a 4v1 multiplayer horror game in which one player takes on the role of the brutal Assassin and four other players are Survivors trying to escape the assassin.
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All the killers in Dead by Daylight, from the Hunter to the Artist

Looking for information about maniacs in Dead by Daylight to destroy the survivors during the game? From Pinhead to Artist, here's everything you need to know, including how many Assassins there are, their Perks and Powers.

As you work alone to destroy Survivors As you advance the goals of the omnipotent Entity across the world map, you have a huge variety of Assassins at your disposal to choose from, each with their own special Powers and Perks.

If you want to decide which of the killers in Dead by Daylight you like best in the game read on to find out which one to take on your next challenge.

Interactive behavior

How many killers are in Dead by Daylight?

Now Dead by Daylight has 26 killers - slightly less than 29 different survivors to choose from. We have listed all of these below, along with their powers and privileges. As new killers are released, we will be sure to update this list with new additions.

All killers in Dead by Daylight

The most recent Killer to join the Dead By Daylight roster is Carmina Mora, also known as "Artist". Introduced in DLC"Portrait of a Murder"she summons a Dire Raven which can then be used on Swarm Survivors, damaging them while flying and even revealing their auras to help you find them more easily.

Hunter
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Bear trapIntoleranceYou are excited with the desire to hang your booty as soon as possible. Increases your speed while moving bodies by {percent}. While transporting a body, your terror radius is increased by 12 m.
brutal force: Increases action speed by breaking pallets, breaking walls, and damaging generators by 10/15/20%.
frightening presenceYour very presence instills fear. Survivors within your terror radius have 10% more often triggers a reaction check when repairing or healing. The success zone on a reaction check is reduced by {percent}.
Ghost
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Weeping bellPredator: Your tracking talent allows you to more closely examine the trail left behind by fleeing survivors. Crack marks left by Survivors will appear {variably} closer and denser to each other.
Bloodhound: Like a hound, you can smell blood from afar. Fresh traces of blood much more noticeablethan usual and are tracked for {seconds} longer.
The brainchild of darknessYou can see well in the dark of the night. Your field of vision has been increased by {degrees}. Does not stack with other visual angle bonuses.
Redneck
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ChainsawPersistentReduces pallet stun duration by 40/45/50%.
HandymanWhen generator repair comes to 70%, you hear a loud sound and get the effect of "Invisibility» for {seconds}.
child of lightUnlike other creatures from the Mist, you have adapted to the light. You have gained immunity to blinding from flashlights and firecrackers. The auras of survivors that try to blind you are highlighted for {seconds}.
Nurse
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Spencer's last breathStridorYou are extremely sensitive to your victim's breath. Pained Survivors breathe {percent} louder, regular breathing louder by {percent}.
Thanatophobia: Their courage melts in the face of inevitable death. For each Survivor injured, dying, or hooked, the rate at which others are broken, repaired, and cleansed totems is reduced by {percent}. The maximum fine is {percent}.
Nurse callThe auras of survivors who heal or are healed open at 20/24/28 meters.
Тень
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Pure evilSave the best for last: you become obsessed with a survivor, gaining 1 token for a maximum of 8 per survivor, which is not an obsession that you hit with a basic attack. Gains a stackable 50% cooldown reduction on successful token attacks up to 40%. Every time you hit Basic Attack Obsession, she loses 4/3/2 tokens.
Play with your victimyou become obsessed one survivor. Each time you chase and miss an obsession, you gain 1 token (up to 3). Each token increases your movement speed by {percent}. Each basic or special attack spends one token.
fading lightYou become obsessed with one survivor. The object of your obsession gains an action speed bonus 33% when unhooked and healing other survivors.
Whenever you hook a Survivor that is not your Obsession, and if the Obsession is alive, you receive a token.
