z-library zlibrary project

Genshin Impact Swords - Rating, Perks, Stats

Weapon Genshin Impact

All swords Genshin Impact. A complete list of all swords (one-handed weapons) of Genshin Impact, including their description, bonuses from use and characteristics.

Swords is one of five possible weapons that characters can use in Genshin Impact. Sword attacks are mid-range melee weapons, their hit damage and their attack speed are somewhere between slow Greatsword attacks and fast attacks Spears.

Normal attack

A Sword user's normal chain of attacks usually consists of 5 quick strikes.

Charged attack

The Sword user's charged attack has a short delay before performing 2 fast AoE arc attacks in front of them.

Content


Characters using swords in Genshin Impact

Exist 12 characters using swords in the game:

Genshin Impact Swords - Rating, Perks, Stats
Albedo
Genshin Impact Swords - Rating, Perks, Stats
Ayaka
Genshin Impact Swords - Rating, Perks, Stats
Bennett
Genshin Impact Swords - Rating, Perks, Stats
Jean
Genshin Impact Swords - Rating, Perks, Stats
Keqing
Genshin Impact Swords - Rating, Perks, Stats
Keia

Traveler
Genshin Impact Swords - Rating, Perks, Stats
Qi qi
Genshin Impact Swords - Rating, Perks, Stats
Xingqiu

Ayato

Cookie Shinobu

Kazuha

All Swords (one-handed weapons) Genshin Impact

Below is the complete list of swords that exist in Genshin Impact. The list is sorted from the most powerful to the simplest piercing weapons in descending order.


One-Handed Weapon 5

SwordBasic Attack
(Lvl 1~90)
Add. har.
(Lvl 1~90)
Passive ability
Haran Geppaku Futsu46 ~ 608Crit chance. hits
7,2% ~ 33,1%
blade flow
Gives Present in several = 12%~Present in several = 24% bonus damage to all elements. When other nearby party members activate elemental skills, the character equipped with this weapon gains 1 level of Thornwave. The effect occurs no more than once every 0,3 seconds. In total, you can get no more than 2 levels. When a character with this weapon uses an elemental skill, all levels of Spike Wave are consumed and they gain Wave Chaos, which increases the damage of a normal attack by Present in several = 20%~Present in several = 40% within 8 sec.
Cleaving Mist
48 ~ 674Crete. damage
9,6% ~ 44,1%
Mistbreaker Blade
All types of elemental damage take Present in several = 12%~Present in several = 24% damage bonus, as well as the strength of the Mistbreaker Emblem. At emblem levels 1, 2, or 3, the character gains 8%~Present in several = 16%, Present in several = 16%~Present in several = 32% or Present in several = 28%~Present in several = 56% bonus to the elemental damage of their element, respectively. The character gains 1 level of Mistbreaker Emblem in each of the following cases:
when dealing elemental damage with a normal attack, the emblem lasts 5 seconds; when applying an elemental explosion, the emblem lasts 10 seconds; when the character's elemental energy is below 100%, the emblem obtained in this way is valid until the character recovers all of his elemental energy. The duration of each level of the emblem is calculated individually.
heavenly sword46 ~ 608Restore energy
12% ~ 55,1%
The fang that pierced the sky
Increases crit chance. hitting 4%~8%. An elemental explosion awakens the power of the heavens, increasing movement and attack speed for Present in several = 10%, and normal and charged attacks deal additional damage on hit. Present in several = 20%~Present in several = 40% damage. All effects last 12 seconds.
Aquila Favonia48 ~ 674Physical bonus. damage
9% ~ 41,3%
Falcon's Defiance
Increases attack power by Present in several = 20%~Present in several = 40%. Taking damage awakens the soul of the Falcon of the West, bearing the banner of resistance. Restores HP equal to Present in several = 100%~Present in several = 160% from attack power, and inflicts Present in several = 200%~Present in several = 320% damage to surrounding enemies. Can occur once every 15 seconds.
Spade Slicer46 ~ 608ATK
10,8% ~ 49,6%
Gilded Majesty
Increases shield strength by Present in several = 20%~Present in several = 40%. On hit, increases attack power by 4%~8% within 8 sec. The effect can stack up to 5 times and occur every 0.3 seconds. In addition, while protected by a shield, the attack power bonus of this effect is increased by 100%.
Freedom-Sworn46 ~ 608Elemental Mastery
43 ~ 198
Song of the Rebellion
Part of the Millennium Symphony that wanders among the winds. Increases damage dealt by Present in several = 10%~Present in several = 20%. Calling an elemental reaction grants the character one Talisman of Empowerment. It can occur once every 0.5 seconds, even when the character is in a squad but not active.
Two collected Talismans of Empowerment disappear for 12 sec. granting nearby party members Millennium Symphony: Hymn of Rebellion, which increases the damage of a normal attack, charged attack, and falling attack by Present in several = 16%~Present in several = 32%, and the attack power Present in several = 20%~Present in several = 40%. Within 20 sec. after activating the effect, Talismans of Encouragement will not appear.
Millennium Symphony's effect does not stack with other effects that affect the same skills.

