Tower of Fantasy is an open-world multiplayer Action RPG with an anime theme. According to the plot, due to a lack of resources and energy, humanity left the Earth and moved to the planet Hades, where the action takes place. The game offers a fast-paced combat system with weapon swapping, a variety of characters and a wide variety of activities for both PvE and PvP.
Guide to Lin Tower of Fantasy: build, weapons, materials
Special offer
Lin from Tower of Fantasy is a rarity SSR simulacrum. The guide contains
Weapon
Weapon Effects Shadowweaver
Aberration | Weapon proficiency |
---|---|
When the weapon is fully charged, the next attack will leave a trail on the opponent that will explode after 5 seconds. The explosion deals 25% of the damage dealt during the marked period, up to 560% ATK. Only one label can exist at a time. | Activate weapon mastery when used with another weapon. Night blooms will randomly spawn around the target and explode over 1-3 seconds, dealing 60% AoE damage. |
Construction of matrices
Set | Best Lin assembly matrices |
---|---|
Lin (x4) | Extremely powerful damage and attack buffs that are easy to maintain. |
Samir (x2) | Only recommended if you're using Shadow Weaver as a DPS, not just for DoT/buffs, otherwise use the Lin 2-piece set. The Shadow Weaver packs a lot of punches while easily maintaining the damage buff's uptime. |
Crow (x2) | Only recommended if you're using Shadow Weaver as a DPS, not just for DoT/buffs, otherwise use the Lin 2-piece set. With a high criticality rate, the Crow's 2 set is the second best choice for damage. Otherwise, choose 2-piece Shiro matrices. |
Sobek (x3) | Good replacement for SSR damage chips if you don't have them. Very useful against groups of mobs, i.e. in Bygone Phantasm. |
Awakening
Signs of a simulacrum
Points | Effect |
---|---|
1200 | Nightbloom explosion damage increased byPresent in several = 15% |
4000 | Nightbloom explosion damage increased by20%. Night explosions reduce all elemental resistances of the affected targets by7% for7seconds. This effect cannot stack. |
promotion
Star | Achievements |
---|---|
1 | Normal attacks deal AoE damage. When Nightblooms are in each other's blast zone, increase the damage from subsequent explosions by 10% each (up to 50%). Moonlight Realm reduces the spawn time of Nightblooms to 0,5 seconds. |
2 | Increase the growth of the current ATK weapon base by 16%. |
3 | Moonlight Realm reduces the spawn time of Nightblooms to 0,3 seconds. Night glare now attaches to enemy targets. Moonlight Realm duration increased to 20 seconds. |
4 | Increase the growth of the current ATK weapon base by 32%. |
5 | Gain 30 weapon charges per second while inside the Moonlight Realm and increase your Strike Skill damage by 15%. |
6 | Moonlight Realm can be activated up to 2 times. Gain 1 charge from Skill Cooldown. Gain 1 charge from using Arc Skills 3 times (effectively in the background). The damage bonus inside the Moonlight Realm is increased to 15%. |
Attacks and skills
Normal
Name Skill | A type | Ability |
---|---|---|
Normal attack | Attack x5 | While on the ground, use Shadow Weaver to perform 5 attacks. 1. Deal 59,9% ATK + 3 damage. 2. Deal 57,1% ATK + 3 damage. 3. Deal damage equal to 49,5% ATK+3. 4. Deal 114,2% ATK + 6 damage. 5. Deal 152,2% ATK + 8 damage. |
Airstrike | Bounce, Attack x5 | While in the air, click on the basic attack 5 times to perform consecutive attacks in the air. 1. Deal damage equal to 30,6% ATK + 2. 2. Deal 55,6% ATK + 3 damage. 3. Deal 48,2% ATK + 3 damage. 4. Deal 111,2% ATK + 6 damage. 5. Deal 148,3% ATK + 8 damage. |
mud scatter | Attack, Hold: Attack | After the second main attack on the ground or in the air, make a main attack to cause a mud scatter. Launch an attack on the target location, dealing damage equal to 83,2% ATK+4 and knocking the target down. Passive: Quickly tap your main attack after a mud scatter to perform a fully charged Short-life. |
short-lived | Hold: Attack | Land a basic attack to unleash a short-lived one that can be charged up to three stages, gaining immunity to effect control while charging. At the first stage, damage equal to 73,9% ATK + 4 is dealt. The second stage deals damage equal to 146,2% of ATK + 8. The third stage deals damage equal to 246,2% of ATK + 13. |
drop shadow | Bounce, Hold: Attack | Falling rapidly from the air, deal damage equal to 160% ATK+8 and knock down targets. |
Trick
Name Skill | A type | Ability |
---|---|---|
