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Fortnite
Fortnite is a shareware action game with elements of survival in a colorful post-apocalyptic world. Most of the planet was destroyed by a cataclysm, due to which strange zombie-like creatures began to appear. The survivors called them Husks. The last representatives of mankind fight off them, hiding in bizarre shelters, assembled from various materials. Along the way, they try to figure out the causes of the strange purple storm that started it all.
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Fortnite Season 7! Description of all the innovations of add-on 7.00

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NOT FROZEN?

The seventh season began with the fact that a huge iceberg crashed into the island. Explore new areas: Arctic Airfield, Polar Peak and more! Check out what's new for Battle Pass owners, take to the skies in the X-4 Burevestnik biplane, and wrap your favorite items in colorful wrappers in Battle Royale. Build and play as you please on your own island with the new Creative Mode. Plus, take part in the dramatic finale of the Hold On! Campaign by completing the Veil of Prophethood Part 3 questline in Save the World!

Battle Pass (Battle Royale)
New season, new battle pass with 100 levels and over 100 rewards. It can be purchased in-game right now for 950 V-Bucks. Here Read more about this season's Battle Pass.

Creative mode (new)
Build anything you can think of and fight however you like in Fortnite's early creative mode. Battle Pass owners will have access to the mode a week earlier, and from December 13, 2018, everyone will have their own islands. Share your opinion on social networks!

Biplane X-4 "Petrel" ("Battle Royale")
Make a barrel! Take on the skies with your teammates at the helm of the X-4 Burevestnik!

BR07_Social_Stormwing.jpg

Wraps (Battle Royale)
Give your weapons and vehicles an original look with wraps! Level up the Battle Pass, unlock different skins and select them from the locker tab to change the look of vehicles, shotguns, rifles and more.

BR07_Social_Wraps.jpg

"Valley of Prophets, Part 3" ("Save the World")
Complete new quests, explore new areas, and unlock mythic rewards as you take part in the breathtaking finale of the campaign "Get up and fight"!

StW06_Social_CannyValley_Pt2.jpg

GENERAL CHANGES

  • Fortnite on Mac now requires macOS version 10.13.6 or later.
  • The code responsible for the construction of buildings by players has been optimized.

Corrected mistakes

  • Daily challenge texts and other texts now change properly when switching languages.
  • Fixed a crash when exiting the game due to a crash during initialization.
  • Fixed a possible performance drop when loading materials.
  • A scrolling area for very long text appeared in the window with the description of the error.

PERFORMANCE

  • Improved the data layout in the Xbox One version to speed up downloads in general and fix an issue with streaming downloads in Battle Royale.

INTERFACE

  • The Fortnite taskbar icon now flashes (on Windows only) when successfully entering a lobby after matchmaking, when the app is minimized or its window is inactive.
  • Minimized chat text on PC and mobile no longer responds to clicks. When you click on the text field, the chat window expands as usual.

KNOWN ISSUES

Want to know what issues players care about the most? Visit our new forum powered by Trello Fortnite | Community Issues, which is located here.

BATTLE ROYAL

WEAPONS AND ITEMS

  • Biplane X-4 "Petrel"
    • Only 5 places.
      • Accommodates 4 passengers (on wings) and a pilot.
    • Equipped with a machine gun. Be careful: it can overheat!
    • After jumping out of the X-4 Thunderbird, players enter freefall mode.
    • Use the roll buttons for sharp turns.
      • Press both buttons to perform a half bow.
      • Press the roll buttons twice to perform a roll.
    • Acceleration and aerodynamic braking provide additional maneuverability.
  • Balloons
    • We have changed balloons so that players can now use weapons and items while holding them.
    • The player can attach up to 3 balls to his back. It will lift off the ground as soon as it attaches the third ball.
    • Press the jump button while in the air to unhook the balls one by one.
    • The maximum number in a set has been reduced from 20 to 10 pieces.
  • Updated the crosshairs of the rifle with a scope and the rifle with a thermal imager.
  • Items removed from the game:
    • Note: each new season gives us the opportunity to analyze the set of items in the game. We want their number to be sufficient for learning, but at the same time to avoid repetition, including in functionality. Based on recent (and upcoming) additions, we have selected the following items for temporary removal from the game.
    • sinister stone;
    • pocket fort;
    • frost trap;
    • stuck;
    • shotgun;
    • impact grenade.

