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Ghostrunner - Achievements Guide (All Achievements and Collectibles)

guide

In this Ghodtrunner guide you will find descriptions of all achievements, tips, tips and tricks, as well as the location of all collectibles in the game.

guide

Introduction

  • Number of achievements: 34
  • Achievement difficulty: 4/10
  • Glitched Achievements: none
  • Number of hours required for 100%: 10-15 hours.
  • Number of passes required for 100%: 1 (levels can be restarted)
  • Cheats disable achievements: no

Story Achievements

This section contains achievements that you will receive as you progress through the story and cannot be missed.

Air Runner
Save the inhabitants of the fifth sector
Complete level 5

Out of Service
Disable Tom
Complete level 8

back to hell
Defeat Hel
Complete level 12

Perfection
Unleash your full potential!
Unlocked after completing Cyber ​​Abyss at level 14

artificial selection
Defeat the Master of the Keys
Complete level 16

finish line
Complete your ascent to the Tower
Complete the game

Kills, skills, movement

In this section, I have highlighted all the achievements that are related to killing, using skills and directly related to gameplay.

running marathon
Run 42 kilometers


running baseball player
Kill an enemy with a bullet deflected by a flurry


wall runner
Kill 74 enemies by jumping off a wall


Where are my keys?
Kill 1000 enemies


Sword Runner
Kill 5 enemies in 10 seconds with just a sword
Completed at level 3, before diving into the cyber abyss.

I call it luck
Block 5 bullets in a row with the sword
Can be completed from the very first level by finding an ordinary enemy. Achievement does not count when using the "reflection" module.

Sword for a shootout
Kill 30 enemies by deflecting bullets with your sword (Requires Reflection Module)
To achieve this, I advise you to install the desired module immediately after receiving it.

wild run
Use Dash, Wall Run, Slide, and Propelled for 1 second
Find a good place with an anti-chasm (cable), then follow the following procedure: run along the wall -> slide on the floor -> make a dash -> use the cable. Keep trying until the achievement unlocks.

You can't run, you can't hide
Kill 5 enemies with special abilities while protected by a beacon shield
It's best to use splash.

Why not both?
Use 2 different special abilities within 10 seconds
Use an ability, then die, resurrect and immediately use another ability.

death in the air
Blink kill 3 sluggers while they are in the air
Find a good spot to complete the achievement and repeat XNUMX times, dying and resurrecting after each kill.

hit me if you can
Block a guardian attack 5 times in a row
The Guardian is an opponent with a katana. Easy to do with a 1v1 guardian, to make the process easier, I advise you to minimize the distance with the enemy.

Improvements are optional
Kill 10 enemies in a row without using Super Reflex
Spherreflex here means slowing down time when you press the Shift button (using a jerk). Best done at level 7, at the very beginning of the level there will just be 10 ordinary enemies. Note: Personally, I didn't complete the achievement even when using the normal dash, as well as when using projectile reflection (it is quite possible that the game does not count the kill when projectile is reflected).

Improvise, adapt, be faster
Kill a sniper without getting close to him
There are snipers at levels 9-10. It is necessary to get close to the sniper within the range of skills and kill him with one of them. Personally, I used a flurry, but any other than a jump will do.


Strike
Kill 3 enemies at once with a dropped drone
Can be completed at level 15 in the arena shown in the screenshot. It is necessary to jump onto the left distant drone with the help of a cable and direct it to the left distant platform, on which two opponents stand and where the phantom teleports in 100% of cases. It will not work the first time, try to correctly direct the drone without dying.


preemptive strike
Kill the splitter before it splits
Not such a difficult achievement as it seems. We need level 15 and the arena in the screenshot. It is necessary to use command on the slugger in the second screenshot, after which he will jump down and kill the splitter before he splits. The achievement is yours



The following achievements are related to skill multikills. My advice is to complete all these achievements together at level 15, when all the necessary skills are already available.

crippling wave
Kill 3 enemies in one burst


unstoppable force
Kill 3 enemies with a single flurry cast


Reliable approach
Kill 3 enemies in one flash


Control fanatic
Make enemies kill 4 of your allies with the overlord


So what do we need for this. We reach the arena with five guardians, after which we perform all the necessary achievements one by one. They did one thing - they let themselves be killed, they did the next, and so on until you do all your dirty deeds.
 
 

Other

"B" means "running"
Complete a level without dying
It's easiest to do at the first level.

More than human
Kill 23 enemies in a row without dying
A difficult achievement, but there is a solution. We will need level 14, during which we will come across whole hordes of exploding opponents. We will also need the Flurry ability and modules: Flurry: replenishment for a series of murders and the Flurry: range module. Let's get started: we calmly go through the level until we reach the first two opponents, we die on them as much as it takes to FULLY fill the skill scale. When it is full, we kill the unfortunate. I think now the principle is clear. We will have to kill all the crawling reptiles that come across our way with the help of Flurry. In case of death, we start over, in case of interruption of the skill scale, we are waiting for it to be automatically filled.

