Minecraft Snapshot 24w46a Update Notes: Resin Changes, Skeleton Mage Tweaks, and More

On November 13, 2024, Mojang Studios released Minecraft snapshot 24w46a for Java Edition. However, it doesn’t have any exciting new features. Instead, the developers made changes to some mobs and blocks. In last week’s snapshot, Mojang improved the way certain mobs pick up items. For example, skeletons now prioritize picking up bows over melee weapons. This change also affected wither skeletons.

However, these undead creatures naturally wield stone swords rather than bows. In this snapshot, Mojang Studios further tweaked the wights' weapon preferences to favor swords over other weapons.

Tar Bunches, the Squeaky Mob, and the Squeaky Heart also received minor adjustments. In addition to these changes, Minecraft Snapshot 24w46a includes many technical updates and bug fixes, which are listed in this article.

Minecraft 24w46a Patch Notes

Changes

  • Wither skeletons no longer have bows as their weapon of choice.
  • Creaky will now persist across world reloads
  • Squeaky Hearts mining speed and explosive durability doubled
  • The resin sounds have been set to be quieter
  • A Resin Cluster block can be placed on any full face of an adjacent block.
  • The Resin Bunch block can now be saturated with water and can therefore be placed underwater

Technical changes

  • Data package version is now 60
  • Resource pack version is now 45

Data package version 60

  • Removed entity type creaking_transient

Item Tags

  • Removed trim_templates
  • Added #wither_skeleton_disliked_weapons for weapons that wither skeletons don't want to pick up

Resource pack version 45

  • All blocks that previously only displayed the block essence (banners, heads, beds, chests, conduits, decorated pots, shulker boxes, and plaques) will now also display the normal block model on top of them (as well as the existing behavior of bells, enchanting tables, etc.)
  • Note: The mapped block entity still cannot be removed or made data-driven, this change only affects previously ignored block models

Models of objects

minecraft:special

item model type

Modified by: minecraft:head

special type of model

  • Added field textures - optional named identifiers for texture, without textures/entity/ prefix and .png suffix
  • If they are missing, the default texture will be used, depending on the kind field.
  • Additionally, if present, the minecraft:profile component is ignored.

Added: minecraft:standing_sign

special type of model

  • Displays a standing sign
  • Fields:
  • wood_type – one of the types: oak, spruce, birch, acacia, cherry, jungle, dark_oak, pale_oak, mangrove, bamboo, crimson, warped
  • texture – an optional named identifier for the texture, without the textures/entity/signs/ prefix and the .png suffix
  • if absent, it will be obtained from wood_type

Added: minecraft:hanging_sign

special type of model

  • Displays a hanging sign
  • Fields:
  • wood_type – one of the types: oak, spruce, birch, acacia, cherry, jungle, dark_oak, pale_oak, mangrove, bamboo, crimson, warped
  • texture – an optional named identifier for the texture, without the textures/entity/signs/hanging/ prefix and the .png suffix
  • if absent, it will be obtained from wood_type

minecraft:condition

Item model type

  • Removed boolean minecraft:xmas property, replaced with minecraft:local_time
  • Removed boolean minecraft:shift_down property, replaced with minecraft:extended_view

Changed: minecraft:has_component

boolean property

  • Added field: ignore_default – if the default value of a component should be treated as “no component”, default: false

Added: minecraft:extended_view

boolean property

  • Returns true if the player requested extended information while holding the Shift key
  • Note: Not bound to a key, cannot be rebound
  • Only works when the item is displayed in the UI.
  • No fields

Added: minecraft:keybind_down

boolean property

  • Returns true if the assigned key is currently active.
  • Fields:
  • keybind – the keybind identifier, same as the value in the keybind text component
  • Examples: key.use, key.left

Added: minecraft:local_time

property

  • Returns the current time in the format determined by the given pattern.
  • The value is updated every second.
  • For complete documentation on locale format, time zone, and template, please refer to the ICU (International Components for Unicode) documentation.
  • Fields:
  • locale – an optional value describing the locale
  • examples:
  • en_US: English language (used for things like weekday names), formatted like in the US
  • cs_AU@numbers=thai;calendar=japanese: Czech language, Australian formatting, Thai numbers and Japanese calendar
  • default value is “”, which means “root” locale (default set of parameters, including English names)
  • time_zone – an optional value describing the time zone
  • If absent, the default time zone is the one set on the client.
  • examples:
  • Europe / Stockholm
  • GMT + 0: 45
  • pattern – describes the format used to format time
  • examples:
  • yyyy-MM-dd – 4-digit year, then 2-digit month, then 2-digit day of the month, all padded with zeros if necessary, separated by –
  • HH:mm:ss – current time (hours, minutes, seconds), 24-hour cycle, all padded with zeros to 2 digits if necessary, separated by:
  • Values: any string

