https://portalvirtualreality.ru/?p=85648
All Days Gone Achievements. Guide to All Achievements of the Game.
Butcher79
0
There are 61 achievements in Days Gone that you can unlock while exploring the post-apocalyptic world and earn platinum. Here's how to get each achievement in the game.
Getting platinum in this game is easy. Trophies are really simple. The game takes place in 6 regions and 5 allied camps. You only need 75% of the collectibles, and many of them are marked when clearing ambush camps, while many others are automatically given for completing story missions. Just open what happens during the passage, and the rest after completion. You will have to complete all side activities (except Nero Research Site) and almost all camp tasks (side missions) for platinum.
Step 1: Complete the story and side missions
History and additional tasks: The first step is to complete the story on any difficulty. All trophies can be earned on easy difficulty. The story consists of 6 regions and takes about 60 hours to complete. This is a very long game. Along the way, you must complete all side quests to work in the camp (in friendly camps) and complete Ambush Camps, Infested Sites, Nero Outposts in each Region (side activities). Even though these things are still possible after the story, it makes sense to do them right now. For completing you will receive some useful rewards.
Don't get hung up on getting trust level 3 in all camps. Getting to level 2 is enough during the story. The remaining trust is most quickly obtained after the story for the destruction of all hordes of phreakers. Hordes are automatically marked on the map after the story. During the story, it will be too difficult. It doesn't matter which camp you assign the loot to (Freaker Ears), as they still add minimal trust.
During the story, you will also get a lot of collectibles automatically because most of them come from automatic missions and cannot be missed. Since you only need 75% collectibles for all loot, it makes sense to get all the automatic story items first and then open only the ones you want in free exploration.
Important! "Caught red-handed": What you really want to watch out for is the "Red-Handed" trophy. It consists of collecting 541 items from human corpses. Items can only be collected from human corpses (not phreakers). There are far fewer people in the game than phreakers. Also, if your inventory is full, it doesn't add any items. (only counts when you got the item from the body). When you encounter humans, always get rid of all crafting materials and consumables in your inventory, prioritizing corpse loot. Since you can loot multiple items from a corpse, you don't even have to commit 541 human kills.
Temporary points of no return: During the story, the game will warn you twice about the points of no return (it will give you a hint on the screen, don't miss it). The first at the end of the 3rd is the Lost Lake Region. The second at the end of the 5th is the Crater Lake Region. The game forgets to tell you that these are only TEMPORARY points of no return and you can return to all regions after beating the story. So don't worry if you missed something. The only things that can be missed are the 5 Crater Lake speeches by Colonel Garrett, but this does not affect the trophies (only 75% of the collectibles are required).
- Work in the camp - Increase the trust in the camp so that improved weapons and motorcycle parts are on sale. Required for trophy Marauder hunter.
- Ambush Camps - Reveal more of the map, unlock crafting recipes, and reveal certain collectibles on the map. Required for trophy Ambush hunter.
- Infested Zones - Unlocks new fast travel points. Required for trophy Infected hunter.
- NERO Checkpoints - These are points of fast movement and improve your health, stamina, concentration. Required for trophy End of the world.
Don't get hung up on getting trust level 3 in all camps. Getting to level 2 is enough during the story. The remaining trust is most quickly obtained after the story for the destruction of all hordes of phreakers. Hordes are automatically marked on the map after the story. During the story, it will be too difficult. It doesn't matter which camp you assign the loot to (Freaker Ears), as they still add minimal trust.
During the story, you will also get a lot of collectibles automatically because most of them come from automatic missions and cannot be missed. Since you only need 75% collectibles for all loot, it makes sense to get all the automatic story items first and then open only the ones you want in free exploration.
Important! "Caught red-handed": What you really want to watch out for is the "Red-Handed" trophy. It consists of collecting 541 items from human corpses. Items can only be collected from human corpses (not phreakers). There are far fewer people in the game than phreakers. Also, if your inventory is full, it doesn't add any items. (only counts when you got the item from the body). When you encounter humans, always get rid of all crafting materials and consumables in your inventory, prioritizing corpse loot. Since you can loot multiple items from a corpse, you don't even have to commit 541 human kills.
Temporary points of no return: During the story, the game will warn you twice about the points of no return (it will give you a hint on the screen, don't miss it). The first at the end of the 3rd is the Lost Lake Region. The second at the end of the 5th is the Crater Lake Region. The game forgets to tell you that these are only TEMPORARY points of no return and you can return to all regions after beating the story. So don't worry if you missed something. The only things that can be missed are the 5 Crater Lake speeches by Colonel Garrett, but this does not affect the trophies (only 75% of the collectibles are required).