Key of Khaj-Nisut
44 ~ 542HP
14,4% ~ 66,2%
Buried Poem of the Dunes
Increases HP by Present in several = 20%~Present in several = 40%. Elemental skill hit for 20 sec. creates a Greater Tale that increases the Elemental Mastery of the character equipped with this weapon by Present in several = 0,12%~Present in several = 0,24% from his max. HP. This effect can only occur once every 1 seconds. and stacks up to 0,3 times. After reaching 3 levels or refreshing the duration of level 3, the elemental mastery of all characters nearby will increase by Present in several = 0,2%~Present in several = 0,4% from max. The HP of the character equipped with this weapon for 20 sec.
Precious pool44 ~ 542Crit chance. hits
9,6% ~ 44,1%
Defender's Virtue
Increases HP by Present in several = 20%~Present in several = 40%. Also grants an attack bonus equal to Present in several = 1,2%~Present in several = 2,4% from max. The HP of the character equipped with this weapon.

One-Handed Weapon 4

SwordBasic Attack
(Lvl 1~90)
Add. har.
(Lvl 1~90)
Passive ability
Montenegrin Longsword44 ~ 565Crete. damage
8% ~ 36,8%
Persecution of the vanquished
Defeated enemies increase attack power by Present in several = 12%~Present in several = 24%. Lasts 30 seconds. The effect can stack up to 3 times. The duration of additional effects does not depend on each other.
black sword42 ~ 510Crit chance. hits
6% ~ 27,6%
Justice
Increases normal and charged attack damage by Present in several = 20%~Present in several = 40%. Crete. normal and charged attack hits restore HP equal to Present in several = 60%~Present in several = 100% from attack power. Can occur once every 5 seconds.
Sacrificial Sword41 ~ 454Restore energy
13,3% ~ 61,3%
Serene
Elemental skill hits can with Present in several = 40%~Present in several = 80% the probability of recovering its own rollback. May occur once per 30~16 sec.
Steel sting42 ~ 510Elemental Mastery
36 ~ 165
charged sting
Elemental damage dealt increases all damage by 6%~Present in several = 12% within 6 sec. The effect can stack up to 2 times. Can occur no more than 1 time per 1 second.
Prototype: Malice44 ~ 565Physical bonus. damage
7,5% ~ 34,5%
shattered stone
Hitting with a normal or charged attack increases attack power by 4%~8% within 6 sec. The effect can stack up to 4 times and occurs every 0.3 sec.
Desecrated Desire42 ~ 510Restore energy
10% ~ 45,9%
Immortal admiration
Increases elemental skill damage by Present in several = 16%~Present in several = 32%, and his crit chance. hit - on 6%~Present in several = 12%.

sword flute
42 ~ 510ATK
9% ~ 41,3%
Chord
Hits with normal or charged attacks grant a musical note. At the accumulation of 5 notes, the power of music is activated, which deals Present in several = 100%~Present in several = 200% damage to surrounding enemies.
Notes disappear after 30 seconds.
A new note can be obtained every 0,5 seconds.

Aquila Favonia
41 ~ 454Restore energy
13,3% ~ 61,3%
friendly breeze
Critical attacks have Present in several = 60%~Present in several = 100% Chance to create elemental particles that restore 6 health. energy. Occurs once per 12~6 sec.

Sword of Descent
39 ~ 440ATK
7,7% ~ 35,2%
Advent
Only valid for "PlayStation Network" players. When attacking enemies with normal and charged attacks, you gain Present in several = 50% chance to deal damage equal to Present in several = 200% attack power in a small radius. The effect can occur 1 time every 10 sec.
Additionally, if the Traveler is equipped with the Sword of Descending, their attack power is increased by 66 units.