Trick | Dodge right before hitting to summon Fantasia, reducing the speed of enemies within the area. Become immune to hitstun for 0,5 seconds while dodging. | |
Just leave the green | Dodge, to attack | Attack the target while dodging in the air, dealing damage equal to 70% ATK +4. The hit generates 1-3 Nightblooms and creates a field that lasts for 5 seconds, slowing the enemy's movement speed by 50%. Passive: Can be used on the ground or in the air. Passive: When effects are controlled, immediately break out and throw a field (dodge attack automatically without consuming dodge amount), cooldown 20 seconds. |
Mastery
Name Skill | A type | Ability |
---|---|---|
Moonlight World | Lunar Moon Realm forms around you for 15 seconds. In Realm, get a 10% damage bonus, you can double your jump multiple times, get a 20% increased ability to jump, and reduce your stamina consumption by 50% (30 second cooldown). When using the Shadow Weaver inside the Moonlight Realm, enter the "Cold Air" state, where your falling speed is greatly reduced. Jumping while moving in a certain direction will allow you to shuttle and launch an attack, dealing out 66% ATK + 3 and spawning 1-3 Nightblooms. Passive: Inside the Moonlight Realm, Nightbloom will spawn near the target every 0,8 seconds. Passive: When using Shadow Weaver inside the Moonlight Realm, increase damage by 50% against targets under 20% buy HP mode. Passive: When using Shadow Weaver inside the Moonlight Realm, teleport away from the target when you are about to deal damage, cooldown for 10 seconds. When paired with two fire weapons, the Moon Realm transforms into the Moonlight Fire Realm. While inside the Realm, any applied burn effects will have their duration set to 4 seconds and increase shielded targets' flame damage by 15%. When combined with two volt weapons, Moonlight Realm transforms into Thunder Moonlight Realm. In Realm, increase volt damage by 30%, dodges have a 65% chance not to be consumed, and each dodge attack deals 35% more damage. When using Volt Resonance, increase Volt damage by 30%. When combined with two Frost weapons, the Moonlight Realm transforms into an Ice Moon Realm. When enemies in the Kingdom take frost damage 10 times, they enter a state of frostbite for 15 seconds, taking 22% more frost damage. The number of hits to activate Frostbite does not accumulate while the enemy is in a state of Frostbite. When combined with two physical weapons, the Moon Realm transforms into the Moonlight Physical Realm. When the Kingdom has an active life shield, deal damage equal to 150% ATK + 8 every second. When paired with two weapons of different elements, gain 15% attack for all elements while inside the Kingdom (counts as activating elemental resonances for flame, volt, frost, and physical). |
Discharge
Name Skill | A type | Ability |
---|---|---|
gravity weave | When a weapon is fully charged or triggers a Fantasy, switching to that weapon from another weapon removes all debuffs from the wearer and releases a gravity field with a strong pull, dealing damage equal to 542% ATK + 29. After 5 seconds, the gravity field explodes in a wide diffusion wave, dealing 271 ATK % damage + 14. During the discharge animation, become immune to damage for 2,6 seconds (does not take effect in Apex League). |
Combo
Video guide combo for Lin here:
Combat Tips:
Number | Tips |
---|---|
1 | Use weapons that hold back your opponent's attributes. If not, then use the highest level weapons! |
2 | There are no long-range attacks from the enemy to the body, but the blood is slowly falling, so in battle it is a priority to clear the archers on a high platform. |
3 | Although the original weapon is good, but the CD is too long, not recommended as the main output. |
4 | If you don't have SSR or SR firearms, then take a compound bow. |
5 | SSR is not the goal, there is a high SR star to use much better. |
6 | Don't mess with monsters whose levels are much higher than yours. |
7 | Regardless of the time to hold the fire weapon, not only can you fight monsters, many intelligence points launch it. |
8 | Many turns need to consume stamina, be sure to save stamina, dodge the phantom time trigger. |
9 | Run phantom time, this time management needs to be practiced well, if you can run phantom time every time, then the fight will be much easier. |
Upgrade Materials
Gameplay
That's all the information on Lin so far!
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