Deus Ex - 100% Walkthrough, All Endings and Secrets
- Release date22 2000 June
- developerIon Storm
- Publisher / Publisher in RussiaEidos / New Disc
Deus Ex - one of the first cult cyberpunk first-person shooters with RPG elements. The hero, a man-machine named JC Denton, is at the very center of a worldwide conspiracy, while simultaneously fighting terrorists. Events are developing in the 50s of the 21st century - during the period of technological disasters and the pandemic of the incurable "Grey Death". Under these conditions, Denton will have to deal first with the terrorists, and then with the monstrous conspiracy behind them.
Deus Ex is a mashup with elements of RPG, stealth action and shooter, where the player has several options for completing the task, his own answers in the dialogues, and even the end of the game. The lives of the characters in the game, as well as the outcome of the fight against the virus and terrorists, depend on the decisions made by the hero.
System Requirements
Minimum requirements
- Operating system:Windows 95 / 98
- Processor:Pentium II or equivalent 300 MHz
- Video card:D-accelerated video card 16MB video RAM
- RAM (GB):1.0
- Free space on HDD (GB):1.0
Screenshots
Walkthrough Deus Ex 100%
To start, a few parting words. Firstly, you can pass the levels of this game in different ways. Of course, the final of all levels (with the exception of the very last one) will be the same, but you can reach them in different ways. This salt describes only a few options, but for information, I will briefly talk about a few of the main ways to enter restricted areas:
1) Almost always there is a combination lock next to the closed door, which can be cracked with a special device - a multitool. 2) In addition, you can not crack this code, but enter it, but first you will need to search all the nearby rooms in search of a datacub'a (a small device with a blue screen) or computers on which it is written. 3) In addition to these options, you can almost always get where you want by opening the grate and using a complex system of chimneys. 4) Sometimes you can get a code or password in conversations with various characters (both friendly and not so). 5) In some cases, you will have to open the door with a master key (Lockpick). 6) Sometimes a door needs a special key (nanokey), when you get it, then just use “Key Ring” on such a door (I personally didn’t succeed in breaking open doors that are closed with such a special key). 7) Well, sometimes the door can only be opened with the help of some computer or computer console (not to be confused with a combination lock).
Now about how to get into most computers - for this you need to either have a username and password (Login, Password), or have very high hacking skills. I would recommend that you increase this particular indicator of the main character, since you can deal with enemies in different ways, and it is still better to hack computers (hack), and not run around for half a day looking for suitable codes and passwords. Don't forget to enter computers in a timely manner and turn off security cameras and machine guns. By the way, you can set the machine guns to “attack all” and then they will shoot all your enemies that are in their line of sight. Heal and repair with the help of medical and repair bots. In addition, with the help of them you can install new abilities (augmentation) for yourself, only for this you will need to collect a few necessary items. Don't forget to complete the training mission as there you will be able to master all the basic tools you will need here. And always have a large supply of master keys and multitools (lockpick, multitool) with you if you do not want to fumble around all the neighboring rooms. Constantly search the corpses of your enemies - you can find a lot of interesting things. Learn to navigate with a compass and maps that will be sent to you from time to time. All tasks that you will receive are recorded in a special menu - do not forget to check with them, and all conversations are also recorded. So you can always scroll through any of the conversations you had before. It is always mandatory to complete the main tasks (Primary Goal), but all the secondary ones can sometimes be omitted. Therefore, I will not always describe the performance of secondary tasks. Always try to make as little noise as possible, because guards will always run to him, and then your fate is 90 percent sealed. Of course, if you are unthinkably cool, then you can bring down everyone in a row and always go through the main gate, not run from anyone and take out absolutely everyone in the style of a la Quake, but this is only if you have enough skill. But I still wouldn't recommend doing it. After all, towards the end of the game, you will still have to get into serious trouble, whether you like it or not.
Mission 1
Talk to Paul (he will run up to you) and choose one of the options for additional weapons that he will offer you. Look at the map, now move on. Talk to the guard, an agent will contact you soon and tell you the password "Iron and copper". Go to the northern docks and talk to the man there, on the left in the house. He will give you a photo of the main terrorist. Talk to the woman in the corner, now you need to go to the statue and climb to the very top. You can climb the stairs by the containers, through the main entrance (use lockpicks, read datacubs...). To disable the security system, go to the house with a large antenna and enter there (code 0451). Inside, log into the computer (login - satcom, password - unatco_001). After disabling the security system, go to the central doors and enter into the terminal (login - nsf001, password - smashthestate). After entering the computer, turn off the cameras, open the doors. You need to get behind the laser field on the left. To do this, either make your way through the ventilation shafts, or turn it off with a multitool. Log in to the computer (login - nsf001, password - smashthestate). Talk to Gofer (Gauther), give him your gun. After that, climb the stairs to the very top, kill a few soldiers and talk to the main terrorist. Return to base (UNATCO HQ). Talk to Paul before entering. Go down to the second level and talk to your boss - Manderley. Before that, you can talk to his secretary. Go down to the third level and talk to Sam Carter and Jaime Reyes. Climb back and talk to your new partner Anna Navarre in the break room. Return to Manderly and talk to him about the new assignment. Go to the southern docks and board the police boat.
