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Devotion: Complete Walkthrough Guide.

Walkthrough Guide.

Game Actions  Devotion set in Taiwan in the 80s. We start by sitting at the table in front of the TV while eating.

1980 year

horror
After a short time, strange things begin to happen, a female voice begins to ask the question “Where is Mei Shin?”, Hands begin to shake and consciousness is darkened. We come to ourselves in the same room alone when it gets dark. As soon as the control returns, we select the sheet lying in front of us with the sketches of the same Mei, after which we go to the right to the red door. We pass along the corridor to the next same door, which will lead us again to the same room from which we left! True, now the door to the bedroom is open in it, and we are heading towards it. There is a way out, we open the door and again we find ourselves in a corridor full of horrors. We pass it to the end and come across a closed door. The year is indicated on it - 1980. We turn to the left, a box hangs on the wall. It contains the key to this door.
devotion

Going inside, we realize that we are back in the same room. This means one thing, that we will have to more thoroughly explore our own apartment for clues and necessary things. 

We approach the table in the living room, on which there is a box. It contains a photo of our wife, plates and an award cup. Everything suggests that we are married to some actress. We put the prize cup on the shelf of the cabinet, which is a little to the left. We put the plates in the kitchen by the sink, and hang the photo on the wall in the parent's bedroom, lifting the hanging nail that lies on the bed. After the light goes out in the apartment, we step to the electrical panel, which is located in the corridor between the bedroom and the living room. There we find ballerina figurine, we return to the hall and rush to the rare radio receiver. It will turn on and the music will make us indulge in nostalgic memories. As a result, we will get a lighter, which will come in handy later.

 
devotion

1986 year

 
We go into the same red door, and we find ourselves in the same living room, in which ugly mannequins have now appeared, located throughout the room. On the calendar - 1986. We go to the kitchen, and then we step into the parental bedroom. A ceramic doll sits in the hands of the mannequin, we pick it up and seat it on a pink chair, which is located in the nursery. Next, in the same room, we put a music notebook on the piano, which lies in the bathroom on a shelf above the washbasin. After doing these steps, a birthday cake will appear in the living room. This is where we need the ballerina figurine found earlier. We put it on the cake. Before going out, we blurt out a couple of times on TV, to set up a better picture without interference, and move on to 1985.
 

1985 year

We immediately head to the children's room, after washing our hands in the bathroom. This must be done by reading the sign on the door. In the nursery we find again the same doll, from which we extract the syringes. The situation will change as a result of the action, and medical records with pieces of an X-ray will appear on the bed. We pick them up and go to the living room to the projector and there we collect the pieces together. The resulting image must then be directed towards the family picture located at the back. After doing this, the phone will ring. Leaving the apartment, we pass a long corridor and go in the door on the second floor.

1987 year

We move to 1987, where what is happening becomes very surreal. This variation of the apartment meets us with an absolutely empty space, where some elements of the living room seem to hang in the air. In particular, a sofa and TV. Since there is nothing else nearby, we sit down to watch a TV show. At that moment, when the screen will interfere, we step to the family portrait, located behind our back. Suddenly, the hero will be trapped: he will be surrounded on all sides by walls, and the box thus formed will begin to fill with water. However, in order to get out, you just need to look up.

 
devotion
Now we are at the entrance. Now we have three apartment options. In each of them, we need to find one element of the bas-relief - it acts as a key to the locked fourth door. We leave for the door leading to 1980. We step into the kitchen and select a shopping list there, after which we go to the parent's room. On the spot we take from the ottoman Red shoes and take it off the wall record. Next we go to the nursery, where we notice a flower pot in the middle of the room. To him, as well as to a tripod for a camera and a locked cabinet, we will return a little later.

Next door 1986. First of all, we approach the table in the living room, where we study the photo and find camera. In the nursery, we examine a sheet on the desktop, after which a scene will start with the participation of the daughter of the protagonist. In a simple mini-game, we need to hold down the spacebar at those moments when disturbing images appear on the screen, caused by an adult scandal. As soon as the head of the family receives control again, we return to the living room, where we find dress. Next, we go to the parent's room and launch the gramophone there, putting the record we found earlier. After pick up diademthat will appear on the bed, and go out into the entrance.

Now back to 1980 again. There we install the camera on a tripod, after which we observe another cut-scene, but with the eyes of a child, and at the end of it we go back to the entrance. The sinister house, as usual, again reacted to our actions and formed a window in the middle of the room. We open it, take away the letter from there and move to 1985. On the spot, we pay attention to the locked suitcase lying on the sofa. A little later we will have to return to it. In the meantime, we go to the kitchen, where we throw the elements of clothing collected earlier into a huge vat suspended from the ceiling: shoes, a dress and a diadem. In the nursery, we examine the sheet lying on the table, and then the doll, to which we also have to return a little later. Exactly the same doll will appear in a second in the living room - she will sit at the table next to the aquarium. Having familiarized ourselves with the leaflet lying in her hands, we will transfer to another reality, where we will be shown a puppet show. To move the "actress" on the scenery, use the buttons on the panel. At the end of the scene, we find ourselves at an aquarium with a dead fish. We take out the ball from the eye socket and step with it to the closet in the bedroom. Inside we find a box where we install the find. Then, by moving the mouse, we begin to rotate the box so that the ball is in the hole. As a result, we will get a key with which we can unlock the suitcase. Taking out a book of fairy tales, we return to the children's room.

 
devotion
The book needs to be read. While reading, we will find ourselves in the forest, where the first obstacle will be a waterfall. A bear will help to overcome it, which will play the role of a bridge. To do this, you need to shake the apple from the tree and throw it on the opposite side of the waterfall. Then deer will appear, which will interfere with us. To pass them, you need to get two branches from the mushroom tree. The last obstacle is the owls, who need to be given a worm. We find the worm in a nearby hollow of a tree, and in order to pull it out, we throw an acorn into the hollow, which we will find under our feet. As soon as the book ends, we will receive оригами in the form of a tulip - we need to plant it in a pot in 1980, which is located in the children's room.

Then we head to 1986. At the entrance we find ourselves in the kitchen, where under our feet we will find the first part of the bas-relief. Next, on the table, we find a photograph that contains the code for the closet in the bedroom in 1980 (0716) - there we find the second part. Finally, we find the last missing element on the bed of the children's room in 1985.

 
devotion
 
Having all the parts of the bas-relief, we can go to the mysterious fourth door. When approaching her, she will move away, it is necessary to walk towards her with her back. Having reached the door in this way, our wife will appear right in front of us, who is very aggressive. The only way out is to run. It will take a long time to get off, because we find ourselves in an endless maze, which consists of doors and corridors. We run without stopping wherever our eyes look until we find ourselves near the elevator, which will bring us to the entrance to the apartment. We install the assembled parts of the bas-relief and go inside. Then again we will find ourselves near the TV at dinner, just like at the very beginning of the game. At some point, you need to take a camera and use the zoom to look towards the nursery.

Then we will enter a strange gray and psychedelic world. In it, we have to go a long way to the temple in order to perform the ritual of sacrifice. Having given our organs to save our daughter, we will return to reality. We'll just be in the office. In it you need to listen to the tape on the tape recorder, which is located on the table. Having done this, we return home. Once in the bathroom, we will begin our journey to our daughter. This is the pinnacle of the game.

 
 
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