As long as the obsession is alive, other survivors suffer a {percent} penalty to repair, heal, and break speed per token.
Witch
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Blackened ConduitCorruption: the third seal: Corruption that prevents the reading of the aura. While a Corruption Totem is active, hitting a Survivor with a Basic Attack or Special Attack causes "Blindness", which extends to the last {number} of survivors hit. Corruption is active until the corresponding totem is destroyed.
Corruption: doom: Corruption that affects the progress of repairing generators for all survivors. "Corruption: Doom» affects all generators. When a Survivor stops repairing a generator, progress will automatically begin to decline at a rate of {percent} of normal.
Corruption: Consume HopeA corruption that draws strength from hope. The false hope of the survivors only increases your hunger. When a survivor is rescued from the hook for at least 24 meters from you, Devour Hope receives a token.
Doctor
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Spark CarterUnbearable PresenceYour very presence inspires fear. Survivors within your terror radius become less capable. These Survivors have a {percent} increase in their item spending rate.
Surveillance and punishmentScrupulous in his methods and formidable in his guise.
While chasing, your terror radius is increased by 8 meters. While normal, your terror radius is reduced by 8 m, and the viewing angle increases by {degrees}
The effects of increasing the viewing angle do not stack.
OverloadYou are filled with hatred for progress. You can overload the generator by taking the action "Generator failure". A Survivor who attempts to interact with this generator will face an extremely difficult skill check. If this check fails, the repair rolls back an additional {percent}.
A successful check does not increase repair progress, but protects against an explosion.
Huntress
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hunting axespredatory beastAfter gaining the Bloodlust Status Effect, the Ravenous Beast activates: Grants Indeterminate Status Effect for as long as Bloodlust is Active. Grants 30/40/50% bonus Blood Points for actions in the Hunter category.
Territorial imperative: The aura of a survivor entering the Basement while you are at least 32 meters away is revealed to you for 3 seconds. Has a cooldown of 30/25/20 seconds.
Corruption: The Hunter's Lullaby: Survivors suffer a 2/4/6% regression penalty on failed skill checks for repair and healing actions.
Cannibal
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Bubba's ChainsawKnockoutInjuries inflicted by your vicious strikes prevent Survivors from calling for help.
The auras of dying Survivors you hit with basic attacks are not visible to their allies while they are more than {meters} away from them.
Dying Survivors you hit with Basic Attacks crawl 50% slower for 15 seconds.
During this time, the survivors are affected by the Blind effect.
Barbecue and chiliA close bond with the Essence grants you the ability to read auras. After you hang a survivor on a hook, the auras of the other survivors are revealed to you on 4 secondsif they are in more than 40 m from the hook.
Each time a Survivor is hanged for the first time, you gain a 25% stackable bonus to all Blood Points (Max bonus is {percent}).
Bonus blood points are awarded after the match.
The death of Franklin: Your attacks are so ferocious that hit survivors drop items. If the dropped item is not picked up within {seconds}, the Essence will consume it.
Auras of dropped items within a 32m radius are highlighted in white. Items' auras gradually turn red until they are consumed by the Essence.
Nightmare
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dream demonBright flameThe fear of losing your prey fills you with anger and keeps you on the hunt. Each time the survivor restores the generator, the flames of vengeance flare up stronger.
Remember meyou become obsessed one survivor. Each time the obsession loses a health level, the time it takes to open the gate is increased by 4 seconds, up to {seconds} maximum. Skill "Remember me» does not affect the object of the obsession.
Bloody caretaker: As soon as the Gate opens, the Blood Watcher skill will become active. You will see the auras of the Survivors that are near the exit.
Once per match, with at least one Gate open, by hooking a Survivor, you summon the Entity to block all Survivor exits for {seconds}
Dead by daylight

Carmina Mora, or "The Artist", was the latest Assassin to join the roster in Dead By Daylight.