Mission 2
Get a photo from a female agent - study it. Soon you will meet a boy who will tell you the code (9183), but first give him something to eat. This code goes to the machine behind you. First, open it with a master key, and then enter this code - a secret passage will open in Castle Clinton. You can get there in a more standard way. To do this, go further, take part in a shootout in front of a large building, talk to the cops, with Anna. Now go to the subway (Subway Station Battery Park) and save the hostages here. You can use a special grenade that interferes with the operation of electronic devices in order to get over the laser field. Kill all the terrorists and talk to the hostages. Return to Castle Clinton and talk to your partner. Come inside, into the central house inside. Open the doors with a lockpick or multitool. The code to the panel on the wall is in the drawer next to the guy (666). Enter this code and through the door to the left. Soon you will come to the room with a green canister (you don’t need to take it), you will receive a new task. Go back and talk to Anna. If you haven't freed the hostages on the subway yet, do so now. Get on the subway car.
new york. Hell's Kitchen.
Go to the exit and talk to Paul Denton. He will give you the key to his hotel apartment, so you can look for some gear there. Leave the city and go to the Hilton hotel. Here, kill the terrorists and talk to the hostage. Climb to the second floor and talk to the man. He will tell you the password (righteous). Go to the Free Clinic and talk to people there. Exit and go to the Underworld Tavern. Talk to the pilot, buy a beer and talk to him again. Give him the beer, he will tell you the password you already know. Go to another part of the city where the basketball court is located. Behind it, open the container with a master key and inside it go down the stairs. Turn off the force field (shield in the closet right), go ahead and talk to the smuggler (Smuggler). He will give you the key and tell you the password (bloodshot). Now you need to save his friend in the sewers. Go outside and go to the warehouse (“Imports”). Through the door to the right. Upon exiting the building, you will receive a message and an image. Look at the picture - that's where you will need to go. Move the small box to the ladder hanging from the roof and climb to the top of the building. From there, move along the roofs to the platform with antennas. There, go down and shoot the generator, climb back to the roof. Talk to Gopher and get into the helicopter.
Mission 3
Go down to the headquarters and in front of the boss's door, eavesdrop on the conversation. After that, talk to Manderly, in his own office, talk to Anna. Go down to the third level and talk to Sam Carter. Exit the headquarters and get into the helicopter.
New York City-Battery Park.
Go to the subway entrance, go downstairs and talk to Harley Filben. Climb up and look for Curly in the small houses next door. He will give you the password (6653). Go back to the subway and enter this password in the phone booth, it will go down. Go along the corridor, upstairs, climb into the hatch. Talk to the "mole person" on the left. This is Charlie Fann. He will give you a password (5482) to use on the panel in the women's room. The panel is located under the middle washbasin. A secret passage will open in the last booth - go there. Kill a bunch of terrorists, talk to civilians. In particular with Kevin Bradley, who is next to the pipes. He will tell you about the secret passage. Now follow the tunnel to the south. There, in one of the houses, break the cardboard boxes. Click on the brick behind one of them - a secret passage will open. Talk to the terrorist leader and he will surrender. After that, take the key from the table. If the terrorist starts shooting, just kill him. Return to the stairs from which you came, go past it in the same direction, to the left. Soon you will come to a new toilet (this time to the men's). Open the door with the key ring.
New location in New York City.