GAME PROCESS

  • Map update
    • New Terrain Type: Iceberg
    • New Area: Arctic Airfield
    • New Area: Polar Peak
    • New Area: Holiday Village
    • Several unnamed landmarks have also appeared on the island.
    • In snowy areas, some surfaces are covered with ice.
      • On frozen surfaces, players begin to slide.
    • Ziplines are installed in the area of ​​the iceberg and near the outposts of the expeditions.
      • Cling to the zipline and rush to the opposite end.
      • While on the zipline, you can aim, shoot and use items.
    • Minimap update.
  • Increased the chance that the last circles of the Storm will end up on the outer borders of the island.

Corrected mistakes

  • Fixed an issue where the hit effect would play when firing at allies even though they were not taking damage.

EVENTS

  • New Express Tournament "Explorer"
    • Material limit changed to 700/500/300 for wood/stone/metal.
    • Players receive 100/50/50 units. wood/stone/metal for destruction.
    • Resource gathering speed increased by 40%.
    • +50 pts health per kill.
    • Changed the conditions regarding the safe zone
      • Increased the chance of drops appearing in supplies in the last circles.
      • Circle 9 now travels twice as fast, but shrinks twice as slowly.
  • Some tournaments have a limit on the number of matches that can be played during an event.

Corrected mistakes

  • Fixed an issue that prevented players from receiving kill rewards when a badly wounded player died after the time expired or if their team was completely wiped out.

PERFORMANCE

  • Optimized the spawning of pickups when killing a player.
  • Optimized the effect of the dynamite fuse on performance.
  • Improved the performance of the sound system on the Switch so that sound effects no longer break when falling.
  • Slightly optimized visuals on the Switch version to improve frame rates.

SOUND

  • Reduced the volume of sound effects for bullets and pickaxes on the starting island.
  • Added an impact sound effect when the vehicle you are riding in takes damage.

Corrected mistakes

  • Fixed a bug due to which the hang glider sound continued to play after the destruction of a flying player.
  • Fixed a bug due to which the cyclic effects of vehicles were constantly playing.
  • Fixed a crackling noise in the mobile and Switch versions when firing weapons or using emotes.

INTERFACE

  • The Dark Ranger, Werewolf, Ragnarok, and Ronin Challenges have been moved to a new section located at the bottom of the Challenges tab.
  • Improved the locker interface and added a filter.
  • Added damage numbers for vehicles!
    • Vehicles now display the amount of damage inflicted, the numbers are highlighted with a special shade.
  • Improved the store interface so that players see more tiles and scroll less often.
  • The feedback interface has been slightly changed, message categories and lists of other participants in the current or last played match have been added.

Corrected mistakes

  • Fixed an issue that caused the Battle Pass details to appear in the Lobby tab for players who did not purchase the Battle Pass.
  • Fixed an issue in the header on the Daily Messages screen that caused nothing to happen when clicked.
  • Moved the NVIDIA Highlights button to the top right corner of the Battle Royale lobby to avoid conflict with the clickable chat area.
  • Fixed an issue where the two-factor authentication screen would sometimes stop processing button presses.

REPEAT SYSTEM

Corrected mistakes

  • Player nameplates are no longer placed on top of other UI elements such as the map.

MOBILE VERSION

  • The game can now run at 60fps on the 2018 iPad Pro.
  • In the iOS version, 4x MSAA full screen anti-aliasing has returned.
  • Improved performance on all Galaxy Note 9 models as well as the North American Galaxy S9 Plus.
  • The game now runs on Samsung Galaxy A9 (2018).

Corrected mistakes

  • The black border no longer appears on the 2018 iPad Pro.
  • Fixed graphics settings on previously supported iPad Pro models.
  • Fixed erroneous graphics quality settings for iPad 6th generation.
  • Fixed flickering shadows in the game lobby.

CREATIVE MODE

This mode is at an early stage of development, so bugs that lead to premature termination of the program, data loss, and other unexpected problems are possible.