Step 2: Trust level 3 in three camps and 45 skills
If you followed the advice from step 1 and completed all of the camp's missions and side activities throughout the story, you should be close to trust level 3 with all the camps, but you'll be short of a couple of thousand trust. You should also have 40-42 skill points if done so far. You have to destroy all the hordes in this region to get the last trust points and skills. Hordes are much easier to destroy after the story because you will have many upgrades, skills and better weapons. All of them will be marked on the map automatically by the end of the story to make them easier to find.
Step 3: Collectibles and Trophies
After completing the story, you will receive many collectibles automatically. In fact, 2 categories of collectibles are fully automated during the course of the story and cannot be skipped (Radio Free Oregon, Lab Notes). You may still be missing a few different trophies like the Road Apocalypse, so unlock them now and the Days Gone Platinum Trophy is yours!
One Percenter / One hundred and one percent
- Accomplish a feat by claiming all the prizes in Life After
Get all other trophies to unlock platinum.
Days Done
- Complete the story campaign Life After
A story achievement not to be missed. Unlocked after completing the quest “For a Freestyle Biker” (final mission).
Best Friends Forever (For Life)
- Reach Friendship level in XNUMX different camps
There are 5 camps in total in the game. You need to get trust to the third/max level with only XNUMX camps.
You can earn trust in the following ways:
- Story missions
- Quests in the camp (Side quests)
- Side Activities (NERO Checkpoints, Infested Zones, Ambush Camps)
- Hordes (Killing the Horde in the region where the camp is located)
- Rewards (bringing freak ears to merchants in camps)
- Camp kitchen (delivery of plants and animal meat)
- Survivors (sending survivors to the camp)
The first 4 options are the most reliable. Complete story missions, complete tasks in the camp and side activities on your way. You will be able to complete all tasks and activities in the camps after the story. According to the story, there are two points of no return that will temporarily block you from accessing certain regions, but after the story is completed, they will reopen and you can complete the remaining tasks of the camps, activities, collect collectibles, clear the Hordes, etc.
Since trust grants access to weapon upgrades and bike upgrades, it is recommended that you complete camp missions and side activities as soon as possible. Thanks to this, you will bring the trust of most camps to level 2. The remaining trust is earned by destroying all Hordes in the region.
Hordes at the start of the game will be very difficult, so leave them until you've completed the story. All Hordes will also be marked on the map after completing the story. In addition to trust for killing Or, you will be able to gain enough skill points and freak ears.
Bottom line: Don't get hung up on getting trust level 3 during the story. Just complete the tasks of the camps to get to level 2. After the story, deal with all the Hordes to get to level 3.
Surviving is Living
- Complete the Days Gone story campaign in survival mode
One More Ride / Review
- Complete the Afterlife story campaign in New Game+
Morior Invictus (secret)
- Take back what is rightfully yours
A story achievement not to be missed. Unlocked after completing the quest “Out of the Underground” in the “Race Against Time” storyline.
Ambush Camp Hunter / Ambush Hunter
- Complete the "Ambush Hunter" storyline
Infestation Exterminator / Infected Hunter
- Complete the "Infected Hunter" storyline
Marauder Camp Hunter
- Complete the "Marauder Hunter" storyline
World's End
- Complete the "End of the World" storyline
One Down / This is just the beginning
- Defeat your first horde
A story achievement not to be missed. You will automatically get this during the story mission at the end of Crater Lake (Region 5). If you die too often in this mission, then the game will allow you to skip this section, automatically killing the entire Horde and giving you a free trophy. Of course, you could kill the Horde on your own before, but it's much more difficult. Hordes are freaks that move in huge crowds. During the day they sleep in caves, and at night they walk around all regions. It is best to kill crowds by throwing explosives, and finish off the few remaining with a firearm. Having saddlebags installed on your motorcycle is desirable, as it will allow you to carry reserve ammo for combat.
All Hordes will be marked on the world map after completing the story!
This is a Knife / This is a knife (secret)
- Kill a Brute, Sprinter, or Conrod with a Knife
Thugs are big, muscular freaks that will try to tear you to pieces. Sprinters are the most agile freaks, they like to dodge and hide, and they also have hair on their backs (not to be confused with Toothfish). Rods are infected bears that have more health than normal bears and have a blade sticking out of their backs.
You will encounter all three types of enemies while moving through the fifth region "Crater Lake" and the sixth "Route 97". After the story, they will appear in all other regions.
The easiest and earliest way to get this trophy is in the “Playing All Night” story mission. This will happen when you first enter the fourth region of Iron Butte. There you have to fight with one Brute (impossible to miss). This place is good because you can see how much health the Brute has left. When encountering them in the open world, this is not the case. Try to get the trophy at this location.