At the crossroads, go right, along the boxes, through the pipe with steam. Kill the terrorist, search his body - there should be a key, open the door. The laser field can be turned off or you can crawl past through the ventilation shafts. If you turn off the field, then you will pass along the walkways, they will collapse, and you will find yourself in the water. Swim into the hole in the floor, then up the stairs, open the hatch. There will be a couple of small robots right behind the blockage, blow them up or try to quickly, quickly slip past them. You are close to the base. Kill some terrorists inside the base, approach the green canister. After that, go up to the second floor, kill the terrorists in the toilet, take the key and open the locked door with the key ring. Get into the control room. Climb into the terminal on the right (login - etodd, password - saintmary) and turn off all systems. This code was on the datacub somewhere above the pipes, next to the bots. Get down to the first floor (under the helicopter landing pad) and go to the exit (in capital letters - EXIT). Take the elevator up. There are quite a lot of bots at the airfield, you are unlikely to be able to kill them all, so avoid them if possible. Look at the airfield map and go to the boathouse. There you will find another canister. Open the east gate (large wire) with the key ring and enter the building in the center. Behind the stairs, press the brick - a passage will open in the wall. Take the key, ammo... Go to the second floor and open the door with the key ring. In one of the boxes, read the datacube (password - 5914). Enter it into the panel next to the next door. You will find yourself in a large hangar with a Boeing 747. Talk to Paul Denton and go up to the Boeing cockpit. Go to the second floor and take the key to the VIP class. At the tail of the plane, open the door with the key ring, talk to Lebedev. Anna will appear. Here you have a choice - either kill Lebedev or spare him (then Anna will kill him). Read here datacube (code - 9905). Find the stairs down and find the last container in this plane. Exit to the hangar and go to the helipad. Talk to Gopher, get into the helicopter.
Mission 4
Go to headquarters and talk to Manderly. In the same place, talk to the boss's secretary, with Jamie Reyes, Walton, Tell Jaime. After that, talk to Sam Carter and restore health in the medical unit. Return to the site and get into the helicopter.
new york. Hell's Kitchen.
Go to the Hilton Hotel and talk to Gilbert in the office, give him the gun and go to the second floor. As you start to climb, look at Jogo and follow him. Eavesdrop on a conversation between Jojo and Gilbert. Kill Jojo and go up to the second floor. Open Paul's door with the key ring and talk to him. Move the painting to the side and enter the code (4321), take away everything that can come in handy. Go outside, along the road through a long tunnel. Talk to the guards before entering the NSF base. Enter the base and go to the women's toilet (they have toilet mania here???). Take the key, you can find a protective suit in one of the boxes. Rise to the second level and open the door with a master key. Read datacube (login - tjefferson, password - newrevolution). Rise to the third level, read the datacube in the control room. Go to the computer room (do not forget to put on a protective suit) and press the button in the corner of this room - the ventilation will turn on and ventilate the room. Use the terminal and turn off the cameras, open the door to the basement. Get down to the first floor and go into the hatch next to the robot. At the basement door. Here you can try to avoid lasers, or disable them with a multitool. Enter the terminal (tjefferson, newrevolution) and turn off the cameras. In the last room, open the locker with a lockpick. Read the datacube at the very top of the drawer. Glass cabinets can not be opened, but simply shot with a pistol or some other weapon. Read all datacubs here, log into all computer systems. Go up the stairs and climb up the stairs to the roof. Go to the house on the rooftop. Use a computer terminal (login - mcollins, password - revolution). Press all buttons and open the door. In the second room, enter the computer and enter the code (login - napoleon, password - revolution). Press the button to start transfer. Go back to the hotel (the NSF officers will start shooting at you - they have such an order) and talk to Paul in his room. When a man in black breaks in, don't listen to Paul and kill that man. Now you need to get into Battery Park, if you get killed, then you will automatically find yourself in the next mission. If you survive, then enter the underground tunnels (6282), talk to Anna. There are two ways - either she will kill you or you will kill her. In Battery Park, talk to Gopher.
Mission 5
You will wake up without weapons and everything else. Go to the window and talk to Anna (if you haven't killed her before). Approach the door. Receive a message from Daedalus. Exit the door. When the guard moves away, grab the club from the table and smash the boxes with it. Read the datacube on the table (codes - 4679, 4089). Open the last block (4679) and search the dead body, take the lockpicks. Open the cell with the agent (4679), kill the guard and take his pistol. Exit through the main entrance. A new message. Head to Robot Maintenance (orient yourself either on the map or on the inscriptions). Find the multitool, break the crate on the right and take the grenades. Now go to the Armory. The entrance will be guarded by two hefty robots. Use the multitool on the panel and go inside. There will be several new types of guns, multi-tools, etc. Go up the stairs and pick up some more interesting gizmos. Now you need to get into the Nano lab (preferably through the ventilation system). In Nano lab, use the lockpick to open the drawer in the table and read the datacube (0199). There are only four boxes - you can open them all. Use the multitool and open the glass container. Take the augmentation canister from it (useful for your own upgrade). Talk to the scientist and locate Dr. Moreau. He knows the code (0199). But you can easily hack with a multitool. Search all offices for datacubs. entrance to the terminal (login - mj12, password - invader). Go to the canister rooms and talk to Paul. After the conversation, exit and go to the room with the computer center. The entry code is 1125. Go further - to the headquarters of Unatco. Go down to the third level and talk to Jamie Reyes in the medical sector. Talk to Sam Carter and visit Alex Jacobs' office. After that, go to the second level and talk to Manderly. Log into his computer (login - jmanderley, password - knight killer). Activate the section “declassify the first phase of the murder of Anna Navarre” (flatlander). Now go to Anna and Gopher's room on the third level, enter the computer (login - ghermann, password - zeitgeist), open the second part of the phase (woman). Go to the first level and kill Anna there. You can use a killer phrase or deal with it with improvised means. After her death, talk to Alex on the third level. He will give you the key to the main entrance. Get out and get into the helicopter with Jock.
