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How to Defeat AT-ST in Star Wars Jedi: Fallen Order

On this page of our guide to Star Wars Jedi: Fallen Order, you will find a description of the battle with the obligatory story boss, the AT-ST walker. This battle takes place in the final part of Chapter 2, when you are trying to leave the planet Zeffo. Our description of the boss fight informs about the types of attacks used by the machine and tells you how to effectively damage it.

The confrontation with AT-ST will take place after you visit the Tomb of Eilram on the planet Zeffo and want to leave the planet - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

The confrontation with the AT-ST will take place after you visit William's tomb on the planet Zeff and want to leave the planet. Returning to the landing zone, you will notice that the AT-ST is firing at the Mantis - the team's spaceship. The meeting will begin after you get close enough to the AT-ST.

Boss has three main types of attacks - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

The boss has three main types of attacks. The first type of attack is a blaster strike. You can deflect laser projectiles with your lightsaber. This requires a good reaction, as the laser missiles fly in sequence. Unfortunately, successfully reflected projectiles will cause only minor damage to the AT-ST.

The second type of AT-ST walker attacks is a grenade launcher strike - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

The second type of AT-ST walker attack is a grenade launcher strike. AT-ST scatters blue grenades around. They can spontaneously explode if Cal is within their reach. In the latter case, the protagonist can be electrocuted and temporarily immobilized.

If you have enough energy to attack with force, you can activate a force push when the boss scatters grenades, so that at least one grenade will fly towards the AT-ST. unfortunately, the boss's injuries will be minor.

The third type of bosss attack is the launch of homing missiles - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

The third type of boss attack is launching homing missiles. Luckily, these are single rockets and you can avoid getting hit by jumping at the right moments.

As with the grenades above, it is possible to prop yourself up with a force push. You can use it to "turn" the missiles towards the car. Then the AT-ST can take quality damage.

The best way to quickly weaken the AT-ST is to attack its lower mechanical legs with a lightsaber - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

The best way to quickly weaken an AT-ST is to attack its lower mechanical legs with a lightsaber. AT-ST, of course, will not be idle. Jump down as soon as you notice a grenade dropping next to you. Return to attack after the grenade explodes.

Continue fighting until AT-ST is defeated - AT-ST (planet Zeffo) | Fallen Order Boss - Bosses - Star Wars Jedi Fallen Order Guide

Keep fighting until AT-ST is defeated. Only now can you board the Ship and fly away from Zeffo.