Remnant: From the Ashes - All Bosses of Planet Yaesha
The last planet is filled with lush jungle. This lush jungle has a total of five locations that you can fast travel to. Locations:
- Green strand.
- Ruin.
- Burning field.
- Pan flutist.
- Prison founder.
This is the map you must explore to find the founder's key ford.
More Remnant: From the Ashes Guides:
Totem Father (World Boss)
- You will see a circular battlefield with many columns inside it. Totem father will start the fight on top of one of the columns.
- When he is at the top of the pillars, he will attack you from a distance with double energy balls or with a boulder toss.
- He can then jump to the ground to place a totem or jump to your spot to attack.
- After a few attacks, he will jump into the column again, restarting the phase.
- Try to focus on dealing damage while he's on top of the pillars.
- If you aim at his head, you will deal critical damage.
- Destroy the totems as soon as possible.
- When close, he will also perform a melee two-hit combo with a claw and staff while on the ground.
Remuneration:
Totem Horn (if the totem outside is Blue, you'll get this drop), Heartstring Storm (if the totem's outside is red, you'll get this drop).
The Destroyer (The Destroyer's Sanctuary)
The Destroyer is a large wolf-like creature that lives in the Destroyer's Sanctuary. When you first enter the boss arena, you will notice that nothing is happening. Go to the left side of the arena and you will find a cave with a Destroyer inside. Shoot to start a fight.
- Try to keep a medium to long distance.
- The Destroyer will try to jump at you, try to dodge both ways and keep shooting at him.
- He can summon a lightning ball at your location, you will notice that he leans upwards, dodge to both sides and keep shooting at him.
- When you are at close range, he can use his claws to attack you.
- You can hide behind the pillar, but the charge will destroy them.
- When you deal enough damage, he will leave the battlefield and return with help on his back. Try to get rid of the support first, and then continue shooting at the boss.
- You can also put the boss to sleep if you play the lullaby correctly by shooting the bells before confronting the boss. This will give you the Stalker's Claw. Hit the bell following the instructions:
The Warden/Kin Caller (Dungeon Boss)
There are many entities in this fight. Try to start from the top area and kill the extra ones that come at you first and then deal with the boss. When he places the bells, destroy them to receive additional damage.
- Throw a spear: He will throw a spear at you. Log out: Dodge in both directions.
- Bell Lance: He will stick a spear with a bell into the floor. This will spawn help. Log out: try to destroy the bells. If you do, his armor will break and you can deal a lot of damage to him.
- Three hit comboA: He will perform three hit combos. Log out: dodge back.
Reward: Kin Ringing Bell
Stormcaller (Dungeon Boss)
As the name suggests, Stormcaller has various storm attacks including summoning lightning from the sky, creating lightning balls that chase you. You need to keep moving and keep your distance so you have more time to deal with his lightning balls.
- Apart from the balloons he releases, he also summons balloons on the floor that will chase you, shoot him before he shoots you.
- When he calls a thunderstorm, keep running or rolling forward.
- There are backups, so kill them first.
Reward: Storm Crystal
Skald and Sir
In the area of the Overseer's Pulpit is the next boss - a duo of a dragon and a fiery crossbowman. These enemies can set you on fire.
Try to deal with the Skald (flying boss) first. Climb up to the upper level and he will follow you. Aim at his head to deal critical damage and deal with him alone.
Once you're done, go downstairs and try to find Sear and stay close to him. He can throw a blast of fire at you that does a lot of damage. Run both ways to dodge. After that, he will run to a new location, follow him and deal as much damage as you can.
Help will appear from time to time, try to hide and send them to hell before continuing with the boss.
The crossbow boss will shoot fire volleys that will burn you even if he doesn't hit you, so pay attention to that aoe burn effect and dodge beforehand!
Onslaught (Dungeon Boss)
Onslaught's main ability is Flicker. He can disappear and reappear anywhere on the battlefield. This can cause disorientation and lack of sustained DPS. The best strategy is to stay close to him as he will focus more on his melee abilities and less on vanishing. Try to dodge his melee attacks and deal as much damage as possible.
Fade away: He can disappear and reappear anywhere on the battlefield. Log out: Try to stay close to him as he tends to disappear less frequently.
Three hit combo: He can perform three hit melee combo which has great coverage. Log out: Try to dodge back two times and use the opportunity to attack him.
Disappear with attack: it can disappear and hit you. Log out: Try to dodge backwards as soon as he appears.
Leap attack: He can jump at you by attacking with his weapon. Log out: Dodge both ways and attack him.
Reward: flashing spear shard
Weakness: head
Root Horror (Dungeon Boss)
The Root of Dread can be found in the dungeon, where there is a gate that requires a strange curiosity. After inserting it, you will find a radiant face inside and the root of horror will appear. This boss fight has two phases. In the first stage, you will fight inside the dungeon, when the boss has 50% health, he will come outside to kill the stuck merchant, you can follow him and finish him off to get the blessing of the Guardians.
The weak point of the boss is his head. Try to shoot there to deal critical damage.
Stage 1:
The boss can use three different attacks inside the dungeon. He can throw a root bomb at you, dealing damage and leaving a cloud of root rot. Try to dodge both ways and focus on his head.
He will perform a three-hit combo with one hit from each side and one from above. Try dodging back two times to reach a safe distance and keep shooting at him.
When the boss reaches 50% health, he will run out of the room. The boss will go outside to kill the stuck trader, you will quickly leave the room to avoid it.
Stage 2:
Once outside, you will find the Root of Dread again at full health. Outside, he will perform the same attacks and add a new one, causing an explosion at your feet. Try to run in the circular area of the battlefield while maintaining a safe distance. Always aim for the head to deal critical damage.
Blink Thief (Dungeon Boss)
When you enter the forgotten basement on Yaeshi, you will see a ricochet rifle. As you approach to take it, a thief will appear and steal it. You will have to chase the flashing thief in three places and kill him before he escapes. Each location gives you 12 seconds to deal damage and try to kill him. Try to ignore the interference and focus all your damage on the thief.
* Be careful he throws spears at you, so dodge him!
The Re-Animator (Dungeon Boss)
There are three Reanimator Orbs on the battlefield. In order to defeat this boss, you will need to destroy all three. Try to focus on one at a time. Helpers will appear during the entire battle. Try to get to one of the resuscitator balls and send any interference in the area back. Then shoot the ball until a new wave of opponents arrives. Deal with them and continue until the orb is destroyed. Repeat this for all three balls.