Mission 6
Hong Kong.
First, you will receive a message from Jock that he needs help regaining control of the helicopter. Get down from the pipe next to the repair bot. To the right, pick up a protective suit and go in the other direction. Then the first turn to the left. Get a new message. On the left there will be a terminal that turns on the gas. You could read the code (99871) in the datacube in the room if you go through the pipes to the right. Now go to the soldiers' bedrooms (barracks). If you have enough grenades, you can try to get through from the main entrance, if not, then put on a hazmat suit and crawl through the pipes. In the barracks, in one of the boxes, take the key, read the datacube on the table. Open the rest of the boxes, take another key and read the new code (989). Go up the stairs to Flight Control. And you need to get into “Flight Control Decks 1”, and not into “Flight Control Decks 2”. Press the "weapons lock" button and after that run to the hangar to the helicopter. The helicopter will destroy the south gate, a robot will appear - kill it and go to "EXIT". In the elevator, press the "door" button, then "down".
Wan Chai Market.
Exit the elevator and explore everything here. There are many interesting places here, but I won’t describe them all, it’s better to familiarize yourself with everything. Go to the big red house (in the east of the market) and talk to the guard Gordon next to him. He guards some passage next to this house. Return to the market and go to Tonnochi Road (follow the signs). There is also a lot of interesting things here ... Talk to the person who runs up to you. Enter Queen's Tower at 1313 Tonnochi Road. Read the datacube, drive upstairs. A woman will come up to you, follow her. Talk to Maggie Chow. She will tell you the code (87342). Now go upstairs and read the code (tai-fun) in the conference room. Look at the books on the table. Enter the computer terminal (login - mchow, password - insurgent). Turn off the cameras and open the door. An alarm will sound soon, so go VERY quietly into the hall. Further into the small room, click on the red paper lamp under the ceiling - the door will open. Go there and straight ahead. Receive message from Tonga. In order to take the sword, you must first use the multitool, and then enter (login - mchow, password - insurgent). Take the sword and also quietly go to the elevator. Return to Wan Chai Market and go down to Lucky Money. Go to the second floor to the bar, then down the stairs to the hall, to the conference room. Talk to Max Chen (he will be sitting at the table in the next room). After the conversation, agents will come running here, and a shootout will begin. You can hide somewhere for now, and these guys will shoot each other. Perhaps someone will survive, and then you will have to finish them off personally. Go and talk to Gordon Quick at the big red house. He'll Tell You the Code (1997). Use this code on the terminal nearby and enter the doors. Go to the building, find a large room on the floor below. Enter the code on the wall on the left (1997) and go into the opened passage.
Tracer Tong's Lab.
Talk to Tong (first press the button on the western wall). Exit the laboratory and go left - to the center of the platform. The process is activated (something like the very beginning in Half-life). Go back and talk to Tong again. Return to Wan Chai Market. Go down to Lucky Money and enter the code at the elevator (06288) on the stairs. Get into the elevator and press "UP".
Versalife Corporation.
You need to get to the laboratory in the basement. Go to the office and read the datacube (login - all_shifts, password - data_entry). Enter where there are many computers. Use any of them and make yourself a fake ID. Go to the laboratory below (6512). Also, this code can be obtained for 2000 from one employee - Hundley. Go to the elevator on the third floor (at the end of the corridor), enter the code (6512) and press “down” in the elevator.
Pacific Rum Facility.
