Our list of Dota Underlords alliances shows all the boosts you can achieve by combining similar units in this new offline Auto Chess game! Mastering the ability to pair units with the same classes is one of the most important abilities you need to develop to advance in the game.
Each hero has at least two different Alliances, and if you combine several of the same Alliance characters, you will receive a bonus for your minions. Each class requires a different number of heroes to combine in order to receive the bonus. You will notice that there are vertical lines next to the alliance icon, you need to fill all the bubbles in one of these vertical lines to get the bonus.
Some Alliances require more units than others, this largely depends on the number of heroes that make up that particular Alliance. A larger alliance like Assassin requires three minions per vertical lane. This means that you will need nine assassin heroes to get the full class bonus. Blood-Bound, however, only requires two units to get the bonus because there are only two units in this particular Alliance!
ASSASSIN / KILLER
Heroes
- Blood Seeker
- Headhunter
- Morphing
- ghost killer
- Queen of Pain
- sand king
- slark
- templar assassin
- viper
Effects
- Assassins gain 10% Critical Strike Chance per 300% Damage
2. Assassins get 20% critical hit chance per 400% damage.
3. Assassins get 30% critical hit chance per 500% damage.
BLOOD-BOUND
Heroes
- Ogre Magi
- Warlock
Effects
1. When a Blood Dying unit dies, all other Blood Dying Units deal +100% Attack Damage until end of battle
BRAWNY
Heroes
- Ax
- Beastmaster
- Disruptor
- Juggernmaut
Effects
1. The maximum health of all muscle units has been increased by 200.
2. The maximum health of all muscle units has been increased by 500.
DEADEYE
Heroes
- gyrocopter
- Sniper
Effects
1. Dead Eye Units direct their attacks to the enemy with the lowest health
DAEMON
Heroes
- Chaos Knight
- rock
- Queen of Pain
- Тень
- terrorblade
Effects
1. Demonic units get +50% pure damage. Active when you have only one type of demon on the board
DEMON HUNTER
Heroes
- Anti mage
- terrorblade
Effects
1. Invalidate the opponent's Demon Alliance bonus
2. Invalidate the opponent's Demon Alliance bonus. Demonic units receive +50% pure damage
THE DRAGON
Heroes
- dragon knight
- washer
- viper
Effects
1. Dragon units start Combat with Full Mana
DRUID
Heroes
- Enchantress
- nature prophet
- lone druid
- Protector of the Treant
Aftermath
1. Lowest star ally druid upgraded to level
2. Each of the 2 most druidic star allies is leveled up
ELUSIVE
Heroes
- Anti mage
- nature prophet
- Luna
- ghost killer
- washer
- templar assassin
- Protector of the Treant
- wind ranger
- mirana
Effects
1. Elusive units gain +20% evasion
2. Elusive units gain +45% evasion
3. Elusive units gain +75% evasion
HEARTLESS
Heroes
- Abaddon
- drow ranger
- Lich
- Necrophos
- The fat man
Effects
1. Enemies suffer -5 Armor
2. Enemies suffer -10 Armor
3. Enemies suffer -20 Armor
HUMAN
Heroes
- Crystal Maiden
- dragon knight
- Keeper of the Light
- The flower
- Lina
- Lycan
- omniknight
- Blood Seeker
Effects
1. Human units get 20% chance to silence the target for 4 seconds when attacking
2. Human units get 44% chance to be silenced for 4 seconds when attacked.
3. Human units get 66% chance to be silenced for 4 seconds when attacked.
HUNTERS
Heroes
- Beastmaster
- drow ranger
- jellyfish
- sniper
- tide hunter
- wind ranger
- mirana
Effects
1. Hunters have a 15% chance to perform 3 attacks quickly
2. Hunters have a 25% chance to perform 3 attacks quickly
INVENTORS
Heroes
- clockwork
- gyrocopter
- Techies
- timbersaw
- solder
Effects
1. Inventors gain +15 HP regen
2. Inventors gain +40 HP regen
KNIGHTS
Heroes
- Abaddon
- batrider
- Chaos Knight
- dragon knight
- Luna
- omniknight
Effects
1. Knight units take 25% less physical and magical damage when standing 1 cell away from another knight.
2. Knight units take 35% less physical and magical damage when standing 1 cell away from another knight.
3. Knight units take 50% less physical and magical damage when standing 1 cell away from another Knight.
MAGI
Heroes
- Crystal Maiden
- Keeper of the Light
- Lich
- Lina
- Ogre Magi
- washer
- razor
Effects
1. Enemies suffer -40% magic resistance
2. Enemies suffer -100% magic resistance
PRIMARY
Heroes
- Riddle
- Morphing
- razor
- tiny
- Ark Guardian
Effects
1. On hit, Primal units have a 30% chance to disarm melee attackers for 4 seconds.
2. On hit, allies have a 30% chance to disarm melee attackers for 4 seconds.
DIKARI
Heroes
- enchantress
- lone druid
- Lycan
- sand king
- tusk
- Venomancer
Effects
1. Allies take +10% attack damage
2. Allies take +25% attack damage
3. Allies take +45% attack damage
SCALING
Heroes
- Medusa
- Sdardar
- slark
- tide hunter
Effects
1. Allies gain +30% magic resistance.
2. Allies gain +50% magic resistance.
Patchwork
Heroes
- Alchemist
- Headhunter
- clockwork
- Technies
- timbersaw
- solder
Effects
1. Random ally gets +15 armor and +10 health regen
2. Allies gain +15 armor and +10 health regen
SHAMANS
Heroes
- Disruptor
- Shadow Shaman
- Ark Guardian
Effects
1. A random enemy turns into a frog for 6 seconds at the start of combat
TROLLY
Heroes
- batrider
- Shadow Shaman
- warlord troll
- Witch
Effects
1. Troll gains +35 Attack Speed
2. Strengthening troll units +65 attack speed and strengthening other allies +30 attack speed
WARROCKS
Heroes
- alchemist
- Riddler
- Necromancer
- Тень
- Venomancer
- Witch
- Warlock
Effects
1. Allies gain +15% life
2. Allies gain +30% life
3. Allies gain +50% life
WARRIORS
Heroes
- ax
- rock
- Juggernaut
- The flower
- Lycan
- Sdardar
- tiny
- warlord troll
- tusk
- The fat man
Effects
1. Warriors gain +10 armor
2. Warriors gain +15 armor
3. Warriors gain +25 armor