Sword of the aristocrats
42 ~ 510ATK
9% ~ 41,3%
Concentrated
When dealing damage to an enemy, it increases the chance of crit. hitting 8%~Present in several = 16%. The effect can stack up to 5 times. Additional crit chance. hit disappears with the first crit. hit.
Isshin Legendary Blade (broken)42 ~ 510ATK
0% ~ 0%
Wandering Blade
Hits with a normal attack, charged attack, or falling attack release Cursed Spirit, dealing area of ​​effect damage equal to Present in several = 180% from attack power. This effect has a chance to occur every 8 sec. A character equipped with this weapon deals Present in several = 50% less damage
Legendary Blade Isshin (Awakened)42 ~ 510ATK
9%/4,5%~41,3%/20,7%
Wandering Blade
Hits with a normal attack, charged attack, or falling attack release Cursed Spirit, dealing area of ​​effect damage equal to Present in several = 180% from attack power, and restore HP equal to Present in several = 100% from attack power. This effect has a chance to occur every 8 sec. A character equipped with this weapon deals Present in several = 50% less damage
Cinnabar spindle41 ~ 454DEF
15% ~ 69%
Virtue
Elemental skill damage increased by Present in several = 40%~Present in several = 80% from protection. The effect occurs every 1,5 seconds. and disappears after 0,1 sec. after damaging an enemy with an elemental skill.
Kagotsurube Isshin42 ~ 510ATK
9% ~ 41,3%
Isshin art clarity
Hits with a normal attack, charged attack, or falling attack raise a Slicing Wind that deals area damage equal to Present in several = 180% from attack power, and also increases attack power by Present in several = 15% for 8 sec. This effect has a chance to occur every 8 sec.
Xiphos’ Moonlight42 ~ 510Elemental Mastery
36 ~ 165
Genie's whisper
Every 10 sec. the following effect is triggered: The energy recovery of the character equipped with this weapon is increased by Present in several = 0,036%~Present in several = 0,072% for each point of your own Elemental Mastery for 12 sec. Nearby party members gain 30% of this effect. If other party members also have this weapon, the effect stacks. This effect triggers even if the equipped character is not on the battlefield.
dragon roar42 ~ 510ATK
9% ~ 41,3%
The death of fire and thunder
Increases by Present in several = 20%~Present in several = 36% damage against enemies affected by Pyro or Electro elements.


wooden blade
44 ~ 565Restore energy
6,7% ~ 30,6%
Blessing of the Chalice
The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The Elemental Mastery of the character who picks it up is increased by 60~120 units for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative.
Flash in the dark45 ~ 620Elemental Mastery
12 ~ 55
errant knight
Increases the character's damage by Present in several = 12%~Present in several = 24%. After taking damage, the effect disappears for 5 seconds.
Amenoma Kageuchi41 ~ 454ATK
12% ~ 55,1%
Iwakura Legacy
After using an elemental skill, gain 1 heritage seed. The effect can occur 1 time every 5 sec. The Legacy Seed lasts for 30 seconds. Up to 3 Legacy Seeds can exist at the same time. After using an Elemental Explosion, all Legacy Seeds are consumed, and after 2 seconds. character restores 6~12 units of elemental energy per seed consumed.

One-Handed Weapon 3

SwordBasic Attack
(Lvl 1~90)
Add. har.
(Lvl 1~90)
Passive ability
cold blade39 ~ 401ATK
7,7% ~ 35,2%
The death of water and ice
Increases damage against enemies affected by Hydro or Cryo by Present in several = 12%~Present in several = 24%.
Fillet Knife39 ~ 401ATK
7,7% ~ 35,2%
Resolute
50% chance to deal damage on hit Present in several = 240%~Present in several = 400% damage to one target. May occur once per 15~11 sec.

Dark Iron Sword
39 ~ 401Elemental Mastery
31 ~ 141
Overloaded
Increases attack power by Present in several = 20%~?% within 12 sec. when inflicting the statuses Overload, Superconductor, Charged or Electro Dissipation.
Harbinger of Dawn39 ~ 401Crete. damage
10,2% ~ 46,9%
Increases crit chance. hitting Present in several = 14%~Present in several = 28% at HP above 90%.

Traveler's Sword
40 ~ 448DEF
6,4% ~ 27,5%
Journey
Picked up elemental spheres and particles restore 1%~2% HP.

Sky Rider Sword
38 ~ 354Restore energy
11,3% ~ 51,7%
Determination
Activating an elemental explosion increases attack power and movement speed by Present in several = 12%~Present in several = 24% within 15 sec.