A man will meet you, talk to him. After the conversation, turn left. Take the elevator upstairs. In the room, take the key and read the datacube. Now return to the statue and to the right. In the break room, read the datacube (525). There is one closet in the meeting room, you need to break it open. Get ready - the guards will come running. Read there two datacubs. Go to the statue, open the panel with a multitool and go down. There are three laboratories here: First lab, Environment-subjects lab and Radiation lab. First go to First Lab. Enter the structure in the center, take the elevator to the second floor. Log in to the computer (login - mchow, password - damocles). Click on the “Upload Nanoteck Blade Rom” button. Receive a new message from Tonga. Now go to the Radiation Lab and either use the multitool or enter the computer like this (mchow, damocles). Open the doors. Get out of the laboratory and in general from Versalife (to the elevator in front of the statue of the hand - “up”, to the elevator in front of the stairs “down”). Now go to the Luminous path, then to Tracer Tong's base and talk to Tong there. After that, go to the castle next to Tong's house and talk to the leaders of different factions there. Go back and talk to Tong again. He will tell you the code (55655). Go to Canal Road, northeast, to the end of the tunnel. Code on the door (55655). Open the grate and jump into the water. Climb up the pipes - into a large pipe. Receive a message from Daedalus (code 525). Go to the passage to the right. New message from Tonga. Here, open the panel with a multitool and follow the series of opened doors. At the end there will be a button - click on it and the bridge will lower. Now you have to smartly contrive and press this button again, and then quickly run forward and jump down from the rising bridge. The whole point is that if you are slow, then he will simply crush you. For example, I was able to do this only on the third attempt. Soon you will meet a couple of bots, a guard, a laser field. Disable it with a multitool. Log in to the computer (login - mchow, password - damocles). Press two buttons: “upload virus” and “open uc chamber”. Go to the opened passage and listen to new messages. Go down the stairs, where you will soon meet Maggie Chow - get ready for battle. Use the console and enter the code (525). The explosion will open a passage - go there. Put on a protective suit, if you have one, of course. Go through the tunnel, jump into the water, kill the alligator, swim on. Sail to Canal Road. Go to Tong's lab and talk to him there. Come out, get into the helicopter waiting for you (it is next to the house).
Mission 7
New York Hell's Kitchen.
Go to the stairs, get a message from Tong. Now go to the Underworld Tavern and meet Harley Filber there. Talk to the soldier at the bar. Get out of here and go to the Free Clinic. Kill Joe Greene, although this is not absolutely necessary. Head to the ruined building and talk to Stanton Dowd there. It will give you two images. You need to stock up on five grenades. To do this, go to Smuggler - go down the stairs, to the right of the subway entrance. There will be a door with a code - click on the console and you will automatically say the password (bloodshot). Pay for the grenades (if you don't have enough money, then try to hack ATMs in the hotel or somewhere else) and go up to the roof of the hotel. So that you can reach the stairs, substitute a small box from below. Get in the helicopter.
Mission 8
Naval Base.
Get a message - find the grate in the wall, open it, crawl inside. A new message. A soldier will approach you and give you the key to the main gate. Open them with the key ring and get a couple more messages. Go to the command office, open the lock with a multitool or break the window. Read the datacube (code to east warehouse 2249, login - walton, password - simons). Go to the faucet, next to it there is an entrance. Break the lock if you don't have the code. At the very top of the crane, press the button, get over to the roof, smash the hatch out of something and crawl into the ventilation system. Get to the huge fan, go down the stairs. There are a lot of security "spiders" here. Open the grate, climb into the passage, another grate, jump onto the ship. You need to go down to the lower decks. But first, go up to the next floor. There are: “sick bay”, “electric bay”, “armory”. There is a datacube in the sick bay (the code in the engineering bridge is 9753). Grab the key that unlocks the lower decks. Here, open the grate and crawl into the electric bay. Read datacube (83353) and now go to armory. Here, look for a new code (71324), also pick up the appropriate ammunition and weapons. Rise to the next floor. Hack the secret terminal: disable cameras and other security systems. In the bridge area, read the datacube (65678) and take the key. Go to the captain's cabin (65678), find the code (71324), the key and (login - kzhao, password - captain) there. Get down to the very bottom to the large locked door. Use the key ring on it. In the engineering room (see the plan of the ship), find the inscription “causion tri-weld seam” on the wall. Blow it up with either a rocket or a grenade. Now it remains to blow up four more of these pieces. Look at the plan of the ship, there they are marked with a cross (in the engineering room you will need to raise the bridge and break the window above, go through the pipe). After blowing up all these things, go to the room with red pipes (south, east - from the engineering room) and press the "Bilge Power" switch. After that, go to the computer on the left (login - kzhao, password - captain) and press "reverse pump flow". Get a message. Now is the time to leave the ship. There are many ways to do this, for example, you can jump into the water and climb the stairs to the pier. Go to the large fan with "spiders", then climb up, behind the bars. On the roof you will receive a message from Tong - get into the helicopter.
New York Cemetery.