SYSTEM CHANGES

  • Player Islands is a zone for your creativity, in which all changes are automatically saved.
  • From the creative hub, you can get to your own island, the islands of friends who have joined your server, or the recommended islands created by members of the community.
  • Access to each server is valid for no more than 4 hours.
  • Battle Pass owners will be the first to receive 4 creative islands at once. 4 islands will become available to the rest of the players from December 13th.
  • Friends can visit your island, and you decide whether to let them change and rebuild things.
    • The island options section appears in the main menu of the game when you are on your island.

GAME PROCESS

  • Phone
    • With this device, your character changes, copies and moves the objects of the game world. Experiment to find out all the possibilities available.
  • In flight mode, players can quickly move around their island and create in the air.
    • Jump twice to take off.
  • Menu "My Island"
    • The Game tab allows you to start or stop a custom game. When the game ends, the island will return to the state it was in before the game started.
    • On the "Game Options" tab, the user specifies the health pool, fall damage, spawn point, etc. These can be changed at any time by opening the "My Island" menu.
    • The Island Tools tab allows you to reset the island to its original state and specify which players are allowed to build on your island.

CREATIVITY EQUIPMENT

  • Accessible through the inventory menu.
  • Allows you to place finished items, gadgets, weapons, and consumables on the island.
  • Create your own variants of chests and llamas, filling them with selected items.
  • Prefabricated Items are solid structures that the player can place on an island by throwing.
  • Devices are placeable items for creating custom games.

FINISHED ELEMENTS

  • 8 obstacle courses;
  • 25 buildings from the "Royal battle";
  • 34 sets of textures and building elements.

DEVICES

  • New: Ice Blocks, Damage Meters, Boosters, Timers, Scoreboards, and Player Spawn Platforms.
  • From Battle Royale: Stakes, frost traps, trampolines, launchers, turrets, and cozy campfires.

PERFORMANCE

  • The memory bar at the bottom of the interface indicates how many more objects you can build on the island.
    • The content of the scale will change as new data on performance and RAM consumption become available.

COMMUNICATION

  • A player can join an active game with any of their friends on Epic, even if that friend is not in the same party as them. Find a friend in the social panel and select Connect to Server. You will be able to join a friend's game if he has specified "Friends" or "Public" in the access settings.

REPEAT SYSTEM

  • The player can record the entire 4-hour session, but this replay will be divided into several files of 30 minutes each.
    • The repeat feature is disabled by default. It can be enabled in the options menu.

MOBILE VERSION

  • Added buttons for creative mode and a new display option "Creative mode". Buttons with additional functions are located in the interface layout.
    • Creative mode buttons are not displayed in the layout by default. Turn on button display to see them.

BATTLE THE STORM

MISSIONS AND MECHANICS

  • Prophetic Valley, part 3
    • 20 new missions leading to a stunning campaign finale "Get up and fight"!
    • Added 2 new points of interest.
    • Anthony, the drummer for Steel Wool, is a mythical hero that you will receive as a reward for completing the last part of the Canny Valley quests.
    • Note: this is an early version of the ending to the Stand Up and Fight Campaign, which is still being worked on. Later we will add the final song and video. These add-ons will be available to all players who complete the campaign by this time.
      • Want to see the final right now? Players who complete the story before the end of the current year may receive a special reward.
  • Preparing for the seventh season:
    • Hydraulic Weapons, Disaster Zone Heroes, Craft Weapons, and Scavenger Heroes will now always be part of the contents of Looted Llamas.
    • Mutant Storm Mission Alerts are now much more common. For their implementation, they give snowflake tickets, as well as additional experience for survivors / heroes / blueprints. You can complete no more than 10 of these missions in 24 hours.
    • Llamas with the legendary troll stash have appeared in the piñata shop. The price of one such llama is 1000 snowflake tickets.
  • The number of mini-boss missions has been reduced to the normal level.
    • They appear less frequently on the map, the limit is 3 missions per 24 hours, no event currency.
  • Players who have reached the maximum level now continue to receive rewards every time they gain enough experience to move to a new level.
    • These rewards will be given out retroactively to all players who reach the maximum level, based on the amount of experience earned since the release of Update 6.30.
  • Reorganized collection book pages.
    • All pages related to events are now in the new "Event" section.
    • There's also a new "Expansion" section, which contains pages of all items that used to be associated with events, but later became the main ones.

