During the game, several unpleasant bugs were encountered that interfere with the passage of The Riftbreaker, completely changing the mechanics or making it impossible to pass. AT…
The Riftbreaker - 100% Achievements and How to Get Them
A guide to all the achievements in The Riftbreaker and how to get them. Achievements/Trophies “The Riftbreaker”.
Achievements related to construction or mining
In this game, all achievements are knocked out as the game progresses and new opportunities are discovered, it is almost impossible to miss any of the achievements.
Call Home for Ashley Requirements: Build your first Communications Hub in Campaign or Survival. Receiving: Build the Link Node found in the first tab construction. This building allows you to conduct research new buildings. | |
AI controlled Requirements: Have at least 100 AI Cores available at the same time. Receiving: build and maintain concurrent existence 100 AI cores located in the defensive buildings tab. Level buildings are not important. | |
Swiss bank Requirements: Build a storage large enough for 50000 units. carbonium. Receiving: To unlock this achievement you need to build vaults hard resources upgraded to level 3. located in the tab industrial buildings. Build enough to increase the limit stored resources just above 50000 (sometimes it may not count if exactly 50000 resources) and start accumulating carbonium. | |
Taking care of the environment Requirements: Complete your survival by building only solar, wind, geothermal or bioelectric power plants. Receiving: You only need to use the listed energy sources. Due to the low return, you will need quite a vast area for the construction of a large number of listed sources of energy and batteries, try to choose a place surrounded by as many natural walls as possible (rocks, swamps, magma lakes, abysses, etc.) and try to make the most manned combat point, so that it is most effective defended the base from the attacked side without unnecessary energy costs for hundreds defensive towers. | |
Great Galatean Wall Requirements: Build 21196 meters of walls. Receiving: Just build very long walls, frame right away large area around the base, build walls in 2-3 layers when opportunities, and you will complete this achievement along the way passing the company. This achievement is a reference to the Great Wall of China. - a real building erected in ancient China, the length is just about 21196 meters. | |
forbidden knowledge Requirements: Complete all research in one tech tree. Receiving: This achievement is very easy to achieve, because. the game implies the full possibility of exploring all three technology branches - buildings, Robot equipment and alien technologies. Just explore everything there is in any of the three branches technologies, if resources allow and if everything is possible | |
All is not gold that glitters Requirements: Get all types of resources in the game at the same time. Receiving: To complete this achievement, you must through mining installations, to develop deposits the following resources: – carbonium – iron – cobalt – palladium – titanium - raw uranium All mining installations must operate simultaneously, possible in different locations. All other resources or mined on farms from cultivated plants and crystals, or obtained by processing (uranium). This achievement is a reference to an ancient proverb. | |
Bee queen Requirements: I am Roy. Use 50 drones of any type at the same time. Receiving: The easiest way to complete this achievement is to set the starting point for the construction of the wall by holding the mouse cursor, and start moving, stretching the planned wall away. Eventually, after confirming the construction, you will immediately summon a whole swarm of drones. ATTENTION! Simultaneous construction of more than a hundred blocks of the wall can cause FPS drawdown, do not stretch the base of the wall too far! This achievement is a reference to the words of the Overlord Roy Carrigan from StarCraft II: Heart of the Swarm - “I am Roy. The armies will be destroyed. The planets will drown in fire.” | |
Investment in liquid assets Requirements: Build 1500 pipes. Receiving: Just build long pipelines as the game progresses. Achievement can be fulfilled by itself, because. location liquid resources and landscape can mean decent distances to the required point of concentration of these resources. | |
All-seeing eye Requirements: Can't hide from you. The radar coverage area covers less than 75% of the map. Receiving: Research level 3 radars (will be located in defense towers tab) and build some radars so that they have the maximum view on the map. It is best to divide the card into 4 parts and place in the center of each quarter maps on the radar and then put 1 in the center. If this is not enough, you can put 1 more radar in the gaps between the circles of the coverage area. All radars must work at the same time, make sure they are not threatened by fauna. For the operation of one radar, three level 3 generators are enough. This achievement is a reference to Masonic symbolism. | |
Devastation Requirements: Don't leave anything behind. Deplete deposits of at least than 75% on any map. Receiving: This achievement is best unlocked while playing. companies at locations where you will be introduced to new types of resources, such as Palladium or Titan - “intelligence [name of biome]”. These locations are intermediate between your main Headquarters and mining outposts this resource. These locations are slightly smaller and have very few resources, tk. their direct purpose is to present you with a new resource. Therefore, if you put there is an outpost, you can quickly work out all the deposits. The main thing is not detect and not dig new ones through the scanner through the SPACEBAR. | |
Looking for the perfect home Requirements: Build an outpost in 4 different biomes in campaign mode. Obtainment: Achievement, practically, storyline, 4 biomes will be available to you, several locations for each, where the construction of the Outpost will be mandatory. The main thing is to have 4 Outposts available at the same time, 1 each in the forest, volcanic, desert and poisonous biomes (Headquarters may not count as an outpost in Silent biome where you started) |
Travel or Bestiary Achievements
Here, the peculiarity of the achievements is expressed in the need to move around the game world, as well as the use of a database of collected samples from objects, neutral creatures and opponents.