Go to the gate and press the button, the attendant will open it for you. In the dungeon, talk to Stanton (if you got the “ambrosia” in the last mission, now you will give it to him), exit. In the gatehouse next to the gate, blow up the cabinet by the front door (the field will turn off). Get in the helicopter.
Mission 9
Paris.
The task is to meet with the leader of the Illuminati, but for a start it would be nice to go down to earth. Hack the elevator terminal and go down. You can not hack, but enter the code 4003, it is behind a locked door in the next room. At the bottom, go up the stairs and meet up with Ami. Will give a code (0001). Go further (behind the radiation zone), then down the stairs. Go through all the catacombs, up the stairs, open the hatch - you will find yourself on the street. Open the doors of the house "14". Inside, open the locker in one of the offices and read the datacube (login - rzelazny, password - shadowjack) and take the key. The other office will have the account number and pin code. Look in the basements of the building, there should be a key to the locked office above. This office will have weapons, a repair bot... Explore the subway station. Talk to Dafoe (he is to the left of the entrance) and move on. Kill the guard bot and soldiers. Now Dafoe will sell you things much cheaper. Go to the catacombs (opposite the house "14") and break the boards in the doorway. Next to the stairs you will find a datacube that will have a map of the catacombs on it. Tong will send you several messages. Follow the map to “bunker 1” (silhouette hideout). At the wall with inscriptions, click on the brick and go into the opened passage. Talk to everyone here, but especially the leader, Chad. He will give you a key and a photo. Now go to “bunker 2” (open the door to that area with the key ring). Go further to "bunker 3". Next to it, you can blow up the gate, then a repair bot will arrive, from which you can recharge. Go behind the laser field, kill the agents in bunker 3, find the key and terminal here. The entrance to the terminal was on a datacub in the tunnels north of bunker 1 (in a crate). Enter the terminal (login - hela, password - ragnarok), turn off guns, cameras. Free the hostages and escort them to bunker 1. Talk to Chad, then follow the map to the pipes (sewers). Receive message from Tonga. Soon you will be out on the streets of Paris. In fact, there are many interesting places that you can visit here. I will only list them: Security Station, Bakery, Building 12, 11, Restaurant, Leone, Hostel.
Go to Club la Porte de l'enfer.” Enter the main entrance and talk to the guard. You can either pay him to enter, or sneak inside using the ventilation pipes. Talk to the members of the club, go to the second floor and talk to the lady about Nicolette Duclare. Exit the building, go around it and talk to Nicolette herself, then talk to your pilot, Jock, and get into the helicopter.
Chateau Duclare.
Talk to Nicolette again and enter the large building. You can use either a master key or explosives. Inside, go upstairs to the bathroom and find the key there, which lies next to the vase. Go further into the bedroom (open the door with the key ring). Move the painting away from the wall, take the basement key, read the datacube (login - bduclare, password - nico_angel). Go to the kitchen and from there go down the stairs. Click on the candelabra in the wall - a passage will open. Break the boards, use the computer (login - bduclare, password - nico_angel). Click on “transmit meverett meeting signal”. Receive a message from Morgan Everett. Talk to Nicolette, she will give you the key. Leave the house and go to the labyrinth. Get to the end of it and go into the pipes (carefully! there are cops everywhere!).
Mission 10
Message from Everett - he will send you a plan of the temple. Climb the stairs and go through the main gate (as usual, there are several options for passing them - for example, you can go up to the second floor and find the keeper's key. Go back, open the gate. Or use a master key. Or you can break a window in a neighboring building and jump already outside the gate). Go further down the alley. Enter the temple, open the doors with a master key and move on. Here you need to get to Monk's Quarters (see the map). When you arrive, you will receive a new message from Tong. From there, go to the roof, to the library, take the key from the table. Find the datacube with codes here. Find the entrance to the dungeon and kill Gopher in the room with the computer console. After that, enter the codes (login - 34501, password - 08711) and click the "establish system uplink" button. Leave the computer room, and in general - leave the temple. Head towards the subway entrance. Go downstairs and talk to Toby Atanwe. Accept his offer. You will find yourself in Everet's house. Find the key on the floor, go down, there will be two laboratories. In one, talk to Alex Jacobs. In the same room, read the datacube. Log in to the computer (login - meverett, password - pynchon). There are codes here that can help you get some good stuff. Now go to the second laboratory and talk to Morgan Everett. He will give you the key. Go to the helicopter pad. The door there is in the same place where the one who brought you here is standing. Get in the helicopter and fly away. Yes, you can first look for mechanics here, then talk about them with Everett, then go back and kill them. I didn't, and maybe a little later (on the last mission) my helicopter exploded.