To the limit
Fill in PKP-BT so that there are no empty cells
Repeat the same as in the screenshot.



BT project completed
Get all other achievements
 
 
Collectibles
In total, there are 3 types of collectibles in game XNUMX:
  • Artifacts - 35
  • Katanas - 15 (including standard)
  • Audio recordings - 7
Collecting all collectibles will unlock the following achievements:

What is rubbish for one ...
Collect all story items


The perfect addition
Collect a complete collection of swords


About Adam
Collect all audio recordings


junk runner
Collect all collectibles in the game


Attention!When collecting collectibles, it is recommended to have the Flair upgrade, as with it, collectibles will be highlighted in yellow on the radar when approaching them. I would also like to note that in the guide the location of all items will be divided into levels. Use page search (Ctrl+F) to navigate the guide.


 
 

Level 1: Awakening

Artifact 1 "Butterfly Knife"
It is located immediately after the sign warning of a gas threat. Slip under the sign, slide along the right wall, and then dash to the right, where there will be a secret.
 
 

Level 2: Looking Deep

Artifact 2 "Propaganda Flyer"
Located at the end of the first arena with 4 opponents.
 
 

Level 3: Climb

Audio 1 "The Intention"
Located at the beginning of the water location, follow the arrows.

Artifact 3 "Earring from the emblem of the automaker
It is located at the top of the vertical arena almost before its completion.

Artifact 4 "Jar of coffee
In the big arena behind the crate.

Katana 2 "Tsuru-BT 74"
At the end of the level behind the box, when returning to the water arena.
 
 

Level 4: Ruin

Katana 3 "Guardian"
At the beginning of the level behind the crates, don't miss it.

Artifact 5 Shikar Implant IV
In the arena with moving winches, immediately to the right of the entrance.
Artifact 6 "Ascension Token"
Getting out of the "laser oven", do not miss it.

Artifact 7 Shiryalka
It is located towards the end of the level, in the last large arena. It is necessary to kill opponents and climb one of the moving platforms, you will find an artifact behind the boxes.
 

Level 5: Deep breath

Artifact 8 "projector"
It is located at the beginning of the level behind the second screw. To get an artifact, go a little further along the arrow (screenshot 2) and, taking the time dilation, jump between the blades. Artifact is yours.

Artifact 9 "Exam Manual"
In the arena right after the previous artifact. Perebeyte opponents, press the button, go back, and, with the help of a cable, pick up the item.
Artifact 10 "Homemade Bomb"
It is located in the tunnel right after the arena with artifact 9. You need to reach the place in the screenshot, and then slide along the left wall.

Artifact 11 "Lemon Tree"
In the right room of the arena with a moving bridge, don't miss it.
Audio 2 "Fear"
When you ride the air turbine up for the first time, turn around and use the power of the air again. Your audio recording.
Artifact 12 "The Stolen Pistol"
Go through the arena (screenshot) to the end, but before exiting, look to the right, use the cable and pick up the item.

Katana 4 "Twilight Seisouken"
A difficult item to obtain. It is located in a room with a winch and a button that changes the location of the winch. To get it, you need to get to the button, then press it again and use the cable halfway through the path of the lebenka.
Artifact 13 "Gas Mask"
After completing puzzles in the cyber abyss, air turbines will actually work. Turn right, use the arrow and pick up the item.
Katana 5 "Pit"
One of the hardest items to get. It is necessary for an extremely limited amount of time to use time dilation and slip between the blades. To be in time, it is necessary to slide exclusively on the left side, otherwise there will not be enough time.





 
 

Level 6: Path to Amida

Artifact 14 "Poster Running Shadow"
At the beginning of the level, in the second room. Jump to the right and dash to land on the platform with the item.

Artifact 15 "Credit Card"
In the first relatively large arena. At the place where there will be a sphere that gives invulnerability to opponents, you need to turn left and jump a little higher onto the box. Artifact is yours.

Artifact 16 "Bust of the Architect"
Almost immediately after the artifact 15. We reach the place on the screenshot and instead of sliding along the right side, we jerk parkour over the abyss and pick up the item, nothing complicated.

Katana 6 "Kinteki Seisouken"
Light item, see screenshots.

Artifact 17 Hammer Gang Emblem
Pretty inconspicuous item, but easy to get. We get to the place in the screenshot (located near the end of the level) but instead of following the yellow arrows, follow my :3. We slide along the narrow tunnel until you find the item. You are stunning.
 
