Atomic Heart
In Atomic Heart, a system failure at Soviet facility #3826 causes the machines to rebel against the people. You are Major P-3, a private agent, and your task is to minimize the consequences of this "system failure" and prevent the leakage of classified information. To succeed, you'll have to do your homework and study every deadly enemy to avoid becoming their next victim, as secret experiments have resulted in terrifying mutants, implacable machines, and bloodthirsty creatures.
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Atomic Heart Aftermath Academy: How to Defeat the Twins, Game Endings

This page will guide you through Head of the Atomic Heart Consequence Academy, which takes place after P-3 examines Pavlov complex. It final chapter a game where Nechaev is set to face Dr. Filatova after the explosive closing moments of the previous segment.

Our first goal will be to go to Mayak in search of Filatova. It's just a few minutes walk from where we left exit from the Pavlova complex.

It should be noted that this chapter marks end of the game. Before you start following a mission, make sure you've done everything you want to do, be it completing each test site or equipping yourself with the best resources.


When you're ready, let's make our way to the Lighthouse. Exit through the exit of the Pavlov complex and turn left heading towards a large clearing with dead whale in the center.

When you reach the ground below, a cutscene will play. In it, a giant robot breaks out of stomach whale in the middle of the arena, shaking off the blood and suggesting our next boss fight.

This version of the robot from The Incredibles is known as DEW and, initially, his set of moves is quite simple. From a distance, he will launch laser beams at you, though it will telegraph those lasers pretty hard, giving you plenty of time to dodge left or right. Meanwhile, he will jump at you from time to time, closing the distance and allowing him to get out of melee attacks.

In this first step, your tactic should be to stay on the sidelines, pull out or Dominatoror Kalash and shoot him from afar. When he tries to close the distance, backtrack and maintain a gap between you before returning to your original tactic.

When you bring his XP down to about half, ROSA decides to bring his alter ego to the table. The mutated tentacles will emanate from the monster's body, greatly enhancing its move set and transforming the mechanical beast into a twisted cyborg monster.

Not only will ROSA save his moves, he now has the ability to roll furiously at you, shoot balls of mutated bile, use his tentacles to hit you from afar and deal more melee damage. In response, you'll want to hit him with everything you have.

if you have Mighty, now is the time to use it. If not, get assault rifle and attack, making sure you're ready dodge quick tentacle strikes и throws.

Use the whale in the center of the arena if you need a breather. This is a good barrier if you need to heal, reload, switch cartridges, or deal with any other lengthy process. Keep up the pace and ROSA will be defeated.

Once that's done, a cutscene will play showing the creature nearly dismembering P-3 before it cuts its way up the nearby rocks for us. The robot will then explode.

When you regain control, climb up the newly created stone path. You will need to climb up the ledges and then jump over the rocks to your right. Once you reach the top, watch a short cutscene before regaining control.

Follow the path through the rocks until you open the door and come face to face with the series. white VOVchikov. As soon as they are about to attack, Sechenov will tell you that they have extracted the ceasefire code from Petrov's memories, meaning the robots are officially deactivated.

He orders P-3 to retreat and head home, though the agent's curiosity gets the better of him. Although he tells Sechenov that he will be back, he is actually heading to the lighthouse to meet Filatova and hear more about what happened. When you regain control, make your way up the path to the lighthouse.

When you reach the door, you will find that it is locked. Climb up the yellow pipe to the left of the doorThen jump over to the yellow platform above the door. Use it to enter the lighthouse. You will be in the bedroom. Loot everything and then exit through the door.

Go down the stairs and you will enter a room with a chair и TV. Sit in the chair and you will see a cut-scene as the floor starts to fall down.

The fall will be deep. Music will start playing downstairs, eerily similar to BioShock ... and if you are wondering if this was a reference, then P-3 will then directly say that it is.

Eventually, you will arrive at the facility, which, as we will soon learn, is known as Academy of Consequences. Talk to Filatova when you're ready to start. It's time to officially begin the final act of the game...