Run, robot, run! Requirements: Run 21097 meters. Receiving: just move around the game, most likely you will complete this achievement goes without saying if you fully explore each map. This achievement is a reference to the 1994 film "Forest Gump", or rather to the phrase "Run, Forest, run!". | |
I know kung fu Requirements: Use skills 500 times Receiving: Use movement skills on the "Shift" button. The very first one is a jerk, available by default, the rest are rolls, jumps, etc., will be opened during the game by knocking out in the form blueprints for crafting from objects marked on the minimap, on which you need to use the spacebar, approaching the character point-blank (attempt exploring the object lasts 7-11 seconds and summons a swarm of small hostile creatures, be careful). This achievement is a reference to Neo's words from the movie 1999 "The Matrix", he said these | |
teleport me Requirements: We can do without Scotty. Perform 101 portal jumps. Receiving: Use teleportation in the area 101 times. For use teleportation at the location the following buildings should be located: Headquarters, Outpost (first tab of buildings), small rift portal (tab defense towers). To teleport to any of them, you need to open the map (M button) and use the cursor to select a portal in the form of a triangular blue icon portal (a green portal will remain on the map - this is the place from which you teleported to the indicated building last time). This achievement is a reference to the TV series "Star Trek" ("Star Trek"). | |
Treasure hunter Requirements: Look under every stone. Find at least 75% of the hidden underground yo treasures on any of the maps. Receiving: By gaining access to scanning the area for underground resources, use the scanner (holding the SPACEBAR). According to the indicated in the direction of the scanner, find and dig (again, hold down the SPACEBAR) the discovered a deposit of a resource or a small deposit of it. This achievement can to do at the first location in which we appear and build the Headquarters, because there, despite the size of the map, there may be quite a few points with underground deposits to encourage the player to explore other locations. In any case, you should not look for underground resources only in a poisonous biome due to features of the presence of underground threats that can be counted in condition of this achievement, but these threat points in the poisonous biome can be many, many tens of times greater than the resources themselves. | |
Indecision Requirements: Explore at least 50% of the territory before building a headquarters in survival. Receiving: Starting the Survival mode, just run around the map in zigzags, opening up as much territory as possible to get the achievement. Perfectly it will take a couple of minutes, you can just merge the launch of this survival for the sake of obtaining an achievement, then to start anew from the beginning. | |
Bookworm Requirements: Read at least 75% of all entries in the encyclopedia/bestiary. Receiving: This achievement can be completed after the opportunity to select periodically falling samples of research from the fauna, plants and crystals, as well as the ability to scan objects through a biolocator (obtained in the course of the passage of the company). Given achievement can be obtained by opening several samples through scanning or selecting samples, and scrolling through all the available notes about them in the database, which can be accessed by pressing “Tab -> second column (cylinder)”. | |
Walk in the park Requirements: Holidays on Galatea 37 are over! Complete the campaign or survival mode. Receiving: Complete campaign or survival mode. Better of course company first, because she will introduce you to the game and give you the necessary gaming experience. ATTENTION: as of October 2021, this achievement can only be obtained having passed Survival, for most people, the completion of the company does not count this achievement, maybe it will be fixed in the patch. |
Achievements related to combat and weaponry
To complete these achievements, you will need to fight properly or arrange the total destruction of everything and everything, prepare your weapons.
