Sea Of Thieves
Get to know the whole spirit of naval battles in a team of your friends or random players. You have to surf the sea, coping with the whole ship, occasionally landing on land. A lot of exciting tasks will only brighten up an already fun journey.
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Sea of ​​Thieves: Walkthrough Tall Tales #4 “Dark Brotherhood”

Our Sea of ​​Thieves Tall Tales Dark Brotherhood guide will help you complete the new story, earn the Fortress of Sorrow achievement, and find all the diaries.

Where to get the Tall Tales quest "Fortress of Sorrow"

Everything is already according to the old scheme. Hermit and fourth rear:

It's time to hit the road:

After a dialogue with her, a place appears where you need to swim:

Walkthrough Tall Tales "Fortress of Sorrow"

So, we take out the quest diary and head towards the Coral Fortress.
 Change of weather and an unforgettable view suggests that we have sailed to the right place.
You don’t need to invent anything, just swim straight in, drop anchor in front of the entrance, disembark and go into the cave. And we are waiting for Captain Jack Sparrow to open the stone gates for us.
Once inside, the most important thing is not to dive right away, because in this room there are 3 levers waiting for us, which must be activated in the correct sequence, first nearby, then in the recess to the left, and the last one right in front of the entrance. The levers are responsible for the "Tom of the Sirens" achievement (also in this room is the first diary)
After that we can dive and swim further. (there will be a diary along the way). Having swum to the block, we are waiting for Jack to open it to us.
After that, we need to jump up with the help of a geyser, and use the pulley there in order to move the platform
After you have crossed to the other side, climb up the mast. (diary)
IMPORTANT! last chance to collect three diaries
Listen carefully, after when you start to slide on the water, go to the right i.e. as soon as you start sliding, hold down the “D” button (and also to play it safe “S”) or on the gamepad where the stick responsible for walking pull it to the right. You start sliding on the water and if you did everything right, you get the achievement “Secret Waters”.
So you get to the location where the Flying Dutchman stands, here levers in the amount of 3 pieces are waiting for us again, you need to use them in sequence.
<-1

<-2

<-3

It's time to climb on the flying Dutchman and take the dagger from the hold.
After that, the captain's cabin opens in which we have to play a melody on the organ, nothing complicated (diary)
And now we are waiting for a rather protracted battle on the Flying Dutchman (use cores to beat back waves faster). After each repelled wave, the statue of the sirens will start to light up.
After you fought off the waves, a stone block opened up behind the Flying Dutchman (diary nearby).
Having reached the destination, we dive and start cutting ropes under water to create a bridge from the wreckage
We climb onto the wreckage and jump to the other side, here the levers are waiting for us again ... Which must be pressed in sequence.
<- So the first lever is immediately on the other side


<-Second swim to the right of the first lever


<-Third dive right in the opposite direction, it is at a depth

After we have activated all the levers, we go up and use the pulley to lower the debris so that Jack can stand on themHe opens the way for us, at the end of which a riddle with sirens awaits us. We wait until Jack gives us his heart, after which we solve the riddle.After solving the riddle, another one awaits us. I'll show you where the two sirens are hidden. After that we can jump over to the other side where the waterfall was.
We go further and see the fallen mast.
Here we are again waiting for the levers, which, of course, need to be pressed in a certain sequence.
<-So, the first one is next to the mast.

<-Second lever on the other side

<-And for the third one you need to go back to the other side and it will be on the left

It's time to return to pressing matters, let's move on, get into the room, move on and cut the thread (diaries)We go along the open path, after which a lever catches our eye, and another riddle with sirens needs to be done to raise the water level.
And levers again...
<-first click right at the beginning

<-second lever

<-the third is under water

We go up and go down the water slide.
So we go further and quietly eavesdrop on the conversation to the end, otherwise your achievement would cry.diary)So after the conversation, we unceremoniously break in. A chest immediately catches your eye, of course, closed. And the puzzle on the right, with the more familiar drawings that appeared after you used the levers.diary)
So let's take a look at the drawings from the very beginning. 1-shark; 2-mermaid; 3-trident; 4-stars; 5-ship. And we get the key to the chest
 

The final

 
Everything, after which be ready to fight, because the final battle awaits us.
Fight off the marine inhabitants and go to the right side. There, with the help of a pulley, help Jack. Then we fight back again. And once again we help Jack with the help of a pulley in front.
Another fight, only with the boss after a protracted battle, Jack will throw off our guns and with the help of guns we break the barrier, voila, you have passed the fourth part of the story.Get out and enjoy life

A diary


The first diary is right from the very beginning, where Jack Sparrow opens the entrance for us, we go in and find it on the right in the wreckage.
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The second one is right after you dive and swim along the path.
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The third diary is where the mast lies.
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The fourth diary in the captain's cabin on the Flying Dutchman
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The fifth diary after the battle on the Flying Dutchman, where a passage opened, if you dive you can see the cages.
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The sixth diary is waiting for us on the other side under the platform.
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The seventh diary immediately after the 4th puzzle with levers, where you jumped into the water from above
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The eighth diary is where you raised the water level with the help of the sirens.
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The ninth is where you eavesdrop on the conversation, hidden right on the right.

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Tenth where Wanda sat

Guides for all Tall Tales of the latest update

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