After you've spoken to Filatova, follow her through the doorway to your right. She will take you to a large chamber, prompting another cut-scene.

Once it's over, we'll be on the opposite side of the room. Get off the tram and follow Filatova. She will tie up some loose ends and answer some key questions while you hallucinate. Everything that happens to P-3 gets worse by the second.

Eventually you will reach the lobby. Loot all the shelves in the area before returning to Filatova and following her through the door ahead.

Keep following her until you reach of the bridge. At this stage, we will learn some important new details about our hallucinationsas well as the true identity Hraza. After the chat is completed, you will see a short cut-scene.

When you regain control, you will go through the door ahead. Keep following Filatova until she reaches the big door in a room. Here she tells us about the origins of Hraz, adding to what is already a comically gigantic display dump.

After talking with Filatova, she will let us in archive room. We are here for the express purpose of finding out our backstory.

After you enter, look for magnetic tapes scattered throughout the area, which can be inserted into monitor directly to the right of the place where Filatova stands. An example of what they look like can be seen above. That's all locations containing records:

  • can be found on monitor southeast of where Filatov stands.
  • can be found in the upper right corner of the archive. She is under a fallen shelf..
  • can be found in top left of the archive. She lies on the table.

It should be noted that there is a bug, when the P-3 won't lift the film. As with many bugs in Atomic Heart, if this happens, reload your last save and try again. It should bring you back right before you enter the archive room.

After you collect and insert all three, you find out the truth. In the craziest bomb of all time, Sechenov, a man with two vicious bodyguards-assassin ballerinas и giant monster that devours dead bodiesreally not the nicest guy. Who would have thought!? Looks like we should do something about it.

After a long conversation with Khraz, go to Filatova and tell her that you are ready to leave. Then you will see a cut-scene, an elevator and a rise to the surface. However, that's when things start to go wrong...

After the episode in the elevator, P-3 will go back to Limbo for the third time. When you regain control, you will find yourself in front of a blood-soaked ventilation shaft. Crawl across it.

This part will basically play Sechenov's voice in your head. Enjoy the preaching monologue as you crawl, and you end up in a picturesque house. Go through the back doors and the dream will end.

When you regain consciousness, you will get one last heavy exposition dump. You will find out who Baba Zina is, and then P-3 will have to make a decision.

Either we we can take the side of Sechenov and get away from the conflict, or decide to end things for good by destroying the manipulative mastermind and stopping his mind control plot. Let's run through what happens in both outputs.

If you decide get away, You'll get end of the game. P-3 will decide not to stop Sechenov and the game will end here, transporting you to one final pre-credits cutscene. Needless to say, this is not the most detailed ending. Reload your save and reload if you want to see a more complete action ending.

If you choose to keep fighting, you will get a difficult ending. P-3 decides to shoot down Sechenov, asking Baba Zina where she keeps the weapons.

When you regain control you will be there with storage station and vending machine. Save money, upgrade whatever weapons you want to bring (there's a tough fight ahead of us), and stock up on heals. It's time for the last time to go to war. Go to the opposite side of the floating island you are on and you will see a zipline to Chelomey.

Drive to the object. When you're ready, push through the doors in front of you. It's time to see what awaits us at Sechenov.

It's time to fight the first of two twins: Left. When you enter the corridor ahead, Left will be waiting for you, immediately getting into a fighting stance.

The game will promptly notify you that Left и Right have powers that we haven't seen up to this point. They can accumulate energy и release it with powerful attacks. You can weaken this accumulated power by damaging the twin, but if they manage to enter the power surge phase, they can deal a lot of damage.

Once the battle starts, we will see that Left is the fastest opponent we have faced so far. She often bridges the gap in combat by range-dancing and lashing out with ruthless melee combos. If you don't have it, it would be wise to save before the fight and get Sleazeball ability, as you will definitely need framework of invincibility, which offers an ability if you want to effectively dodge her combos without taking hits.