Pig
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Saw BaptismHangman's Secret: Get a loud noise notification whenever a survivor starts to sabotage a hook. While carrying a Survivor, look at the aura of any Survivor within 2/4/6 meters of any Hook.
ObservationYou have the ability to read auras. Any broken generator is highlighted in white. If the breakdown is fixed, the generator is highlighted in yellow for {seconds}.
Noise from repairing generators can be heard at a greater distance (+8m).
The choice is yours: When a survivor rescues an ally from a hook at least 32 m from you, triggered "The choice is yours": The rescuer screams and is affected by the "Vulnerability» for {seconds}.
«The choice is yours» may work again after 60 sec.
Clown
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Finishing TonicDrawing: You climb over obstacles {percent} faster. After overcoming an obstacle, the Entity will block it for {seconds}.
The skill can only block one obstacle at a time. The obstacle is blocked for Survivors only.
Does not work on boards.
Coulrophobia: Your very presence inspires great fear. While within your terror radius, Survivors heal {percent} slower.
Devil from a snuffboxDeep connection with the Essence gives you strength. After you hang a survivor, the next generator you break will immediately lose 25% progress. After damage to the generator, progress will decrease at the usual rate.
Spirit
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Persecution of YamaokaHatredYou become obsessed with one Survivor.
Each time you fully repair a generator, your Obsession sees you for {seconds}.
Each time after a complete repair of the aura generator of all Survivors, they are revealed to you on 3 seconds.
Once all generators are running, Obsession begins to suffer from the effect Vulnerability and you can kill her own hands.
Corruption: Cursed Ground: Two Cursed Totems will appear in the match.
When a Survivor cleanses any of the Cursed Totems, all Survivors begin to suffer from the Vulnerable effect for {seconds}.
Another Cursed Totem immediately becomes a dummy.
Spirit RageEach broken board multiplies the fury of the Essence.
After breaking {number of} planks, the next time you get stunned by a plank, the Essence will instantly break it.
However, you will still suffer from the stun.
Legion
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wild rabiesDiscord: Any generator within a radius of {meters} that is being repaired by two or more survivors will be highlighted with a yellow aura. When first highlighted, Discord causes a loud sound to indicate a generator. If the generator is out of range or not already being repaired by 4 or more survivors, the aura remains for an additional XNUMX seconds.
Crazy tenacity: While you are carrying a Survivor, hits that miss the target do not require a cooldown. After successfully hitting another Survivor with a Basic Attack, the Survivor already trapped will be unable to escape for {seconds}.
Iron Maiden: You open lockers 30/40/50% faster. Survivors that exit the lockers suffer the open state effect for 30 seconds and their location is revealed to you for 4 seconds.
Plague
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Cleansing from abominationCorruption Intervention: Your prayers awaken a dark force that hinders the survivors. At the start of the challenge, the Essence blocks the generators (3) that are farthest from you for {seconds}.
During this time, survivors cannot repair them. Such generators are highlighted in white.
Infectious horror: When a Survivor enters the Dying State, everyone else within your Terror Radius will scream, revealing their location for 4/5/6 seconds.
Dark devotion: Getting Possessed with a Basic Attack causes them to emit their own 32m Dread Radius for 20/25/30 seconds. During this, you will get an undetectable state effect.
Ghost Face