Corrected mistakes

  • The quest description for the Battle for Plank Harbor quest now has a more accurate targeting.
  • The quest description for "I Must Be a Dead Man" now has a more accurate description of the target.
  • Added an indication of a city, suburb, or industrial zone to the description of the "Very Disturbing Simulations" quest.
    • In addition, all quest-related items now properly appear in the game world.
  • Fixed the "Incredible!" achievement so that it now requires you to complete all of the story missions currently available in Canny Valley.
  • Fixed the descriptions of the tasks "Fight" and "Make it louder".
  • Fixed a bug due to which the server could freeze at the beginning of the defense of the storm shield.
  • Fixed a bug due to which some areas of the map were blocked by side quests in Canny Valley.
  • Fixed a bug due to which urgent missions sometimes appeared in hidden areas of the map, opened only by completing certain tasks and therefore inaccessible to most players.
  • Fixed a bug due to which BlueGel did not appear in the "Deliver the Bomb" group missions.
  • Restored the correct location of the "Deliver the Bomb" missions in the Ghost Town.
  • Fixed a bug due to which the game client was not able to rejoin the game after forcibly closing the client.

INTERFACE

  • Added a notification to appear on the Team screen when earning Upgrade Points or upgrading the Lab.

Corrected mistakes

  • Fixed a bug due to which missions were displayed as unavailable for teams with a sufficient level of power.
  • Flags now correctly display the player's emblem and color when awarding.
  • The Event Store retains the scroll location when viewing Event Items and Weekly Items when the player logs out or switches to a different menu.
  • Fixed an issue preventing Survivor Leaders from appearing on the Top Survivor portrait board.
  • Fixed a bug due to which the account level was displayed as zero in the game.
  • Fixed an issue where options in the "More" menu in the blueprint screen would appear as unchecked after being checked.
  • Survivor sorting now lists named survivors first before unnamed survivors. Mythic Survivor Leaders and Survivors now appear at the top of the list in alphabetical order.
  • Changed tooltip text when adding items to the collection book. The text now reads: "This action will remove the card from your inventory and add it to your collection book."
  • Fixed an issue that caused the profile screen to display a second set of window controls.
  • Fixed outpost message when the player does not have a weapon for the selected defender.
  • The experience booster now has a visual indicator that is displayed upon successful use.
  • Fixed an issue that caused the Survivor Squad screen to not update stats when a celled Survivor leveled up.
  • Added a tooltip for the gamepad button on the Map tab when selecting a location.
  • In the Event section of the Item Shop tab, the left-right arrows when purchasing an item in controller mode are now aligned.
  • The description of the experience booster has been corrected.
  • Fixed a bug due to which some collection book rewards were not displayed if the collection received several levels at once for one added item.

PERFORMANCE

  • Optimized the system that checks the player's proximity to the storm shield to activate sound effects.

HEROES

  • Anthony from Steel Wool
    • Mythical traveler, a variant of the Sentinel image.
    • It can be obtained by completing a new quest chain in Canny Valley.
  • The Pilot will be available in the Event Store throughout Season XNUMX.

Corrected mistakes

  • Aviator no longer takes up inventory space.
  • An appropriate postscript has been added to the names of heroes from Steel Wool.
  • Fixed an issue where Supercharged Traps and Overclocked Traps were available to all Constructors. Now only BASE operator and mechanic can use them.

WEAPONS AND ITEMS

  • The Thug Sniper Rifle has returned to the Weekly Store.
    • A sniper rifle suitable for medium to long range. Pretty fast-firing and does a lot of damage.
    • This product is available from December 6, 03:00 to December 13, 03:00 (Moscow time).

GAME PROCESS

Corrected mistakes

  • Fixed a bug due to which the player's level would sharply decrease if he was left at the end of the zone stage.
  • Enemies that received a damage buff from Postmortem Madness now glow red as they should.

SOUND

Corrected mistakes

  • Fixed an issue that caused all audio to be muted during dialogue if the speech volume was set to 0.
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