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Development and Population Needs in Anno 1800

This page of the Anno 1800 game guide describes one of the main game mechanics - how to develop your city and satisfy the needs of its inhabitants.

How to develop cities in Anno 1800?

You Begin the game with a ship, significant amount of space, and a given amount of gold - Development and dwellers needs in Anno 1800 - Basics - Anno 1800 Game Guide

You start the game with a ship, a significant amount of space, and a given amount of gold. As is often the case, beginnings are difficult and you will only be able to build basic structures. Your first step should be to build many farm residences and connect them to the road. Then you need to give them access to the market and build lumber yards that will be used in the deforestation process. Now you need to build a sawmill to turn the collected wood into planks - build a warehouse nearby.

The basic idea of ​​the game remains more or less the same. You must continue to build new residences, collect new resources, and pay attention to the needs of your residents. Don't forget to keep an eye on your finances - you may generate a loss at first. Don't worry about it and focus on your economy. It is advisable to invest in at least 3-4 timber warehouses and sawmills.

 

How to meet the needs of residents in Anno 1800?

Click on a house or a dweller, and you will be provided with settlers needs and happiness level on the right side of the screen - Development and dwellers needs in Anno 1800 - Basics - Anno 1800 Game Guide

Click on a house or resident and you will see the settler's needs and happiness level on the right side of the screen. The icons will match those that represent the building, so you can easily identify the needs of your occupants. Farmers will demand access to market, fish and basic clothing. Provide them with these goods and you can upgrade their farmhouses and recruit workers. This way you will open a new social group that can work in newly unlocked buildings. As a result, you will be able to further develop your city. The workers will have additional needs and you will have to produce bread, sausages, soap and provide them with access to school. Satisfy their needs and your workers can become artisans - allowing you to develop your society even further.