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Night shroudsensitive hearing: Your senses have sharpened in the dark domain of the Essence.
Unlocks aura reading abilities. You will see the aura of any survivor doing drastic actions from a distance 48 m from you. Active 6 sec.
frightening shaking: All generators that are not currently being repaired are blocked by the Entity when you pick up a Survivor within 16 seconds. Has a cooldown of 100/80/60 seconds.
hidden chase: Whenever you connect your obsession, you can use 1 token up to a maximum of 2/3/4. While chasing, your Dread Radius decreases by 4 meters per token. When a Survivor saves another, they will become Taken. Tokens are lost if the Possession dies.
Demogorgon (retired)
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From the abyssDischarge: When you put a Survivor into a Dying State with a basic attack, all generators within 32 meters will explode and progress will regress. Applies a penalty equal to 80% progression. 60/50/40 seconds cool down.
Claustrophobia: When the generator is completed, all windows and storage locations are blocked for 20/25/30 seconds for 32 meters, while their auras are revealed.
terrifying: Survivors repairing generators suffer from the exhausted state effect. If there is already a Survivor, his timer will expire. Lingers for 3/4/5 seconds.
They
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Wrath of YamaokaZanshin Tactics: Auras of breaking walls, pallets and windows open to you within 24/28/32 meters.
Echo of blood: All other survivors suffer hemorrhage until healed when hooked on a survivor and exhausted are applied, which linger for 45 seconds. Cooldown 80/70/60 seconds.
Retribution: You seek to punish those who harmed you. If a Survivor blinds or stuns you with the board and locker, they become the object of your obsession.
By becoming the object of a possession, any survivor gains the status "Forgetfulness» for {seconds}. You see his aura within 4 sec.
Arrowslinger
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RedeemerDanger button: When you hook a Survivor, the "Danger button» is activated for the next {seconds}.
When the skill is active, the Entity will block the generator for the duration of "emergency button“if the survivor abandons it without finishing it.
Blocked generators are highlighted in white.
Tech Connoisseur: You know how well oiled gears sound.
When a survivor loses a health level, the skill "Tech Connoisseur«.
Till "Tech Connoisseur» is active, each time a Survivor scores a Perfect Skill check when repairing, their aura becomes visible for {seconds}.
Corruption: Kara: Corruption resulting from destruction. Kara will overtake those who dare to cross your path.
Any Survivor interacting with a Dimmed or Cursed Totem will be afflicted with "Forgetfulness» for {seconds}.
When you destroy any cursed totem, including this one, the auras of all the survivors on 15 sec.
Executioner
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Rites of condemnationcoercive measure: Those who dare interfere with your cause will be severely punished.
If a Survivor takes a hit, they are afflicted with Weakened for {seconds}.
Path of Torment: You guide victims down a path of pain and punishment.
By breaking the generator, you get the effect "Invisibility“until generator repair progress stops declining, or until one of the survivors is injured or dying. At this time, the aura of the generator is highlighted in yellow for survivors.
The effect can only trigger once every {seconds}.
deadly bonds: Those whose lives are connected with darkness are doomed to suffer together.
When a Survivor restores another Survivor's Health to 32 m from the killer and more, the healer will scream, betraying his disposition. This activates Deadly Bonds on 60 sec. During this time, the Survivor will be affected by the Forgetfulness effect if they move more than {meters} away from the healed comrade.
Dead by daylight