Switch to an assault rifle when you're far away and a melee weapon when Left is close, as she's hard to hit due to her speed. It is best to try to stay as far away from her as possible. At a distance, Lefty's primary ability when uncharged is laser beam attack, from which it is easy dodge with the Sleazeball.

The reason we need melee weapon isthat we will need to keep hitting her no matter the circumstances. If we stop, Left will fill her charge meter, making her significantly more dangerous. As such, melee weapons are a good way to keep up the fight even when she's breathing down your neck.

Inevitably, Left will likely fill up her charge meter at some point in the fight, at which point we'll want to dodge like our lives depended on it (because it definitely does).. Left can now run shock waves in you from all over the arena that deal tons of damage. The best way to block them is dodge with the Sleazeball or, if you don't have one, jump over projectiles.

The left one will also become much more frantic with her melee attacks, hitting quickly, dashing around the arena and knocking you down. She will even go into running mode on all fours. When she attacks, dodge as often as possible to avoid her attacks. In fact, when the left goes to charge mode, we go into survival mode. If it turns blue, focus more on staying in the fight than dealing massive damage.

When you eventually kill her, don't be complacent. The left will float in the center of the arena and, in a last attempt to kill you, throw laser trap, which destroys everything in the near area. Dodge the beams, the trap fires and stays active for a few seconds. The left one will eventually fall to the ground.

Walk up to her and interact with her to prompt a cutscene and end that part of the fight. The elevator on the opposite side of the room will now be open, so jump inside.

Take it up to the next floor and go up the long hallway filled with model robots. Loot chests along the way until you come to a large wooden door with Eleanor on the right и vending machine on the left.

Here it is. Restock. Health Packsfast, durable melee weapon (my suggestion - Pate), DominatorAs MightyAnd Railgunif you have them, and a lot cartridges. Get into your abilities and grab any last-minute add-ons before doing the same with your weapon upgrades. When you're ready, save your game and go through the doors.

Here you will receive long cut-sceneso sit back and watch. This will end up with Sechenov setting the twins on us, leading to our inevitable final confrontation with the killer ballerinas.

When you regain control, you will be instantly knocked to the floor and forced to complete a series of three quick events. fair warning, the first is disappointing, since the QTE indicator merges quite strongly with the white background and in case of failure it instantly fails the mission. Unfortunately, it's randomized, so keep trying if you miss it.

Once the sequence is complete, the real fight will begin.

This fight will be pretty much identical to the first fight with Leva, with the only difference being that Right are now participating in as air support. She won't hit you melee strikes, but she will fly around the arena, throwing you have a polymer from afar.

She will also heal the Left at the cost of their own health and perform command movements. To make this fight a lot easier for yourself, don't worry about being attacked from the side. Right. She's hard to hit considering she's flying and she'll still lose health while you attack left.

The main trick this time is to go back to the template we just used when fighting Left alone, as well as trying to dodge projectiles that Right launches from above. Switch between assault rifle и melee weaponshooting at the Left as she retreatsand exchanging blows with her when you have no other choice and she's getting close to killing.

Dodge if you see massive balls polymer, launched from above, as the Right will use them to attack. With all our fire focused on LeftThe right will inevitably charge its power barso be careful with energy waveswalking in your path.

The main thing we want to worry about is when they merge. They have several duet moves, which do a lot of damage, including one where The right one throws a ball of explosive polymer into the airLeft crashes into the ground, and another where the couple launches the laser on the P-3. Be ready to dodge when you see them running towards each other, as this is where they will deal the most damage.

Around the middle of the fight Right and Left will fly into the air and perform a deadlier version of the laser move.Dodge lasers и survive until it ends, and then continue the fight as usual.

When you reach the very end of the fight, they will do this laser move a second time. Survive and the screen will turn white over time, ending the battle. After that you have finished the game! Enjoy the ending! Well, if you want to hear an explanation of each ending of the game, keep reading our next guide.

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