First you can weaken the enemy with other weapons. Only the last cut must be made with a knife. The default knife you always carry with you.
Variety is the Spice of Life
- Kill enemies with all types of crossbow bolts
There are 5 types of crossbow bolts. Kill any enemy (eg freaks) from each of them. The crossbow will become available to you at the very beginning of the game. You will unlock all types of bolts as you progress through story missions and ambush camps.
- Crossbow Bolt – Automatically available from the start (Materials: 1 x Cedar Shoot, 1 x Scrap)
- Ash Bolt – Automatic unlocked after “They Don’t Sleep” story mission in “Looking for Nero” (Materials: 1 x Cedar Shoot, 1 x Nest Ash, 1 x Scrap)
- Poisoned Bolt - Automatic unlocked after the story mission “I've got something figured out” in the “I never give up” storyline (Materials: 1 x Cedar Sprout, 1 x Poison, 1 x Scrap).
- Incendiary Bolt – Unlocked after clearing Ambush Camp 8 (Materials: 1 x Cedar Shoot, 1 x Rag, 1 x Kerosene, 1 x Scrap).
- Explosive Bolt – Unlocked after clearing Ambush Camp 12 (Materials: 1 x Cedar Shoot, 1 x Igniter, 1 x Gunpowder, 1 x Scrap).
You can follow the progress of the trophy in Storylines > Trophies > Pleasant Variety.
Farewell Original / Farewell style
- Purchase one bike upgrade each in the Performance, Design, and Paint categories
You can do this at Copeland's first camp. The mechanic sells upgrades and customizations for the bike. Three categories are available: Characteristics, Design, Painting. Buy 1 upgrade in each category to unlock the trophy. You can buy the cheapest options.
The Broken Roadshow / Traveling Museum
- Collect more than 75% of finds
Performance Enhanced / Self Improvement
- Maximize health, stamina, or focus
You will find health, stamina and focus upgrades exclusively at NERO checkpoints and NERO research sites. In each of these places there will be a box that contains an upgrade. There are enough injections in the game to improve all three parameters to the maximum. The most useful are health and stamina. For this trophy, it is better to choose one of the parameters and download only it to the end in order to get the trophy as quickly as possible.
Best Friends Forever
- Reach Friendship trust level in any camp
Make it Rain
- Spend 20 credits in one camp
There are 7 ways to earn credits:
- Story missions
- Quests in the camp (Side quests)
- Side Activities (NERO Checkpoints, Infested Zones, Ambush Camps)
- Hordes (Killing the Horde in the region where the camp is located)
- Rewards (bringing freak ears to merchants in camps)
- Camp kitchen (delivery of plants and animal meat)
- Survivors (sending survivors to the camp)
Each camp has its own currency! Therefore, if you earn money in one camp, then they can only be spent in that particular camp. You will earn 20 credits over time as you complete all story missions, camp missions, and side activities in the region. You must spend all this money in one camp. The easiest way to do this is at the third camp called "Iron Mike" in the third region "Lost Lake". There is a lot of things to do in this region, and by completing all the story missions, camp tasks, activities, you will receive more than 000 credits. Buy all bike upgrades and weapons in this camp to spend 20k credits. You don't need to spend that many credits at once, you can do it over several visits, but the main thing is to do it in one camp.
Note: There is a point of no return at the end of the third Lost Lake region. This temporarily blocks access to this camp, but you will be able to return here after the story. After the story, the whole map will become available again and you can return to all camps to earn more trust and money, so it's impossible to miss.
You can follow the progress of the trophy in Storylines > Trophies > No Money.
Welcome to the Party, Pal / Welcome to the Party
- Eliminate all ambush camps, infected zones and NERO checkpoints in a given region.
Mr. Fahrenheit / Mister Fahrenheit
- Purchase 45 skills
In total, the game has 45 skills in three categories of 15 in each. So for this trophy you have to open all of them.
This will be one of your last trophies in Days Gone. First you will need to complete all story missions, camp tasks (side quests) and side activities (Infested zones, NERO checkpoints, Ambush camps). So you will open about 40-42 skills. To get the last few skill points, you will have to destroy almost all of the Hordes. Hordes are marked automatically on the map after the story. It is best to complete them at the end, as this is the most difficult part of the game. Remember that there are two time points of no return in the game, but you will be able to return to these places after completing the story. When the whole map is open, you can do all the remaining Camp Quests, Side Activities, Hordes, etc.