Some of the assassins have exceptional powers, such as Ghost Face.


Mor
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pestilencedragon grip: After hitting a generator, the next survivor to start repairing it within 30 seconds will scream, revealing their location for 4 seconds, also suffering from the Vulnerable effect. Has a cooldown of 120/100/80 seconds.
Corruption: non-death: While Corruption: Undeath is active, the auras of Survivors within {meters} of any Dim Totem will open.
When another cursed totem is cleansed, the corruption from that totem (along with its tokens) is transferred to the Corruption: Undeath totem, ending the effect of Corruption: Undeath.
Corruption: Favor of the Blood: This corruption induces the favor of the Entity when blood is shed.
After hitting a Survivor, the Entity holds planks in place within 32 yards of the Survivor for 15 seconds. These boards cannot be knocked over.
Corruption lasts until the corresponding totem is destroyed.
Gemini
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Blood TiesHoarder: You have few things, but they are only yours. Nobody is allowed to touch them.
You receive a loud audio notification when a Survivor picks up a chest or picks up an item within {meters} of you.
At the start of a match, there will be up to 2 additional chests on the map. The rarity of items in all chests has been reduced.
Finishing off: When the end is near, you deal the killing blow.
Each completed repair of the generator increases the strength of the "Finishing". You receive a token.
Using one token allows you to increase the distance of your next lunge attack by {percent}.
Anxiety: Life has been cruel to you, and now you do not intend to make it easier for others.
When you damage a generator, up to 3 random generators will also start to break.
If one of these generators is repaired, a complex reaction check is triggered for all survivors involved in the repair.
You can use Oppression every {seconds}.
trickster
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crown numberFanaticism: Everyone is captivated by your unsurpassed artistry.
When you carry a Survivor, all other Survivors within your Terror Radius are affected by the Vulnerable effect.
It lasts {seconds} on survivors that leave your terror radius, and on those within the radius when you hook or release a grappled survivor.
Fanaticism has a 60 second cooldown when you release a Survivor.
Corruption: crowd control: Corruption for the proper management of a herd of lower beings.
The entity blocks a window opening for {seconds} after a survivor quickly jumps over it.
Corruption lasts until the corresponding totem is destroyed.
No exit: You will not let anyone into the VIP-hall ... and will not let you out.
After hooking a Survivor for the first time, No Escape gets a token.
When the last generator is repaired, The Entity will lock both gate switches for 12 seconds, plus an additional {seconds} for each token you gain.
Nemesis
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t-virusUndermining: The NE-α parasite gives you the intelligence and consciousness you need to set a trap.
After a kick to the generator, its aura is highlighted in yellow.
When a Survivor is near death, each affected generator explodes, losing 6% repair progress, and their condition begins to deteriorate.
Any survivor repairing the generator will scream and be immobilized for {seconds} when it explodes
Explosion has a 30 second cooldown.
Hysteria: You are able to maim one member of the team to cause panic in the rest.
When a healthy Survivor is wounded, all injured Survivors gain Forgetfulness for {seconds}.
Hysteria can only proc every 30 seconds.
Assassin stalker: You were created to hunt down and eliminate targets.
At the start of a match, you see the auras of all survivors for {seconds}.
Cenobite
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call of painCutting Hook: Gift of Pain: You bestow sweet torments.
At the start of a match, up to 4 random hooks will turn into cleaving hooks. For you, they are illuminated by a white aura.
The Survivor that is removed from the Cleaving Hook receives the Bleeding and Injury effects until fully healed. When first healed, the survivor suffers a {percent} penalty to their healing and repairing actions until they are hurt again.
Corruption: toy: Corruption that plays with the anguish of its victim.
The first time you hook a Survivor, they will be Cursed and Corruption: Toy will activate on the Dim Totem. Cursed Survivors suffer the Forgetfulness effect until Corruption: Toy is gone.
The aura of the Corruption: Toy Totem is shown to the Cursed Survivor while they are within {meters} of them. During the first 90 sec. only a cursed survivor can purify the totem.
StrangleholdYou torment the mind, crushing all hopes of escape.
When fully repairing a generator, the Entity locks the generator with the most progress for {seconds}. You see a white aura during this time.
The artist
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tormenting birdsDark embrace: Your act of service to the Entity has not gone unnoticed.
Each time a Survivor is hooked for the first time, you receive a token. When you receive 4 token(s), you activate Dark Embrace.
At the same time, the Entity blocks all generators for {seconds}. You see an aura of possession for 5 seconds
Cross Hook: The Resonance of PainAll-consuming pain breaks out, wreaking havoc.
At the start of a match, up to 4 random hooks will turn into cleaving hooks. For you, they are illuminated by a white aura.
Each time a Survivor is placed on such a hook, the generator with the most progress will explode, immediately losing {percent} of progress and continuing to deteriorate. Survivors repairing the generator will scream, giving away their location.
Corruption: pentimento: You awaken the true power of the totems hidden in their remains.
You can see the auras of destroyed totems and can perform a ritual on the destroyed totem, making it a restored totem. The more restored totems on the map, the stronger their effects.
(call)
Sadako Yamamura
UnknownDetails will come soon.

That's all you need to know about the killers in Dead By Daylight. Be sure to check out our guide to latest promo codes, which will help you get free Blood Points and more!

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