Boom! Requirements: Boom! Receiving: You need to research a nuclear mine in the Communications Center (any level), equip it in consumables and use it on the battlefield so that it detonated from attacking enemies (a mine placed in front of enemies will not active for about 3 seconds, during which time enemies can destroy it, better set it in advance). | |
Not too much? Requirements: Fire 2 miniguns at the same time for 15 seconds. Receiving: Build 5 Arsenals (the ability to build more than 1 is studied in technology tree), it is desirable to pump all of them to the maximum level. This will increase the available ammunition of the Robot and replenish clips faster, learn and equip miniguns (multi-barreled Gattling machine guns) in both hands. Start shooting and fire until the achievement pops up. TIP: if you have upgraded miniguns to high quality, when the cannon there are slots (up to three slots) for equipping mods (mainly are knocked out of enemies), then you can install mods for economical consumption ammunition (if available, if not, only Arsenals). In any case, 4800 available rounds with five Arsenals for a given type of weapon should be enough for 15 seconds of continuous firing. | |
Get off my lawn Requirements: And you are really clean. Destroy 10000 destructible objects. Receiving: Destroy with any weapon or body movement (dash, normal movement, landing after a jump, etc.) objects (trees, mushrooms, crystals, etc.) This achievement is a reference meme, this phrase is often used in cinematography and often found in games in one form or another. | |
Are you really a scientist? Requirements: Kill 50000 hostile creatures. Receiving: You need to destroy yourself or with the help of defensive towers 50 thousand hostile creatures that will attack you first when explore the area or raid your base. Since the raids will be very frequent and massive, this achievement will be fulfilled of course as quickly as possible. | |
useful thing Requirements: Use 250 Consumables Receiving: As the game progresses, you need to use the keys assigned to 1-8 grenades, mines, turrets and other means of attack, using them in combat or just like that. To do this, you need to equip in the customization window of your Robot any the selected consumable by placing it in the lower long display of equipment in any convenient free cell. Almost all consumables are obtained through research in the Arsenal (similar to the Communication Center, but for research Robot weapons). Although the number of uses of each consumable is limited charges, the charges themselves will be replenished as long as there is at least 1 Arsenal on the base, which makes consumables infinite. | |
Terrible person Requirements: You are just a terrible person! Destroy 1000 neutral creatures Receiving: To complete this achievement you need to destroy the forms lives that not only do not show aggression when near them, but do not respond to attacks, but try to run away. Moderately difficult task, usually such fauna is found in flocks or everywhere. | |
So be it, I'll do it myself... Requirements: Get your hands dirty! Kill 500 alien lifeforms with bare hands Mr Riggs. Receiving: The easiest way is to remove everything from your Robot armament. Then perform an attack so that the Robot is equipped with its own brass knuckles. Find a point on the map for research (the object is marked orange icon on the minimap), save. Start exploring the object going to point-blank range and pressing the SPACEBAR. You will provoke many small opponents who will run at you. All you need to do is slowly retreat (make sure you have a pre-cleared area behind your back) and hit fists. Each hit will hit several enemies and they will start to slowly merge. Don't let us inflict serious damage on you, insure yourself first aid kits (recovery tool, consumable - available every 10+ seconds). As soon as you completely clear this wave, load the save and repeat all over again. For 3-4 such visits, you can get this achievement. | |
With empty hands Requirements: Mr. Riggs "dies" and drops the last weapon he was holding. Receiving: It is necessary to remove all equipment from the Robot and leave only 1 weapon, then throw the Robot into an unequal battle or drown in a destructive environment (swamp or lava), where he bravely sacrifices himself for the achievement - it will count completed if, when the Robot is destroyed, the same the only equipped gun. NOTE: This achievement should not be done in hardcore mode. death The robot will mean the end of the game (this is a conditional statement - upon death in hardcore mode at the time of writing this guide it is possible press ESC on death to load save) |
Equipment Achievements
You will receive these achievements as a reward for researching and manufacturing equipment for your Robot.
Absolute form Requirements: Fill all of Mr. Riggs' weapon slots with equipment extreme level. Receiving: The Robot has 8 slots for consumables, 1 slot for a movement type, 1 skin slot, 4 tool slots, and 6 weapon slots. Slots consumables, weapons and tools are clogged with researchable items in the Arsenal copies. Movement methods (except basic jump, intercept and dash) also researched in the Arsenal, improved forms (as well as a couple of consumables) are knocked out of research points marked with orange icons on the minimap, to open which you need to go point blank and use the SPACE (this the procedure will provoke the attack of many small opponents). Skins also out of the study points. Having scored all the slots, you will open this achievement. NOTE: skins and an improved movement method may not be needed, only weapons, consumables and tools. | |
Excalibur Requirements: Create an extremely high quality sword and upgrade it with 3 extreme modifications. Receiving: Examine the Sword in the Arsenal to Extreme quality (level 4) and equip left or right hand. Extreme level weapons have 3 slots, in them you need to place 3 red mods. There is a chance for this mod to drop various enemies and, most likely, you will drop more than one such mod during numerous attacks on your Base. However, it is guaranteed that such a mod can be obtained from some objects for research marked on the minimap orange icon, for the study of which you need to go point-blank and press space (this procedure will provoke an attack by a large number small enemies) | |
Inspector Gadget Requirements: Fill all available slots for upgrades, consumables and weapons You need to research the following technologies in the Arsenal: - various weapons for the Robot - 6 any guns (you can use the same in both hands): – consumables (mines, grenades, turrets, etc.) – tools (4 slots above the character in the customization window, responsible for armor, movement speed, shield, resistance and other bonuses) – types of movement (types of movement can also be knocked out from objects researches marked on the minimap, for the research of which you need to approach close and hold the gap (this procedure will provoke an attack by a large the number of small opponents). Equip a Robot with all 6 weapon slots, 8 weapon slots consumables and some special movement, such as a jump (change the type movement may not be necessary) Equip it all and the achievement will unlock! This achievement is a reference to the character in the films and cartoons - "Inspector Gadget", in whose body an incredible the number of various devices that can be useful for any occasion. |
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