Developer Note:

“There is no “use locale set on client” option to avoid unexpected issues when the user's locale does not match the pack developer's one. Also, time is complicated, be careful.”

Added: minecraft:holder_type

property

  • Returns the holder entity type, if present
  • Borderless
  • Values: namespace identifier of the entity type

Fixed bugs in Minecraft snapshot 24w46a

  • MC-150224 – Rabbits sometimes get stuck on the edges of blocks
  • MC-160001 – Skulls, Signs, Hanging Signs, Banners and Decorated Pots do not have particles when destroyed/sprinted
  • MC-256649 – Hanging signs do not render when held by endermen or as block display entities
  • MC-266991 – Exposed Copper Light Bulb Has Mismatched Pixels
  • MC-271169 – “Isn't It Scute?” achievement awarded when freeing a brush-wielding armadillo
  • MC-272245 – You can get the “Shear Brilliance” achievement by using shears on a tethered wolf
  • MC-273861 – When a tethered bee enters a hive, the leash disappears
  • MC-274571 – The "Little Sniffs" achievement can be obtained by freeing the little critter without feeding it
  • MC-275339 – Poor contrast on sheaf UI with dark blocks
  • MC-276697 – Neutral mobs incorrectly find their way to their target after being freed
  • MC-276986 – Missing pixel in open sheaf texture
  • MC-277042 – Blue and red open sheaves do not match other colors
  • MC-277071 – Middle clicking a naturally spawned squeaky through a squeaky heart doesn't give you a spawn egg
  • MC-277074 – Creaky entity shadows are slightly larger than their models
  • MC-277140 – Stats screen does not visually distinguish between squeaky and squeaky_transient entities
  • MC-277152 – Squeaky kill stats don't increase when Squeaky Heart is destroyed
  • MC-277226 – Squeakers not linked to any heart display incorrect subtitles when attacked with non-damaging projectiles
  • MC-277399 – Hand animation does not play when constantly removing items from sheaves
  • MC-277413 – Empty state sprite for oxygen bar takes slightly longer to display compared to Bedrock Edition
  • MC-277533 – Sheaves can remain open when removed from saved hotbars
  • MC-277892 – Clicking on a selected recipe a second time in the stonecutter interface turns the result into a ghost item
  • MC-277915 – Translucency sorting seems incorrect in some cases in water
  • MC-277948 – Suspicious Broth gives different Blind durations for Eyeblossom and Azure Bluet
  • MC-277962 – Convex resin bricks have an incorrectly colored pixel
  • MC-278028 – Using items underwater can cause you to stop swimming
  • MC-278058 – Wind entity model rods stop rotating when it moves
  • MC-278102 – Recipe book icons no longer visually indicate that an item has multiple recipes
  • MC-278124 – Tar lumps cannot be pledged with water
  • MC-278130 – Resin Bricks cannot be placed or used inside Smithing Tables
  • MC-278131 – Tar lumps can be placed in smithing tables
  • MC-278132 – Using items while on camels that are sprinting slows the camel down
  • MC-278136 – Bees still get poisoned when touching closed eye sockets
  • MC-278149 – Archers, Deluded, and Vitert Skeletons hold their bows incorrectly when loading and firing
  • MC-278158 – Block/Item models can no longer override parent model textures by referencing textures in the parent model of the first parent model
  • MC-278184 – Eye sockets can generate instead of white oak logs
  • MC-278191 – Wandering merchants can sell Pale Oak Saplings in multiple listings at once
  • MC-278212 – Resin lump placed in unexpected position in creative inventory

With no significant features or changes in the 24w46a snapshot, the Minecraft Winter drop update is in development nearing completionIf so, Mojang Studios will soon release preview builds for Minecraft 1.21.4 update, followed by release candidates.

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