Mission 11
Vandenberg Command Complex.
Talk to the scientist. She will give you the plan of the base. Climb down from the roof or down ledges or stairs (security cameras, machine guns will be waiting for you on the stairs ...). Go to the southwestern part of the base and enter the code into the console (5868). Part of the energy must be restored. Now go to the main building, behind the laser field - to the laboratory. Talk to the scientist. She will tell you the code (login - command, password - zebra42). Here you can also talk to a scientist who knows the code to the tunnel (login - tunnel01, password - omega2a). Go to the laboratory (it is flooded), turn off the electricity and get to the terminal (login - tunnel01, password - omega2a). Here turn off all cameras, guns. From the main hall go north. At the end of the hall, find the second console (big yellow box) and turn on all the electricity (5686). Now you have restored the power supply and you can open the doors of the bunker. Now go outside and go to the robot hangar. There, press two buttons and the military bots will quickly kill the four security robots. If you have not turned on the energy, then you will have to extinguish four hefty robots yourself. It's better to turn on the power. After destroying the worthless pieces of iron, you will receive a new message. Go to the communication center (next to the bot hangar) and talk to the scientist. Open the hatch in the farthest room, go down. Message from Everett. Go down the corridor, there will be a terminal on the right. Log in to it (login - tunnel01, password - omega2a). Turn off cameras and guns. Turn off the laser field with a multitool. Go up the stairs, into the hatch, then there will be pipes. Down, then up the stairs. You will find yourself in the command control room. Raise the bridge to the third floor, then climb up and go through it. There should be a dead body on the right - take the key. Go up the stairs, then into the hatch. In the main building, find the elevator and go to the second floor. Open the control room with the key ring. Go down the stairs and talk to Sam Carter. Get down even lower and talk to Harry Savage. Go to the room to the right of Sam. Press the buttons at the far end of the room - the elevator will go down. Climb into the elevator and go up to the top floor. Go to the computer (login - gsavage, password - tiffany). Click on "uplink milnet". Get a message. Go back to Savage. Talk to him and offer to save his daughter. He will give you her picture. Exit the base and head northeast. Get in the helicopter, but first talk to Tong.
Abandoned Gas Station.
Go ahead, talk to the man. He will give you the key to underground communications. The entrance is to the left of where you started. You can also open the door with a lockpick. Go further along the pipe. Climb up the stairs, go to the gas station. Here you need to find Tiffany, but you need to do it very carefully. If you actively make noise, she will die. In principle, and with her death, you can continue the passage further. Personally, I did just that. Return to the helicopter, which is located to the right of the gas station.
Mission 12
Naval base.
To get there, you have to swim a little. In the water, it's a good idea to use a short crossbow against divers' opponents. Swim to the four pillars with red lanterns. There's a ladder up there. Climb up it, through the door, go along the overwater walkways to another building. Inside, get into the elevator and go down. Message from Savage. Talk to Dr. Brittney Prinzler. In the next room, use the terminal (login - tech, password - sharkman). Turn off the cameras, open the doors. Talk to scientists, read the datacube. In another room, use the small yellow submarine. But first, you must open the doors using the terminal.
Mj12 Ocean Lab.
Go to the window and get a message from Savage. Climb to the next floor and read the datacube, climb even higher. If you turn off the guns, then everything will be in order, if not, then you will have to sweat. Enter the room, then the left door. In the hall, go left (cannons can be demolished with grenades). Take the key from the corpse, at the end of the hall, open the door with the key ring. Destroy the green creatures and go through the door on the left. Open it with a multitool or read the code on the datacube in the next room. New message from Savage. Go through the next door, read the datacube. Continue walking down the corridor. You will soon come to a large area. Go through the door on the other side. You will either have to open it or look for a code in the district. Go down for a long time, through the door, the corridor. Down the stairs, right down, right, down the elevator, through the door at the end of the section. Read the datacube next to the blue laser field. Turn off the field, at the end of the hall there will be an exit. Again a large area (avoid the spiders!). Go to the middle (there are two more) elevator. The terminal will activate the bridge, it will have to be hacked. Cross the bridge, get a new message. Enter the computer terminal (login - mj12, password - skywalker). You could read these codes on a datacube that was in poisonous water. Click on the "access us schematics" button. Return to the yellow submarine and meet Walton Simon along the way. You can fight him or just run away quickly to your submarine. But first, use the terminal to open the doors. Get out of the underwater complex on land, climb to the very top. On the roof, and then into the helicopter. Before that, you can talk to Savage. When you land, go southwest to the cabin. Climb to the second floor, go across the bridge to another area. In one of the buildings you will find an elevator shaft, go down the stairs. The elevator is at the very bottom. Press the code (8456) and go through the thick doors. Two more doors open with exactly the same code. Then you need to go up the stairs. In the launch room, press the "abort" button. On the left, use the terminal (login - elder, password - armageddon) and click on the “initiate new launch” button. Go to the launcher, take the elevator up. Destroy Howard Strong, return to the roof of the mine and get into the helicopter.