Gold Team Rules
- Get gold medals in all challenges
You Done Good, Kid
- Get medals in all intermediate trials
Lost & Damned
- Reach "Founder" rank
2 Days 2 Done / Twice as hard
- Complete the Afterlife story campaign on New Game+ on Hard II or Survival II difficulty
Just a Flesh Wound / Just a Scratch (Secret)
- Get out of Crazy Willis
A story achievement not to be missed. Unlocked after completing the 'Death Wish' quest in the 'He's My Brother' storyline.
Special Delivery / Express Delivery (secret)
- Deliver cargo to Tucker or Copeland
A story achievement not to be missed. Unlocked after completing the Chasing Leon storyline. At the end of the storyline, you can choose who to deliver the cargo to (Tucker or Copeland). Choose whichever you want, as this does not affect the receipt of the trophy.
The Ends and the Means / End and Means (secret)
- Find out what happened to NERO
A story achievement not to be missed. Unlocked after completing the “They Don't Sleep” quest in the “Looking for NERO” storyline.
Lost and Found / Lost and found (secret)
- Go south with Bukhara
A story achievement not to be missed. Unlocked after completing the quest “No one could have foreseen this” in the “He is my brother” storyline.
Brothers in Arm / Brothers in Arms (secret)
- Visit Bukhara
A story achievement not to be missed. Unlocked after completing the “I Need Help” quest in the “He’s My Brother” storyline.
Take Back Your Name / Take Back Your Name (secret)
- Services for service
A story achievement not to be missed. Unlocked after completing the “Could have guessed” quest in the “Could have guessed” storyline.
Riding NOMAD / Lone Nomad (secret)
- Take to the road alone
A story achievement not to be missed. Will open after completing the task “Will you become a nomad again?” in the "We've All Done Things" storyline.
Hold on Tight / Hold tight (secret)
- see a familiar face
A story achievement not to be missed. Unlocked after completing the “We Can Win” quest in the “I Remember” storyline.
It's Getting Cold Outside
- Regain what was lost
A story achievement not to be missed. Unlocked after completing the quest "Couldn't Take Risks" in the "I Never Quit" storyline.
I've Been Waiting for This / I've been waiting for this for a long time (secret)
- Revenge once and for all
A story achievement not to be missed. Unlocked after completing the quest “For a Freestyle Biker” (final mission).
Farewell Drift
- Achieve 10 minutes total skid time
Ghost of Farewell
- Silently kill 100 enemies
Old Reliable / Reliable performance
- Kill 200 enemies with a custom made weapon
The only weapons you can create are melee weapons, as well as throwable and explosive weapons. The easiest way to get it is by crafting melee weapons. You get crafting plans for clearing ambush camps. The first such camp is part of the early stages of the story and will give you a “bats with nails” scheme (unmissable). To create, you need a bat, nails and scrap.
Combine it with the "Field Repair" melee skill. It will allow you to repair weapons for scrap at any time. You can collect scrap from cars. When your crafted melee weapon is about to break, repair it with a crowbar. This is much faster than creating a new one, and will allow you to quickly rack up the desired number of kills.
You can follow the progress of the trophy in Storylines > Trophies > Reliable Performance.
First Time Buyer / First Time Buyer
- Upgrade your bike for the first time
Burnout Apocalypse / Road Apocalypse
- Simultaneously skid and use nitrous oxide for 5 seconds or more
For this trophy, you will need to install 3 nitrous oxide upgrades on your bike. The second update won't be enough, as it only lasts 4,5 seconds. Upgrade 3 lasts over 6 seconds.
Step 1: Purchase 3 Speed Boost at Diamond Lay Camp 4 in Crater Lake. To do this, you will first have to reach the third level of trust with this camp. Complete all story missions and camp quests there (side quests) and then deal with all the Hordes in the Highway 97 region. This is best done after the story, as the Hordes will be automatically marked on the map. Use the Chicago Chopper assault rifle to quickly deal with the Hordes (can be bought at the fifth camp "Wizard's Island").
Step 2: After getting the third level of nitrous oxide, you can start earning the trophy. You must drift in a circle with a large radius (a donut with a locked front wheel does not count). You just need to speed up a little. It will take some practice to complete this trick.
The Art of Bike Repair
- Spend 100 pieces of scrap on your bike
Scrap is used to repair your bike. To crash your motorcycle, jump on it from high hills or ride it into the water. After it needs to be fixed. Scrap is found everywhere, but the fastest way is to collect from the engine compartments of cars. You will get this trophy as you progress through the story, so you don't have to worry about it.
Note: The Adjustable Wrench survival skill doubles the efficiency of scrap when repairing a bike, so repairs will only require half the scrap spent. However, this increases the time to obtain this trophy. Despite this, you will still get a trophy along the way for platinum, since you will have to repair the bike more than once.