One-handed weapons 1 and 2

RarityBasic Attack
(Lvl 1~90)
Materials
awakening

Silver Sword
★★33 ~Decarabian tower tile
heavy horn
Durable arrowhead

blunt sword
23 ~Decarabian tower tile
heavy horn
Durable arrowhead

All Genshin Impact weapon guides

List of weapon types


Sword

Claymore

Catalyst

Polearms

Bow

What are weapon stats?

Weapon stats and effects

Basic AttackThe weapon's basic attack that increases in level. This can only be improved by increasing your level.
Secondary statBonus weapon-specific stats. Increases by pumping weapons. The statistics in this parameter can have one of the following bonuses: Physical bonus. damage, ATK, Energy recovery, Critical Damage, HP, Critical Hit Chance, Physical Damage Bonus or Elemental Mastery.
Level ofIncreasing your level can improve the weapon's Basic Attack (ATK) and secondary stats. Can only be upgraded with upgrade materials weapons and weapons elevation materials for each rank.
Awakening RankAwakening (in the slang of the players “Probuda”) is the process of improving weapons
in Genshin impact by improving the indicators of the unique ability,
or the so-called passive skill. It is present in any sword /
catalyst/spear in Genshin impact, starting at 3★.
Weapon ProficiencyPassive weapon mastery with various effects. Flagged values ​​are updated by refinement.

How to get weapons in Genshin Impact?

Knock out banners

Weapons can mainly be obtained from Prayer Banners. Only weapons with 3-5★ rarities are available in most of these banners at a normal price if not featured in the banner Deity incarnation!

Note that you can't get 5★ weapons from Character Banners, so only spin from Deity incarnation or Wanderlust, if you want to!

All Genshin Impact Banners

Forging in Genshin Impact

Forging - system in Genshin impact, which allows the player to create weapons, materials for its improvement, as well as tools using forging materials.

In addition to the required materials, forging an item also requires time and Mora. When forging several items of the same type at once, the crafting time and the amount of Mora required will increase in proportion to the number of items.

However, there is a daily limit for forging enhancement ore. It is 300 weapon experience points per day, and this limit is common to all types of forged ore. This restriction does not apply to forging magical amplification ore, which requires magical crystal fragments and primordial resin.

You can forge items in the following places:

  • At the Wagner forge in Mondstadt;
  • At Old Zhang's shop in Li Yue;
  • In the Open Air Workshop inside the Kettle of Serenity.

In the game, all forging sites are considered as one, so you can create items in one place and collect in another.

Rewards for events or quests

Weapons can also be obtained as a reward for completing events and certain quests! This weapon is free, so take the chance to get it, especially if it's limited in time!

List of Genshin Impact events

Drop from chests

Weapons that have a rarity of 1★ to 3★ can sometimes be found inside chests or in the world. To get better weapons, hunt down deluxe chests for better chances of getting rarer weapons!

Was the article helpful?
Thank you very much!
[addtoany]
0 Comments

Add a comment

Your email address will not be published. Required fields are marked *

Genshin Impact Wiki
Genshin Impact 4.6 Developer Stream: Release Date, Countdown and Codes
Genshin Impact Wiki
Genshin Impact 4.6 Developer Stream: Release Date, Countdown and Codes
The April Anomaly will bring great changes to Fontaine and beyond! Yes, yes, you heard right! Update 4.6 is already on…
Fischl Genshin Impact: guide, best build
Genshin Impact Character Builds
Fischl Genshin Impact: guide, best build
A comprehensive guide dedicated to Fischl from Genshin Impact - a 4⭐ archer shrouded in mysticism and power. This guide will become your reliable reference in…
Harlequin Genshin Impact: guide, best build
Genshin Impact Character Builds
Harlequin Genshin Impact: guide, best build
Guide to the Harlequin character in Genshin Impact. As the ultimate fire master in Genshin Impact, Harlequin takes to the stage with...
3 Genshin Impact 4.5 Broadcast Promo Codes
Genshin Impact Wiki
3 Genshin Impact 4.5 Broadcast Promo Codes
3 Codes for Genshin Impact 4.5 shown during the livestream. These promo codes can be exchanged for Source Stones, Mora, Magic…
Tiori Genshin Impact: guide, best build
Genshin Impact Character Builds
Tiori Genshin Impact: guide, best build
Guide to the character Chiori in Genshin Impact, a famous fashion designer from Inazuma with a complex character. This lady is very passionate about herself and...
Ka Min Genshin Impact: guide, best Lion Boy build
Genshin Impact Character Builds
Ka Min Genshin Impact: guide, best Lion Boy build
Guide to the character Ka Min in Genshin Impact, leader of the Lion Vanguard and captain of the Sword and Scabbard security team. This pyro character...