Mission 13
Area 51.
Read the messages, quickly run away from the helicopter before it explodes. Go to the tower "17a". Message from Tonga. Along with this message, you will also receive a map of the area. Your task is to get into bunker 51 in the northern part of the base. Now go to the “command 24” building and take the key there, read the datacube (login - a51, password - xx15yz). Now enter the tower (careful! there are mines attached to the walls!), climb to the third floor and enter the computer with the codes you read recently. Open the doors of the 51st bunker. Get down downward and iditol into those doors which have just opened. At the crossroads to the right. To the building on the left. Open the door with a master key, open the yellow locker here and turn on the power (online). Now return to the crossroads and go left (there is another way - from the hangar in the northern part of the base). Go down the elevator, open the doors of the bunker. Go further, at the crossroads you will receive a message from Tong. Go right to the holographic platform. Talk to Morgan Everett. (the code will say - 8946). Here I must say that you will receive offers of cooperation from three factions (Morgan Everett, Tracer Tong, AI Helios) - and the end of the whole game will depend on which side you choose. But the differences will begin only in the fourth sector, and it has yet to be reached. Go north and open the doors (barracas). The code for them is 8946. Here you can use the medical bot, collect some things. Go further east, go to "Recreation" (code - 8946). Kill a couple of types here. The terminal can be hacked, turn off all cameras and machine guns. Go down the corridor to the south, kill the soldiers. Enter the sector 3 door (use either the key or the lockpick). Receive a message from Paul Danton. Call the elevator, three guards will arrive in it - destroy them and go down. Receive a message from Bob. Go to the door to sector 3, to the left to the holographic terminal. Talk to Tong - he will make his last offer and give you a map of Complex 3. Go inside, get a message from Helios. Climb up. In the office on the third floor, the code in the computer is (login - area51, password - bravol3). Open the augmentation container. Go to the Reactor Lab on the ground floor and talk to the mechanic (code 1038). Return back to Station 17 and move on to Aquina Hub. Here go down the stairs. A proposal message from Stanton and a message from Bob Page. Kill the aliens and go left to Aquinas Control. Get on the elevator and go up to the third floor. Talk to "AI Helios". He will make his offer. Return to the second floor, to Aquinas Control, down the corridor. Read the datacube (it's at the bottom of the green containers) - it will have a map of the fourth sector. Go to the door to the fourth sector on the lowest level. Read datacube immediately after it. Go ahead, open the door. You will receive a message from Harry Savage soon. Go down the corridor to the cloning room. The door will explode there (message from Bob Page). Go north to the door that the aliens will protect. Kill them and go to the Toxic room. Use the multitool to open the panel by the door. Receive messages soon from Everett, Jacobs.
Ending (1). "Joining the Illuminati with Everett."
Go to Bob Page's cell and talk to him. Now go south, down the corridor, up the stairs. Find the blue-fusion reactor and disable it (7243). We need to disable three more of these things. Go to the middle level, one reactor is in the center and the other is in the radiation room. The last reactor is on the lowest level. Disable it and climb to the very top. Enter the "Infusion control room" and press the switch, exit this room.
Ending (2). "New Dark Age".
Go to the “Coolant Control room” downstairs in sector 4. Use the multitool or the code (2242) that was on the datacube on the second floor. Kill the soldier, go to the end of the corridor, press "flush system" and return to sector 3. Go to the Reactor Room and activate the switches at the bottom of each reactor (don't forget to put on a hazmat suit if you have one). There are only two of them here. Now go to the control room and press all three switches. The mechanic will interfere with you - kill. Then click on the "Engage" button.
Ending (3). "Combining with AI Helios".
Go to Aquinas Router on the second level of the fourth sector. Open the door with a multitool or look for the code. Inside, press 2 buttons (engage) on both sides, and then Helios will tell you the access codes. Log in to the computer (login - icarus, password - panopticon). Click on "Engage primary Router". Return to sector 3, to Aquinas Hab, take the elevator to the third level and talk to Helios.
Everything!!! It remains only to watch the credits. A lot of people did the game, a lot. I didn’t think that just for voicing the characters, the developers invited several dozen people, if not more.