You can follow the progress of the trophy in Storylines > Trophies > Bike Repair Art.
You've Got Red on You
- Take 541 items from corpses
This is the only trophy you should be thinking about right from the start! Items can only be collected from the corpses of people (not freaks). There are far fewer people in the game than freaks, but fortunately there are enough of them to get a trophy by the end of the story if you always loot them.
You will encounter humans in story missions, camp missions, and ambush camps. In the open world, they are rarely found (mostly at gas stations).
Only collected items count. If your inventory is full, you won't be able to pick up items from the bodies, which means they won't count towards trophy progress. The good news is that some corpses drop up to three items at a time. Always waste your crafting materials, throwables, medkits when meeting large groups of people. When your inventory is empty, you will be able to collect many items from corpses.
If you ignore this point during the story (i.e. never loot bodies or always have a full inventory), you can get stuck with this trophy for a long time. After completing the story and the ambush camps, it will be much more difficult to find people in the open world, which means that it will take a very long time to collect loot.
You can follow the progress of the trophy in Storylines > Trophies > Red-handed
Lend Me Your Ears
- Collect 989 freak ears
Every freak you kill drops an ear. Just remember to pick them up from them. This will happen naturally on the way to platinum, because you will have to mow down a lot of Hordes to get the last few skill points. Large Hordes in regions 5 and 6 have hundreds of freaks. So killing 3-4 hordes in the regions at the end of the game will give you more than enough ears for this trophy. The locations of all the Hordes appear on the map at the end of the story.
You can safely sell your ears to merchants. You don't need to have 989 ears in your inventory at the same time to unlock the trophy.
You can follow the trophy's progress in Storylines > Trophies > Ear Collector
Finders Keepers / What I found is mine
- Take the first find
Wannabe Fortune Hunter / Resourceful Type
- Collect more than 50% of finds
Surviving isn't Living
- Rescue 10 survivors
From time to time you will hear survivors screaming for help. They meet quite by chance in the wild. Sometimes they fight off freaks or people, sometimes they're held hostage by other people, and sometimes they just can't get out of the car. After rescuing them, you can send them to the camp of your choice to earn trust and/or money.
You will most likely encounter 10 survivors as you progress through the story. Mostly we found them during the day. There is one place where they most often appear, which is located at a gas station northeast of Belknap (Marion Forks Infested Zone). It's a small town with a church. There you will often see survivors fighting a biker gang or a few freaks, so check there often.
Survivors that you save during some of the camp quests (side quests) also go towards the progress of this trophy.
You can follow the progress of the trophy in Storylines > Trophies > Surviving is not living.
Better Living through Chemistry
- Upgrade your health, stamina, or focus for the first time
NERO injections are required to improve health, stamina or concentration. You will find the first NERO injection during the “He is my brother” storyline.
Kitchen Courier / Butcher
- Sell plants or animal meat at any camp
Pick up any herbs, berries, or mushrooms in the forest and bring them to the camp kitchen to sell. You can do this in the very first camp in the story. Plants are easier to spot with the Hawkeye survival skill.
Don't Stop Me Now
- Acquire your first skill
I'm Out of Control / Self Education
- Purchase 15 skills
There's No Stopping Me / It's Never Too Late to Learn
- Purchase 30 skills
Go Kick Rocks
- Destroy 12 anarchist pyramids
DIY Oregonian
- Create 50 items
Items can be crafted from the weapon wheel menu using crafting materials. Just hold down :r1: to open the weapon wheel in order to select an item to craft. You can craft throwables, explosives, health packs, melee weapons, crossbow bolts, and traps. Unlocks along the way.
Materials for creating items you can collect from the corpses of people and can be found in most buildings around the game world (especially at NERO checkpoints). Materials reappear after some time in some places where you have already collected, so it makes sense to visit there periodically again.
Days Gone in 60 Seconds
- Defeat the horde in less than a minute in survival mode
Participation Award / The main thing is participation
- Get your first bronze medal in a challenge
Second (the) Best
- Get your first silver medal in a challenge
Golden Boy / Golden Boy
- Get your first gold medal in a challenge
I Make This Look Good
- Get a gold medal in a challenge using a character skin and a custom part
Worthy / Value
- Maximize any ring
Dolla Dolla Bills, Y'all / For all the money
- Spend 3 credits on gear
Gotta Patch 'Em All / Souvenirs
- Get access to all patches
Logan's Shadow
- Kill enemies with all types of Mystery Weapon Ammo in New Game+
Was the article helpful?
Thank you very much!