 

Level 7: On the Rise

Artifact 18 "Food ration"
Found in an arena with moving fire blocks. We reach the end of the arena and look to the right, where those same fiery barriers pass, use a jerk, slide along the wall and once again a jerk or a regular jump towards the platform, your subject.
Audio 3 "Immortality"
Exhaling after a long arena with vertical-horizontal gameplay, sliding down the slope, we pass into a narrow corridor and immediately look back, use the cable and your object.
Katana 7 "Poisonous Tsuru-BT"
After a little past the previous item, we get to the point where you need to use the cable to get to the next big arena, but we are certainly not in a hurry to do this. Jumps off the platform like on a screenshot and picks up the item.
 
 

Level 8: Gatekeeper

There are no collectibles at this level.
 
 

Level 9: Dharma City

Katana 8 "Ancient Guard"
We reach the arena with air rails wrapping around the building. We complete the circle, but we are not in a hurry to run further, use the last air rail again, and it will lead us directly to the katana.

Artifact 19 "Newspaper"
We reach the place with the 2nd booster, which gives you a high jump, and turn left, with the help of the booster we jump onto the nondescript balcony of the building and pick up
Artifact 20 "Shabby Teddy Bear"
Right after the previous artifact, jump onto the next platform, kill two opponents and follow the screenshots, don't miss it.

Artifact 21 "Samsara Corporation Employee Pass"
We leave the local metro and slide to the right along the air rail, in a small room we find an artifact.


Artifact 22 "Priest Assassin 3000"
After destroying three drones in a row, we get to the place in the screenshot where we can change the position of the vertical platform. We change position, slide to the next platform, and then return the vertical platform to its original position. We slide on it and get the item.
 
 

Level 10: Echoes

Katana 9 "Tsuru-BT Nini-chan"
After a fight with the second ninja on the level, we slide along the walls to the sign "Stop!" then turn left and get to the katana.
Katana 10 Modified CFRP Pit
We reach the place on the screenshots and slide in along the arrows on the second screenshot, then you will understand.

Audio 4 "Trial and Error"
Pretty easy item, follow the screenshots.

Artifact 23 Evolving Toy
Immediately after the previous item. We climb up, slide along the right wall and slip into the passage above, after which we jump down to the object.
Artifact 24 "Chip Atma"
On the second arena with a sniper, it's hard to miss.
Artifact 25 "Insignia of the Mistress of the Keys"
Almost at the very end of the level, follow the screenshots.

Level 11: Faster

Artifact 26 "Fake Access Card"
The only and very light item on the level. It is located in the train immediately after the first skirmish with enemies. To the left behind the boxes inside the car.
 
 

Level 12: In your own image

Katana 11 "Izanami"
Get it when you complete a level.
 
 

Level 13: Forbidden Zone

Audio Log 5 "Trial and Error II"
At the very beginning of the level. Destroy the first turret, then follow the screenshot.
Artifact 27 Whiskey Bottle
Located in a narrow rounded passage. At the end, turn right and jump with a jerk to the object.

Artifact 28 "Broken Glasses"
At the end of the arena with three turrets, almost reaching the exit.
Artifact 29 "Broken Sword"
Follow the screenshots.

Katana 12 "Tsuru-BT Abyssal Dragon"
At the beginning of the last major arena in the level. We slip under the barrier and behind a box with a pile of garbage we find a katana.

 
 

Level 14: Better to rule in hell

Katana 13 "Furious Izanami"
It is located at the very beginning of the level. To get it, just hit the button, after which the door will open, behind which there will be a katana.

Artifact 30 "Portable Console"
We reach the place in the screenshot, after which with the help of a jerk we get to the lower platform. The subject is yours.

Katana 14 "Dharma Street Pit"
We reach the place on the screenshot and use the air rail in the direction we need. You are incomparable.

Artifact 31 "Laptop"
Right after the previous item. Concentrate on the right wall, it's hard to miss.

Artifact 32 "Old Book"
We follow the screenshots.

Audio 6 "Victory"
Almost at the very end of the level, follow the screenshots.
 
 

Level 15: Something you never dreamed of

Artifact 33 "Electronic Collar"
We reach the place on the screenshot, use the cable, after which we set off on the air rail in the opposite direction.

Artifact 34 "Postcards"
We reach the place in the screenshot, after which we use the air rail twice in opposite directions and slide along the white wall on the right, as in the screenshot, further intuitively.

Katana 15 "Chrome Izanami"
We reach the arena in the screenshot and with the help of a jerk we jump over to the column we need.
Audio 7 "Awareness"
Pretty hard to get item. To get it, you need to use a boost that gives a high jump, then jump onto the tank, on top of which there is an artifact. Follow the arrows on the screenshots.

Artifact 35 Mantis Implant X
In the arena towards the end of the level. You need to jump to the place indicated in the second screenshot, using a high jump booster, moreover, I advise you to jump from the very edge, because you can easily fall, then take another booster and climb to the top of the building.
 
 

Levels 16-17

There are no collectibles at these levels. Enjoy the game's ending, storyline and end credits.
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